Forums → Art, Music, and Writing → 3D Models of Game Characters
We are a game-making team,the team name is Silkroad Game,we have more than 30 people.
This is our passion project male charater making for one of our clients.Didn't spend too much time to finish,but the clients are satisfied with him.
Now,we are working on some other game characters,you can find here:http://game-silkroad.com/game_en/case.html
Any opinions or ideas are appreciated.
- 34 Replies
Nice. Looks like a more western Harrison Ford. Do you create your models whem they're ordered by a customer, or do you have a bunch of stock characters whih you then modify per the customer's needs?
We did every characters according to customer's different needs.
Realy realy good. The face is very realistic and the small things you added realy matter.
What i would love to see, however, is a "not perfect" person. As maverick said, he look good. But what about a nasty scar, a little uglier face and so on? I know ugly peoples sell less, but i dont know, most peoples are not perfect at the end, so does brave cowboys or whatever next model it will be.
Are you doing this for game Wasteland 2 ?
Regardless of my question, I would change that jeans, and of course shoes.
Not bad... What program did you use to make him??
Thanks a lot,guys!
@danielo,the main face is made according to demands of clients,so we did those things for him.
@gman144,main software we used is Maya.Others like ZBrush is important too!
Another one,software used are the same.
Wow looking nice! I cant even draw a nice-looking smiley face....
This character is good, i want to try to make my own character too. can you tell me what are the system requirements of Maya?
can you tell me what are the system requirements of Maya?
Well.I think it's according to your requirements of your character.
Here's our female character.Enjoy!
More angles of this female one.
This is a horse we did for a game animation.
Any comments are welcome!
Look at your horse, your horse is amazing.
Give it a lick.
Mmm, tastes just like pixels.
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