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Cactus McCoy 2 Quests

Posted Sep 26, '13 at 2:18am

Yahel007

Yahel007

542 posts

Played it long time ago, gonna do those quests :)

 

Posted Sep 26, '13 at 3:19am

ivanxxxxxxx

ivanxxxxxxx

1,067 posts

Knight

Quests for this game were expected.
There was even a slight hint that these
quests will be our new quests.
Too bad I do not have time right now.
I will deal with them later.

 

Posted Sep 26, '13 at 1:00pm

Olinser

Olinser

182 posts

Not too bad, but after about level 5 or so it gets kind of repetitive. New enemies just have more HP, they aren't really any smarter. So it's just a matter of, 'wander around looking to figure out what object you need to take to point X to get treasure'.

The bosses were decent (if easy), but there were only 3 of them for 12 levels.

 

Posted Sep 27, '13 at 11:02am

Olinser

Olinser

182 posts

To go back to it, there could have been some pretty good quests that were already in the game.

Where is the quest for finding all of the Secret Treasures?

Where is the quest for completing all challenges in the levels (or just pick one of the harder ones and all challenges on level X)?

Where is the quest for getting X score?

The quests were just too easy. Easy quests are fine, but they need at least 1 or 2 quests in each game that are TOUGH.

 

Posted Sep 27, '13 at 11:11am

Yahel007

Yahel007

542 posts

Yes..I a disappointed too...
New game quests are so easy and repetitive, i am lossing interest in this quest system.

I can understand kids play those games and quest should be easy, but they should add some harder quest anyway , and maybe label them as Extreme or something.
Because those "hard" quest are joke.

 

Posted Sep 27, '13 at 12:08pm

Reton8

Reton8

2,669 posts

Moderator

I'm still a fan of the easy quests.

It's not a lot of fun trying to gain levels ever so slowly in Shell Shock Live 2, level 30 for Ultimate Arsenal. It's so boring.

 

Posted Sep 27, '13 at 12:40pm

Yahel007

Yahel007

542 posts

U actually need 25 level :)
Indeed its boring, and not challenging at all ( thats the only quest i miss ).

But i am thinking about some really hard quests, not only time consuming

 

Posted Sep 27, '13 at 5:34pm

Olinser

Olinser

182 posts

@Reton8 - Yes, but those achievements are still EASY.

They require no particular skill at the game, just a large investment of time.

I'm talking about actually DIFFICULT achievements - like This Is The Only Level 4, beating it in a strict time limit in under a certain amount of deaths, or Treadmillasaurus Rex reaching 50k calories. I actually feel pretty proud I got those, because they were tough to pull off!

The Shell Shock ones I slowly work towards when I'm bored - just because I want 100% achievements on the site. But they are some of the stupidest achievements out there. I absolutely hate any achievement that is just 'Get X number of kills' or 'play for X hours'. They require no real skill, just huge time investments.

 

Posted Sep 27, '13 at 6:04pm

Reton8

Reton8

2,669 posts

Moderator

I do have to agree. It is fun when it's challenging instead of easy and time consuming. I don't mind a challenging quest that may take a around 10 hours or more of actual gameplay to complete (about a week or so of playing around 1 to 2 hours a day).

Problem with flash games is that they don't usually have enough variety in gameplay to maintain interest while having something that takes 30 hours of gameplay to complete. Like Shell SHock Live 2 and some of the in-game Papa's Freezeria badges it usually becomes a mundane grind.

So I'm not opposed to the challenge, but it can be hard to effectively and while retaining entertainment value.

I'm talking about actually DIFFICULT achievements - like This Is The Only Level 4, beating it in a strict time limit in under a certain amount of deaths, or Treadmillasaurus Rex reaching 50k calories. I actually feel pretty proud I got those, because they were tough to pull off!

I get what your saying, those quests are hard to do but don't take long to get, once you have the skill down. But even those quests are the ideal challenging quest as I feel there is some luck involved in both. Treadmillasaurs Rex you have the wheel randomly effecting gameplay.
For The Only Level 4 the controls feel so broken on the swinginf (Indiana Jones) stage it feels more like like and less like skill to obtain that quest.

 

Posted Sep 27, '13 at 6:05pm

Reton8

Reton8

2,669 posts

Moderator

So I'm not opposed to the challenge, but it can be hard to do* effectively and while retaining entertainment value.

 
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