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Uncivil Warriors: 1861

Posted Jul 2, '13 at 12:26am

Extorris

Extorris

21 posts

Uncivil Warriors: 1861
This game is about apes and humans. Like Planet of the Apes. Or something similar.

Story
The year is 1861. The United States of America has broken apart. The Confederacy, hoping to keep the idea of slavery alive, secedes from the Union. In the East, General Thade, a chimpanzee general from many centuries in the future refuses peace with the humans after the apes and humans were unified by a miraculous event on the battlefield; The Coming of Simos. In the West, a chimpanzee named Caesar who had only wished for freedom from the humans, now flees back in time. He must fight back the humans in this time now, though he still keeps his pacifist ways. To the North, the British have declared war on the Americans again. To the South, the Mexicans see a new opportunity to reclaim their lost lands.


Character Sheet
Name: First and Last
Race: Human, Chimpanzee, Gorilla, Orangutan, or Bonobo
Health: Good
Thirst: Good
Hunger: Good
Energy: Good
Injuries: None
Age: 20 to 60
Gender: Male or Female (Male would be more realistic for the time period)
Biography: Optional
Appearance: Just dont put too much detail
Rank: Officer 1
Rank Experience: 0/100 (You get EXP for doing something worthy)
Allegiance: Britain, America, Confederacy, Caesar, Thade, or Mexico
Primary Weapon: N/A
Secondary Weapon: N/A
Back Weapon: N/A
Clothing: N/A
Inventory: N/A
Money: N/A
Reputation: N/A
Combat Kills: 0
Party: (Current maximum of 50 troops. Choose 50 troops ONLY from the faction you are in.)
(EXAMPLE)
12 Gorilla Cavalry
20 Gorilla Infantry
8 Orangutan Archers
10 Chimpanzee Infantry


Factions
British Canada
Leader: Queen Victoria
The British, located to the north, have waged war on the Americans; the 3rd Anglo-American War. They take advantage of the Union struggles with the Confederates and the Apes. So far, they have had small battles with the Union in the northeast.

Allies: Confederates
Enemies: United States of America, Thadean Apes


The United States of America
Leader: President Abraham Lincoln
The Americans are at war on all fronts. To the west, the Caesarean Apes. To the north, the British. To the south and east, the Confederates and Thadean Apes.So far, the Americans struggle to focus on even one. Losses are heavy and they hope to sue for peace soon.

Allies: None
Enemies: Confederates, British, Caesarean Apes, Thadean Apes


The Confederate States of America
Leader: President Jefferson Davis
The Confederates seek to keep the ideas of slavery. With the Union fighting on all fronts, they able to easily maneuver their armies and obliterate the spread out American troops.

Allies: British
Enemies: Caesarean Apes, Thadean Apes, United States of America


United States of Mexico
Leader: President Benito Juarez
Mexico has a chance to reclaim the land they once ruled over before the Mexican-American War. They prepare for a second conflict while the Americans are occupied.

Allies: None
Enemies: None


The Caesarean Apes
Leader: Caesar
The Caesarean Apes are hyper intelligent like humans, but the use of their primitive technologies limits them. They traveled back in time to escape modern human fighters, where they were at greater disadvantage. They only wish to establish a territory for themselves and live in peace, but the humans refuse.

Allies: None
Enemies: United States of America, Thadean Apes


The Thadean Apes
Leader: General Thade
General Thade has traveled back in time with the goal to eliminate all humans. His use of war tactics and weapons make his forces similar to the humans, though apes are physically capable of much more. These more futuristic apes use speech rather than body language, something which may be considered an advantage over the Caesarean Apes.

Allies: None
Enemies: Caesarean Apes, Confederates, British, United States of America


Ranks
Just to keep things simple. EXP you have resets after you rank up.

Officer 1: 100 EXP (Lowest)
Officer 2: 200 EXP
Officer 3: 300 EXP
Officer 4: 400 EXP
Officer 5: 500 EXP

Captain 1: 700 EXP
Captain 2: 900 EXP
Captain 3: 1100 EXP
Captain 4: 1300 EXP
Captain 5: 1500 EXP

General 1: 2000 EXP
General 2: 2500 EXP
General 3: 3000 EXP
General 4: 3500 EXP
General 5: 5000 EXP (Highest)


Troops
I'm not going too in depth with the troops, just a simple style.

STAT MEANINGS
Physical Attack: How powerful their close combat attack is. The total amount of power combined from physical strength and weapons.
Physical Ability: Their potential power. Similar to a critical hit system or a berserk system.
Ranged Attack: How powerful their ranged weapons are. Guns, artillery, bows, thrown weapons, etc.
Ranged Ability: The range, speed, reliability, accuracy, etc. of their ranged weapon.
Athletics: Climbing, running, jumping, etc.


BRITISH CANADA
British Recruit
Description: A newly recruited troop, likely has only a week of experience and training or less.
Physical Attack: 5
Physical Ability: 9
Ranged Attack: 8
Ranged Ability: 10
Athletics: 5
Cost: Low

British Infantry
Description: Standard British troop armed with muskets.
Physical Attack: 8
Physical Ability: 12
Ranged Attack: 11
Ranged Ability: 15
Athletics: 7
Cost: Medium

British Grenadier
Description: A soldier that specializes in assault operations. Recruited from the strongest of troops.
Physical Attack: 14
Physical Ability: 17
Ranged Attack: 13
Ranged Ability: 16
Athletics: 10
Cost: High

The Queens Infantry
Description: Normally trained for guarding Northern England, some of these troops have been sent out to Britain to fight the Americans.
Physical Attack: 10
Physical Ability: 14
Ranged Attack: 12
Ranged Ability: 15
Athletics: 8
Cost: Medium to High

British Militia
Description: The local population have risen up to join the armed forces, though not as an organised force.
Physical Attack: 4
Physical Ability: 7
Ranged Attack: 7
Ranged Ability: 9
Athletics: 4
Cost: Little to None

British Hussar
Description: Light mounted unit generally used for quick charges against enemies.
Physical Attack: 16
Physical Ability: 18
Ranged Attack: 11
Ranged Ability: 14
Athletics: 12
Cost: High

British Rifleman
Description: Rifles are statistically better in terms of damage, range, and accuracy when compared to muskets, but have very slow reload times.
Physical Attack: 8
Physical Ability: 9
Ranged Attack: 11
Ranged Ability: 14
Athletics: 6
Cost: Medium

British Artillery
Description: Slow moving. Uses a variety of artillery.
Physical Attack: 6
Physical Ability: 8
Ranged Attack: 30 + Splash Damage
Ranged Ability: 50
Athletics: 5
Cost: High


UNITED STATES OF AMERICA
Union Recruit
Description: A newly recruited troop, likely has only a week of experience and training or less.
Physical Attack: 5
Physical Ability: 9
Ranged Attack: 8
Ranged Ability: 10
Athletics: 5
Cost: Low

American Militia
Description: Here since the American Revolution, they use guerilla warfare and constant maneuvering against their organised enemies.
Physical Attack: 4
Physical Ability: 8
Ranged Attack: 7
Ranged Ability: 11
Athletics: 6
Cost: Little to None

Union Infantry
Description: Standard American soldier armed with muskets.
Physical Attack: 8
Physical Ability: 12
Ranged Attack: 11
Ranged Ability: 15
Athletics: 7
Cost: Medium

Union Cavalry
Description: Trained in both cavalry and infantry fighting skills.
Physical Attack: 15
Physical Ability: 19
Ranged Attack: 12
Ranged Ability: 13
Athletics: 14
Cost: High

Union Artillery
Description: Slow moving. Uses a variety of artillery.
Physical Attack: 6
Physical Ability: 8
Ranged Attack: 30 + Splash Damage
Ranged Ability: 50
Athletics: 5
Cost: High

Union Rifleman
Description: Rifles are statistically better in terms of damage, range, and accuracy when compared to muskets, but have very slow reload times.
Physical Attack: 8
Physical Ability: 9
Ranged Attack: 11
Ranged Ability: 14
Athletics: 6
Cost: Medium


CONFEDERATE STATES OF AMERICA
Confederate Recruit
Description: A newly recruited troop, likely has only a week of experience and training or less.
Physical Attack: 5
Physical Ability: 9
Ranged Attack: 8
Ranged Ability: 10
Athletics: 5
Cost: Low

Southern Militia
Description: Uses guerilla warfare and constant maneuvering against their organised enemies.
Physical Attack: 4
Physical Ability: 8
Ranged Attack: 7
Ranged Ability: 11
Athletics: 6
Cost: Little to None

Confederate Infantry
Description: Standard Southern soldier armed with muskets.
Physical Attack: 8
Physical Ability: 12
Ranged Attack: 11
Ranged Ability: 15
Athletics: 7
Cost: Medium

Confederate Cavalry
Description: Trained in both cavalry and infantry fighting skills.
Physical Attack: 15
Physical Ability: 19
Ranged Attack: 12
Ranged Ability: 13
Athletics: 14
Cost: High

Confederate Artillery
Description: Slow moving. Uses a variety of artillery.
Physical Attack: 6
Physical Ability: 8
Ranged Attack: 30 + Splash Damage
Ranged Ability: 50
Athletics: 5
Cost: High

Confederate Rifleman
Description: Rifles are statistically better in terms of damage, range, and accuracy when compared to muskets, but have very slow reload times.
Physical Attack: 8
Physical Ability: 9
Ranged Attack: 11
Ranged Ability: 14
Athletics: 6
Cost: Medium


UNITED STATES OF MEXICO
Mexican Recruit
Description: A newly recruited troop, likely has only a week of experience and training or less.
Physical Attack: 5
Physical Ability: 9
Ranged Attack: 8
Ranged Ability: 10
Athletics: 5
Cost: Low

Mexican Militia
Description: Unorganised and poorly armed, but strong willed.
Physical Attack: 4
Physical Ability: 8
Ranged Attack: 6
Ranged Ability: 10
Athletics: 6
Cost: Little to None

Mexican Infantry
Description: Standard Mexican soldier armed with muskets.
Physical Attack: 8
Physical Ability: 12
Ranged Attack: 11
Ranged Ability: 15
Athletics: 7
Cost: Medium

Mexican Cavalry
Description: Standard Mexican cavalry.
Physical Attack: 15
Physical Ability: 19
Ranged Attack: 12
Ranged Ability: 13
Athletics: 14
Cost: High

Mexican Artillery
Description: Slow moving. Uses a variety of artillery.
Physical Attack: 6
Physical Ability: 8
Ranged Attack: 30 + Splash Damage
Ranged Ability: 50
Athletics: 4
Cost: High


CAESAREAN APES
Chimpanzee Soldier
Description: Intelligent, quick moving, and strong enough to pummel a human in seconds. No weapons, just hard-swinging arms.
Physical Attack: 15
Physical Ability: 20
Ranged Attack: 5
Ranged Ability: 5
Athletics: 15
Cost: None

Gorilla Soldier
Description: Strong and enduring, these gorillas can take several shots before going down. They can destroy a human in a single hit though usually refrains from doing so.
Physical Attack: 20
Physical Ability: 28
Ranged Attack: 5
Ranged Ability: 5
Athletics: 15
Cost: None

Bonobo Soldier
Description: The smallest of the primate soldiers, the bonobos are mainly used for surprise attacks and not head on assaults.
Physical Attack: 13
Physical Ability: 18
Ranged Attack: 3
Ranged Ability: 3
Athletics: 17
Cost: None

Orangutan Soldier
Description: Large and heavy, but not meant for head on charges. One of the best climbing primates with very long reach arms.
Physical Attack: 15
Physical Ability: 17
Ranged Attack: 4
Ranged Ability: 4
Athletics: 20
Cost: None


THADEAN APES
Chimpanzee Infantry
Description: Armed with swords and light armor. Just as fierce as a regular primate, only deadlier.
Physical Attack: 18
Physical Ability: 22
Ranged Attack: 6
Ranged Ability: 6
Athletics: 13
Cost: Medium

Gorilla Infantry
Description: Armed with swords, spears, and heavy armor. Their armor and weaponry slows down their ability to fight, but makes them deadlier. Their physical strength is slightly weaker than a normal gorilla.
Physical Attack: 24
Physical Ability: 25
Ranged Attack: 7
Ranged Ability: 7
Athletics: 10
Cost: High

Gorilla Cavalry
Description: While these soldiers are mounted, they prefer to fight on foot after they charge the enemy. Nearly identical to the Gorilla Infantry.
Physical Attack: 25
Physical Ability: 29
Ranged Attack: 7
Ranged Ability: 7
Athletics: 15
Cost: High

Orangutan Archers
Description: Uses bows several metres long. Mostly used to attack from high places, away from the enemy.
Physical Attack: 17
Physical Ability: 17
Ranged Attack: 11
Ranged Ability: 15
Athletics: 14
Cost: Medium


MAXIMUM PLAYERS: 3

 

Posted Jul 2, '13 at 12:28am

Extorris

Extorris

21 posts

I wish this forum had an edit feature, I forgot to post the map.

http://i42.tinypic.com/mvs3rm.jpg

 

Posted Jul 2, '13 at 1:27am

helper08

helper08

196 posts

My god O.o, this is one of the reasons why I don't join RPGs the other is the stat system; bleh. (Not to be a hater. Ironic; I hate haters)

 

Posted Jul 2, '13 at 1:32am

Extorris

Extorris

21 posts

Heh, I find that understandable.

 

Posted Jul 2, '13 at 5:17am

TeslaGuy

TeslaGuy

1,000 posts

Is this , um , a little bit too much ?
Did you copied that or did you write it ?
I mean , nobody gonna read it

 

Posted Jul 2, '13 at 8:35pm

Extorris

Extorris

21 posts

This forum is so disappointing, where are all the actual game players? I'm just going to leave AG.

 
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