ForumsForum GamesZombies! Remake! (RPG)

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marinecorps101
offline
marinecorps101
604 posts
Peasant

The year is 2021, in less than a week, 60% of Earth's population has been killed and turned into zombies. As the days started gangs took most of the supplies leaving very little for scavengers.

Character sheet
Name:
Health: 100/100
Job:
Stamina: 100/100
Thirst: 100/100
Hunger: 100/100
skills:
Weapons:
Inventory:
Gear:

Jobs
Soldier- gets either M16 (20/40), MRE x 8, Canteen (90%), and M9 (8/16). Or M4A1 (30/90), MRE x 10, Canteen (80%), K-bar.
Skills gained- Firearms building (3), Accuracy (10), Survival (3)

Chef- gets Butcher Knife, Chickens x 2, Water package (24/24)
Skills gained- Cooking (11), Knife work (4), fire building (1),

Gangster- Glock (10/30), 4" Knife, chicken wings x 12, water bottles x12, 20$ bills x 200.
Skills gained-drug making (4), Accuracy (2), robbing (4), fire arms building (2), survival (4).

Doctor- Syringe, Bandages x 20, morphine containers x 5, water bottles x 2.
Skills gained- Medicine (12), surgeon (4)

Engineer-Wrench, oil container 12 oz (80%), gas container 3 Gal (66%), and a 3" pocket knife.
Skills gained- Builder (5),auto mobiles (8), precision (3)

Builder- Hammer, Lunch box, Screw driver, Box of Nails/screws
Skills gained- Builder (8), precision (5), safety (3)

Fisher- Fishing pole, Cooler, 5" Skinning knife, 7" saw
Skills gained- Fishing (8), knife work (6), cook (2), survival (1)

Hunter- scoped 22. Hunting rifle (10/40), 4" Hunting knife, water purifying kit.
Skills gained- Hunting (7), Knife work (5), cooking (3), survival (2)

Horder- 4 random things i pick
4 random skills with the above

  • 55 Replies
jeray2000
offline
jeray2000
435 posts
Peasant

Character sheet
Name:
Health: 100/100
Job:
Stamina: 100/100
Thirst: 100/100
Hunger: 100/100
skills:Builder (8), precision (5), safety (3)
Weapons:Hammer
Inventory:Lunch box
Gear:Screw driver, Box of Nails/screws, Hammer

Could you be more specific over what falls over what category? For example, does hammer go into weapons slot, gear slot, inventory slot, or all?

marinecorps101
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marinecorps101
604 posts
Peasant

Hammer is a weapon primary, but can be used as a Gear item also. Whatever it's main category is, thats where it shall go.(whenever you pick something up from now on I shall auto put in your gear/inventory/weapon slot)

marinecorps101
offline
marinecorps101
604 posts
Peasant

I thought I would get a larger population playing.... guess not

jeray2000
offline
jeray2000
435 posts
Peasant

not everyone likes every rp. And I think this is a slower time of year for rp 's, as most people who would play them are getting adjusted to school.

marinecorps101
offline
marinecorps101
604 posts
Peasant

Yeah good point I suppose (do you plan on playing? You filled out like half your CS)

jeray2000
offline
jeray2000
435 posts
Peasant

I do, I just missed those parts.

Name: David Jones
Health: 100/100
Job: Builder
Stamina: 100/100
Thirst: 100/100
Hunger: 100/100
skills:Builder (8), precision (5), safety (3)
Weapons:Hammer
Inventory:Lunch box
Gear:Screw driver, Box of Nails/screws, Hammer

Is there anything else I'm supposed to do?

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: David Jones
Health: 100/100
Job: Builder
Stamina: 100/100
Thirst: 100/100
Hunger: 100/100
skills:Builder (8), precision (5), safety (3)
Weapons:Hammer
Inventory:Lunch box

*nope*

You wake up... Your heads Dizzy. You can't remember where you are, but you can see a glowing light... You hear a scream suddenly from outside what you think way be a door.
Gear:Screw driver, Box of Nails/screws, Hammer

rychus
offline
rychus
1,282 posts
Farmer

Character sheet
Name: Archene
Health: 100/100
Job: Fisher
Stamina: 100/100
Thirst: 100/100
Hunger: 100/100
skills: Fishing (8), knife work (6), cook (2), survival (1)
Weapons: 5" Skinning Knife
Inventory: Cooler
Gear: Fishing Pole, 7" Saw

Hope I got it all right.

jeray2000
offline
jeray2000
435 posts
Peasant

Name: David Jones
Health: 100/100
Job: Builder
Stamina: 100/100
Thirst: 100/100
Hunger: 100/100
skills:Builder (8), precision (5), safety (3)
Weapons:Hammer
Inventory:Lunch box
Gear:Screw driver, Box of Nails/screws, Hammer

I take a few mintues to try and figure out what's going on. I try to see how bad my amnesia is and where I am. I try to remember what happened in the recent past and any really important stuff in the distant past.

marinecorps101
offline
marinecorps101
604 posts
Peasant

Character sheet
Name: Archene
Health: 100/100
Job: Fisher
Stamina: 100/100
Thirst: 100/100
Hunger: 100/100
skills: Fishing (8), knife work (6), cook (2), survival (1)
Weapons: 5" Skinning Knife
Inventory: Cooler
Gear: Fishing Pole, 7" Saw

You awake.. Last thing you remember is being in a car accident. Your dizzy and can hear a few feet scraping around on the floor outside

Name: David Jones
Health: 100/100
Job: Builder
Stamina: 100/100
Thirst: 100/100
Hunger: 100/100
skills:Builder (8), precision (5), safety (3)
Weapons:Hammer
Inventory:Lunch box
Gear:Screw driver, Box of Nails/screws, Hammer

You remember being at work. The warning went out that within 3 weeks first virus could reach you. They where vary wrong. Last thing you remember was being on a street corner being rescued by the cop that accidentally hit you. You might have a concosion

jeray2000
offline
jeray2000
435 posts
Peasant

Name: David Jones
Health: 100/100
Job: Builder
Stamina: 100/100
Thirst: 100/100
Hunger: 100/100
skills:Builder (8), precision (5), safety (3)
Weapons:Hammer
Inventory:Lunch box
Gear:Screw driver, Box of Nails/screws, Hammer

In response to realizing that I might have a concusion, I try to get up slowly and steady myself, then move away from where the noise is coming from. I try to see what's around me, what the room looks like.

rychus
offline
rychus
1,282 posts
Farmer

Name: Archene
Health: 100/100
Job: Fisher
Stamina: 100/100
Thirst: 100/100
Hunger: 100/100
skills: Fishing (8), knife work (6), cook (2), survival (1)
Weapons: 5" Skinning Knife
Inventory: Cooler
Gear: Fishing Pole, 7" Saw

I stand up shaking. It takes me a few moments to actually hear the scraping noise. I take a look to see what it is.

marinecorps101
offline
marinecorps101
604 posts
Peasant

Name: David Jones
Health: 100/100
Job: Builder
Stamina: 100/100
Thirst: 100/100
Hunger: 100/100
skills:Builder (8), precision (5), safety (3)
Weapons:Hammer
Inventory:Lunch box
Gear:Screw driver, Box of Nails/screws, Hammer

You back up into a table. You can now see that most of the side effects are gone, but still your not at your full. You are in a hospital room with 1 window, and a door.

Name: Archene
Health: 100/100
Job: Fisher
Stamina: 100/100
Thirst: 100/100
Hunger: 100/100
skills: Fishing (8), knife work (6), cook (2), survival (1)
Weapons: 5" Skinning Knife
Inventory: Cooler
Gear: Fishing Pole, 7" Saw

You realize that it is a man. He looks like he needs help, and has a long cut on his head, and a bite mark on his arm.

rychus
offline
rychus
1,282 posts
Farmer

Name: Archene
Health: 100/100
Job: Fisher
Stamina: 100/100
Thirst: 100/100
Hunger: 100/100
skills: Fishing (8), knife work (6), cook (2), survival (1)
Weapons: 5" Skinning Knife
Inventory: Cooler
Gear: Fishing Pole, 7" Saw

Oblivious to the man's nature, I walk towards him. As I am walking forward I say "Sir are you alright?".

jeray2000
offline
jeray2000
435 posts
Peasant

Name: David Jones
Health: 100/100
Job: Builder
Stamina: 100/100
Thirst: 100/100
Hunger: 100/100
skills:Builder (8), precision (5), safety (3)
Weapons:Hammer
Inventory:Lunch box
Gear:Screw driver, Box of Nails/screws, Hammer

I take some more time to steady myself, leaning against a wall. Once my head is cleared completly, or very near to completely, I see if there is anything else AT ALL besides a table, a window and a door, like a bed or an electrical socket. I also see if I have anything in my pockets, for example a hammer maybe.

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