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jeray2000
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jeray2000
435 posts
Peasant

Rules:
1.New players are always welcome.
2.Double check to make sure you completely filled out the nation sheet.
3.If I haven't specified something, you can make it up yourself. But nothing too extreme without my permission. For example, if I say your in a forest, you can say that it's made up of only oak and maple trees. What you cannot do is say that there is a native tribe of cannibals hidden in the trees.
4.If you have questions or feel I've done something wrong, feel free to ask or correct me.
5.I'll overlook how your species could have evolved, but not how they currently exist. For example, I'll allow a ants with lungs which allow them to grow very large, but not a chipmunk that's the size of Mt.Everest and only eats a leaf a day. Unless you have an unbelievably good explanation.
6.No aliens.
7.You can do virtually anything in this, but if you do something really stupid that I don't like, for example start a space program when your in the iron age, I'll probaly say a tornado hits and destroys the program.
8. I may change the rules or the character sheet if they need changing. I probaly won't though if your strongly against it.
This country RPG differs from others because you will not play as humans, and you must play as a different species. This species will still be smart enough to eventually build a civilization though. I'd prefer something unique, like a race of giant owls who worship leaf gods, but if you really want to play as elves I'll probaly allow it.
How this works: You will post an action and I will post a reaction. Then you post another action and I post another reaction. You can interact with other players and I may decide to force you to interact with other players, in-game. For example:
You: I send twenty chipmunk gatherers to get nuts.
Me: Your chipmunk gatherers get you enough food to last your entire village about a month.
Another player: I attack the chipmunk tribe to steal their nuts with my elephant warriors.
Your posts will usually be a few sentences though. Everyone will start in a place similar to England, but the exact geography like locations of rivers and forests can change. Everyone will spread out into neighboring areas after the game gets going. You delete everything in brackets in the nation sheet. Those aren't the only questions you answer though, just examples. The more detail you put in the less I make up for you.
Name of Race: (Owleans? Drakkgihn? What will you choose?)
Your Location: ( Are you in a thick forest? Are you on the coast?)
Hierachy: (Does your race elect a president? Do you have slaves? Do you have elders?)
Military: (Do you have spearman? Is it men only? Do you have one big army or smaller squads?)
Physical Description: (This one is pretty straight forward. But genders may differ.)
Mental Description: (Are your people all geniuses, or are they idiots? Do they have innate respect for each other? Are they warmongers naturally?)
Other Anything that doesn't fall into the other categories.)

  • 138 Replies
jeray2000
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jeray2000
435 posts
Peasant

I actually removed player interaction because it would have complicated things too much. Adding player interaction would probaly make it into a vastly different game.

evilsweetblock
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evilsweetblock
2,613 posts
Jester

I have made so many Sandbox/war games jerray/anewbeginnig, leave it to me! >

HempandHash
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HempandHash
529 posts
Nomad

Name of Race: Lycans
Lands Controlled: Dense Woods
Lands Found:
Technology:
Hierachy: -Alphas: Leader of the pack
-Betas: Most likely to replace Alphas if they fall from grace
-Subordinate: Any pack members that's not Alpha or Beta
-Omega: Lowest pack member; Easily Sacrificed
Military: They fight Berserker style. Waiting until night fall to attack, burning and killing all in their path.
Physical Description: Humanoid wolves.
Mental Description: Vicious, Unstable, and Loyal. Not the brightest minds.
Population:
History: Once warring clans were united under the deities of Dreybuxle. They believe that death in combat is the ultimate form of enlightenment. Those who die peacefully are dismissed as cowards and left to rot. So that everyone has a chance to go to the Great Battlefield after death, all members over thirty years old (35 is the average age to die at of old age) have an opportunity to participate in an elders only gladiator fight.
Other: There also gladiator fights based on rank. Winners of the tournament will be promoted in caste and have a feast held in their honor.

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