ForumsGamesThe Strike Force Heroes 3 suggestions !

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realmton
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realmton
261 posts
3,080

Suggest everything that you want in SFH3 !
WEAPONS
ATTACHMENTS
ENEMIES
MAPS
CHARACTERS

AND OTHER COOL THINGS!!!!!!

  • 17 Replies
realmton
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realmton
261 posts
3,080

Weapon
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Demon Rifle
description----A very fast shooting rifle colored in red with permanent fire rounds and with a demon face on it .

gman144
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gman144
156 posts
2,940

This should be in the Flash Games forum.

SluggedHates
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SluggedHates
1 posts
155

I did something like this for Raze 2
First Things First
Weapons:
How to earn weapons in SFH2 was a little hard
Put the original way of getting weapons. Also make the graphics more bolder for the weapons.Also put a lot of weapons.
I will post some more ideas for the game
Email me at cortezjones10@gmail.com if you think the ideas are good.

AgentMinn
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AgentMinn
1 posts
555

5 words. NO.MORE.CLONES.OR.GLOBEX.

Freakenstein
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Freakenstein
9,562 posts
4,140

Indeed! To the flash games forum!

moonamoon
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moonamoon
1 posts
2,200

Add some new classes and make the secondary weapons universal so can be used by all characters / classes like in the first version

Dirk25
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Dirk25
33 posts
3,405

Am I the only one who found it to be a pain to fight Snipers in Impossible/Nightmare difficulties in SFH2?

Anyway,

Some new classes wouldn't be so bad. More killstreaks (like actual killstreaks) would be useful. Juggernaut especially (if they keep this class), I found most of his killstreaks near useless to even bother with.

TheSpeaker
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TheSpeaker
2 posts
585

1. Lots of classes (Very specific playstyles)
2. More factions (Globex is cool but kinda old)
3. More weapons (more than SFH2)
4. Weapon customization (sights, appearance, bullet type without interfering with another)
5. More maps (with more variety and more environmental effects)
6. Bigger matches (if it's not too much to ask have it at least 10v10)
7. Different kinds of armor (SFH 2 did a good job with this but they should also have some different effects that get more powerful as you level up [cloak, unique killstreak, other])
8. Balance the classes so one has an advantage over 2 or 3 others but make sure no class is O.P. (SFH2 was easy to get all bullets in one clip and every bullet has a 5% chance to set on fire for merc., or to be juggernaut with powerful shotgun and immune to status effects)
9. [OPTIONAL] Team commands (advanced commands, such as stay, patrol, follow, attack, defend, flank, crouch, use cover, etc.)
10. Grenades (grenade launcher is a good weapon but I feel as though any soldier would have a type of g-nade regardless of primary weapon. Perhaps every class has a different type of grenade [assassin/sniper/spy has EMP grenades that disable enemy electronics, hacker/engineer as scrambler grenades that stop enemy radar, etc.])

There's 10 suggestions. I hope to see at least ONE of them in SFH3!

ninjaofnoodles
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ninjaofnoodles
4 posts
440

There should be a multiplier option, because this game is just so cool!

Jacen96
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Jacen96
3,113 posts
5,600

Bit of a necro but . . .

Following the fiasco that was Raze 3, I do not wish for SFH 3 to happen, at least not for a while. Sky9 demonstrated a massive need to reconsider their development plan by releasing a sub par game that doesn't accomplish anything in its story, rehashes plots, "references" just about every science fiction franchise out there, and was poorly optimized for the general public.

~~~Darth Caedus

ninjaofnoodles
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ninjaofnoodles
4 posts
440

Well, If you made it an online multiplayer game, who would care?

ninjaofnoodles
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ninjaofnoodles
4 posts
440

ooh ooh ooh, what about bigger maps!

jayson22
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jayson22
1 posts
445

who ever created this can you please fix the lag i'm getting a little bit angry at the lag please fix it thanks

akshobhya
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akshobhya
4,589 posts
11,390

I want to see Quests in this Game...
@Tasselfoot, will this game have quests soon?

Tasselfoot
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Tasselfoot
510 posts
14,180

Yes, we are working on them now.

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