ForumsNews and FeedbackIs AG going downhill?

47 10413
sparetk1
offline
sparetk1
4 posts
725

I've been a long time fan of AG for at least 5 years. I enjoyed this website over any other sites across the world. It doesn't matter if I just got the biggest titles on my console, busy with MMO, piled with work, I would always reserve a portion of my time to AG. I don't usually go to the forum, I just play the games. Recently, I've noticed several intriguing changes. I am not pleased personally, but that is ok. I just want to know am I the only one taking this seriously?

1. Increased amount of MMO.

To be honest, this is a good change. It is always good to have more options. However, one should realize that MMO should not taking away spaces for regular games. I can't stand the fact a random MMO pop out of no where taking the space reserved for flash games in front page. Heck, MMO is taking over the "new game" section, displayed as default in categories. MMO is not a game that you play as much as you want, most people only have time for one. It is the flash games that deserve to be displayed as priority.

2. Increased amount of advertising.

Ads are not evil. They are there to award devs with money, who made such amount of quality games. However, they now display in every games. How about only display them while loading? How about add a skip button? How about limiting them under 10 seconds? I know Youtube have done a good job with ads, so can AG.

3. Decreased game quality.

One year ago, I can find a great game every week. Gemcraft, Kingdom rush, Sonny, those are classic games I never forgets. I am seeing less and less of them, in fact, I can barely see a game rated above 90 these days. I know rating isn't everything, but it does speak something when every games are like that.

4. Decreased game quantity

This is not as significant as the others, but it is noticeable. I wonder what happened. Shouldn't AG update more often with increased publicity and funds from ads? I do not understand this.

Will I stay here? Yes. Will I be content with the changes? Maybe. Would I want this trend to continue? Definitely not!

  • 47 Replies
sparetk1
offline
sparetk1
4 posts
725

A little update from OP. The website seem to be reconstructed a little, now the skip button does appear for me on multiplayer games. For games that do not have log-in feature, the skip button does not appear. I sincerely hope that this is a bug, not AG being evil. I have been a fan of AG for almost exactly 5 years, knowing it for almost 7 years, I guess I will try to look at the bright side for now.

sparetk1
offline
sparetk1
4 posts
725

In the meantime, I'd suggest we not draw too many broad conclusions based on some contingent features of AG (and the internet as a whole). Just looking at the rapid progress the internet community has made since I was playing on some random BBS or another back in the 90's I'd say that this too will change for the better.

I agree. Lets just hope this is a transition point for AG before being even better.
Ernie15
offline
Ernie15
13,433 posts
5,660

2011: "AG sucks now. Last year it was so much better."
2012: "AG isn't half as good as it was last year."
2013: "AG was so much better in previous years."

What else is new?

OperationNilo
offline
OperationNilo
3,989 posts
1,635

Ernie...can this be true?

*bows down*

Salvidian
offline
Salvidian
4,229 posts
2,255

Keep your pants on, Nilo.

But yeah, this cyclical redundancy is unneeded.

GhostOfMatrix
offline
GhostOfMatrix
15,526 posts
6,600

According to alexa, yes.

Quoted so more people can see.
jcwgames
offline
jcwgames
113 posts
3,400

3. Decreased game quality.

One year ago, I can find a great game every week. Gemcraft, Kingdom rush, Sonny, those are classic games I never forgets. I am seeing less and less of them, in fact, I can barely see a game rated above 90 these days. I know rating isn't everything, but it does speak something when every games are like that.
Games work in cycles. There are a surge of good games every now and then, and then new developers come in and turn out not quite as good games. But, they get better with time and experience, and a wave of good games comes out. That's life.
Nerdsoft
offline
Nerdsoft
1,274 posts
430

secretly

Biggest understatement since the captain of the Titanic reported some slightly damp tablecloths.

Honestly, the role of MMOs on this site is ridiculous. You've got a censor that replaces any word stronger than "darn" with asterisks and yet you allow Wartune and other such trash to post ads for what looks like some sort of Halloween-themed reverse-dressup game. At the very least, allow ratings. Let people know how bad these things are.
I say we should bring back the ads for dirt-cheap Kingdom Rush premium content. That was nice. Bring the site's focus back to top-quality games - Kong will always beat you on the quantity front. MMOs have invaded every corner and as your robot overlord, I hereby demand that you keep them in their own tab. Or else I shall eat them. >:c
CourtJester
offline
CourtJester
6,091 posts
920

@Sire Ernie15, although I have not been around as long as you, but for a company that has a net worth of 76 million dollars generating $13K per day in gross revenue, you would think that they would wake up to the fact that their global rank has dropped from 400 in 2009 to 2400 currently. [url=http://www.worthofweb.com/website-value/armorgames.com#traffic_graphs]

You would think that with that kind of revenue generation, they might want to consider hiring some IT specialists to provide some proper maintenance instead of finding ways to irritate the users.

pangtongshu
offline
pangtongshu
9,995 posts
3,285

although I have not been around as long as you, but for a company that has a net worth of 76 million dollars generating $13K per day in gross revenue


Wait AG is making that much?

WE'RE RICH
xXxDAPRO89xXx
offline
xXxDAPRO89xXx
6,795 posts
17,055

Holy crap you guys at AG make 13 million dollars a year? That amazes me... Makes me want to come and work for AG lol.

But how much money goes back to the site?

WE'RE RICH

We should spend all our riches on robot fixes and femalloid control.
jeol
offline
jeol
3,845 posts
6,080

Wait, is that counting what they're getting *after* they pay the independent, sponsored developers? I feel like that would make a big difference.

pft
offline
pft
538 posts
18,120

Really $13 million? I'm free to hire lol For what this is a site of flash games that a if you know how normally simple to make. I do remember when i first game to this site in around 2008 before i made account, played on and off. Was amazed at what flash games could actually do. Before they weren't good on other sites and i mostly played standard consoles like the ps3. With a few mmorpg.s but they are alot of effort of. keep up and eventually they get boring. So games are getting better here. Also the features, they are slowly getting applied to make it better. If we all do our bit to suggest features, Retrain feedback, have discussions in forums without leading to trolling and of course keep playing. This is almost all of us here. all of us here shouldn't make it go down hill. There was a transition period of course when going from ag2 to ag3. Which sort of made it not get any better for awhile. Now we are at the other side of that and have things rolling again, the site can only get better.

Salvidian
offline
Salvidian
4,229 posts
2,255

The small-time independent roofing company I work for makes about $1M a year, but just about all of it goes into salaries, material costs, insurances, and the ocassional lawsuit. That's coming from a company with a total employee count of 15.

Nurvana
offline
Nurvana
2,538 posts
2,145

The small-time independent roofing company


Oh, I was wondering how you became so gloriously muscled.
Showing 16-30 of 47