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Pirate RPG

Posted Jun 26, '13 at 12:31pm

marinecorps101

marinecorps101

634 posts

You are the captain of a well... It floats. our goal is to become the best pirate in the ocean! You start in the Caribbeans, and can eventually lead your hordes to Britain itself. Or you could become a mercenary force and take out the pirates, and other ships, and gain a fortune so great that you live the wealthy life style in Capitol cities, and live like a king.

Character Sheet
Name:
Ship(s): Boarding craft *space for 1/10 men, No cannon slots, 1 boarding, 2 rows, space for 5 small long chests, estimated 0/1 hit before sinking* (As the game progresses you will get more ships, and a list of the ships from British/French/Spains ships)
Inventory: Sword, Flintlock pistol (As you advance your personal Inventory will get special things such as armored boots, and favorite loots)
Loot:( This is your total amount of loot on board ships, being carried, and in any secret hideouts that you have This includes money)
Personal: 1/1 in dock 0/1 raiding 0/1 on ship 0/1 guarding hideout 0/1 on break. (This shows your personal and what they are doing)

As the game advances everything will be explained these are just summaries of the things. Any confusion just ask, and ill clear it out i hope this will be a fun game, and not a waste of time on my part.

 

Posted Jun 26, '13 at 1:35pm

HempandHash

HempandHash

549 posts

Name:Captain Jake Pidgeon
Ship(s): Boarding craft *space for 1/10 men, No cannon slots, 1 boarding, 2 rows, space for 5 small long chests, estimated 0/1 hit before sinking
Inventory: Sword, Flintlock pistol
Loot:
Personal: 1/1 in dock 0/1 raiding 0/1 on ship 0/1 guarding hideout 0/1 on break.

 

Posted Jun 26, '13 at 4:06pm

marinecorps101

marinecorps101

634 posts

Name:Captain Jake Pidgeon
Ship(s): Boarding craft *space for 1/10 men, No cannon slots, 1 boarding, 2 rows, space for 5 small long chests, estimated 0/1 hit before sinking
Inventory: Sword, Flintlock pistol
Loot:
Personal: 1/1 in dock 0/1 raiding 0/1 on ship 0/1 guarding hideout 0/1 on break.

you start in the small town of Rock. Rock has a tavern, a store, and a small docks that has a small boat building practice.

A man comes up to go, and says see that merchant ship over there? It has no guards. I recommend you try and do something about it.

 

Posted Jun 26, '13 at 4:18pm

assarb1

assarb1

2,114 posts

Name: Captain Jack Swagger
Ship(s): Boarding craft *space for 1/10 men, No cannon slots, 1 boarding, 2 rows, space for 5 small long chests, estimated 0/1 hit before sinking*
Inventory: Sword, Flintlock pistol
Loot:
Personal: 1/1 in dock 0/1 raiding 0/1 on ship 0/1 guarding hideout 0/1 on break.

 

Posted Jun 26, '13 at 5:46pm

marinecorps101

marinecorps101

634 posts

Name: Captain Jack Swagger
Ship(s): Boarding craft *space for 1/10 men, No cannon slots, 1 boarding, 2 rows, space for 5 small long chests, estimated 0/1 hit before sinking*
Inventory: Sword, Flintlock pistol
Loot:
Personal: 1/1 in dock 0/1 raiding 0/1 on ship 0/1 guarding hideout 0/1 on break.

You start in the Coastal town of Hebesemo. Here theres a Tavern, a Fine dock, a mining area, and of course a masterful ship building location backed by a beautiful forest of oaks

 

Posted Jun 26, '13 at 6:30pm

assarb1

assarb1

2,114 posts

Name: Captain Jack Swagger
Ship(s): Boarding craft *space for 1/10 men, No cannon slots, 1 boarding, 2 rows, space for 5 small long chests, estimated 0/1 hit before sinking*
Inventory: Sword, Flintlock pistol
Loot:
Personal: 1/1 in dock 0/1 raiding 0/1 on ship 0/1 guarding hideout 0/1 on break.

I tell my personel to go to the tavern and find some people that are willing to work for a merchant ship whilei talk to the mining man and ask if he wants something delivered.

I have question, do every one of me personel get a flintlock and sword?

 

Posted Jun 26, '13 at 7:23pm

marinecorps101

marinecorps101

634 posts

Name: Captain Jack Swagger
Ship(s): Boarding craft *space for 1/10 men, No cannon slots, 1 boarding, 2 rows, space for 5 small long chests, estimated 0/1 hit before sinking*
Inventory: Sword, Flintlock pistol
Loot:
Personal: 2/2 in dock 0/2 raiding 0/2 on ship 0/2 guarding hideout 0/2 on break.

You find one person to join you, seeing as how hes young he didn't know any better. You go to the miners, and ask if he needed anything delivered he said yes, and to be careful its valuable he hands you a small long chest filled with something heavy

(I'm just going to have you do those things

I think i made the personal sheet un explained to much

the 1/# indicates what the person is doing, and the #/1 indicates your total number of people

 

Posted Jun 26, '13 at 9:18pm

HempandHash

HempandHash

549 posts

Name:Captain Jake Pidgeon
Ship(s): Boarding craft *space for 1/10 men, No cannon slots, 1 boarding, 2 rows, space for 5 small long chests, estimated 0/1 hit before sinking
Inventory: Sword, Flintlock pistol
Loot:
Personal: 1/1 in dock 0/1 raiding 0/1 on ship 0/1 guarding hideout 0/1 on break.

Promise the bloke five percent of what I steal If he keeps watch, and hop aboard the merchant ship to plunder away.

 

Posted Jun 26, '13 at 11:05pm

marinecorps101

marinecorps101

634 posts

Name:Captain Jake Pidgeon
Ship(s): Boarding craft *space for 1/10 men, No cannon slots, 1 boarding, 2 rows, space for 5 small long chests, estimated 0/1 hit before sinking
Inventory: Sword, Flintlock pistol
Loot:
Personal: 1/1 in dock 0/1 raiding 0/1 on ship 0/1 guarding hideout 0/1 on break.

He says okay, when you get on all you see is 1 guard asleep, and a nice 3 chests filled with what you can only assume to be tea.

 

Posted Jun 27, '13 at 12:28am

HempandHash

HempandHash

549 posts

Name:Captain Jake Pidgeon
Ship(s): Boarding craft *space for 1/10 men, No cannon slots, 1 boarding, 2 rows, space for 5 small long chests, estimated 0/1 hit before sinking
Inventory: Sword, Flintlock pistol
Loot:
Personal: 1/1 in dock 0/1 raiding 0/1 on ship 0/1 guarding hideout 0/1 on break.

Attempt to silently dispatch the sleeping guard, so I can haul off the chests without disturbance.

 
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