ForumsForum Games[Necro] Defend the Village!

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evilsweetblock
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evilsweetblock
2,613 posts
Jester

In this forum game, your job is to protect the city. the city WILL fall, but your job is to protect it as long as you can and the help the villagers! Will you be able to escort out all the villagers, or will the city fall, and you with it?
You can recruit allies, via rescuing or buying them.
Dying is not permanent, but is for that round.
When you fall, you lose all your loose items, and a sum of gold.
Many different foes will assualt the villiage, try your best to beat them off!
At lvl 5, 10, and 25 you earn a class rank

Village Size: Tiny
Wall Health: 1000/1000
Population: 100/100

Char. Sheet:
Hero Name:
Hero LvL: 0
Hero XP: 0/100
Hero HP: (100 if fighter, 60 if hunter, 40 if mage)
Hero Class: (Fighter, Hunter, Mage)
Gold: 100
Hero Main Weapon: (Rusted Sword if Fighter, Dull Bow if Hunter, Rotted Staff if Mage)
Hero Second Weapon: ( Rusty Shield For Fighter, 30x Headless Arrows if hunter, rune of (Water, Fire, Lightning, Ice, Choose one) if wizard)
Companion 1: N/A
Companion 2: N/A

Shop:
Wall Booster (+100 Wall Health) - 1000 Gold
Bob the Fighter - 50 Gold
Trace the Hunter - 50 Gold
Headless Arrows x100 - 100 Gold
Potion (+20 HP) - 20 Gold

Players needed until Attack starts: 1

I hope quite a little bit of players join!

  • 120 Replies
stealth_ninja05
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stealth_ninja05
1,078 posts
Peasant

Village Size: Tiny
Wall Health: 1000/1000
Population: 100/100

Hero Name: John Shadow
Hero lvl: 0
Hero XP: 0/100
Hero HP: 100
Hero Class: Fighter
Gold: 50
Hero Main Weapon: Rusted Sword
Hero Second Weapon: Rusty Shield
Companion 1: N/A
Companion 2: N/A

I buy trace the hunter and did I do this right?

evilsweetblock
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evilsweetblock
2,613 posts
Jester

Village Size: Tiny
Wall Health: 1000/1000
Population: 99/100
Escape Rate: 1 P/P

Hero Name: John Shadow
Hero lvl: 0
Hero XP: 0/100
Hero HP: 100
Hero Class: Fighter
Gold: 50
Hero Main Weapon: Rusted Sword (3 Str.)
Hero Second Weapon: Rusty Shield (1 Def.)
Companion 1: Trace
Lvl: 0
XP: 0/100
Class: Hunter
Companion 2: N/A

(Paste this with everypost, I will only post your personel sheet if something happens to you.)

As you walk around, minding your own buisness, a giant runs into town, and starts to lead in a huge force of Orcs!

Enemy List:
Weak Giant
15 Attack
40 Health

Orc Rabble
2 Attack
5 Health

1 Villager has escaped so far, engage the enemies!

Shop:
Wall Booster (+100 Wall Health) - 1000 Gold
Bob the Fighter - 50 Gold
Iron Sword (5 Str.) - 70 Gold
Wooden Shield (2 Def.) - 40 Gold
Rusty Buckler (1 Def., 1 Str.) - 50 Gold
Headless Arrows x100 - 100 Gold
Potion (+20 HP) - 20 Gold

stealth_ninja05
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stealth_ninja05
1,078 posts
Peasant

Village Size: Tiny
Wall Health: 1000/1000
Population: 99/100
Escape Rate: 1 P/P

Hero Name: John Shadow
Hero lvl: 0
Hero XP: 0/100
Hero HP: 100
Hero Class: Fighter
Gold: 50
Hero Main Weapon: Rusted Sword (3 Str.)
Hero Second Weapon: Rusty Shield (1 Def.)
Companion 1: Trace
Lvl: 0
XP: 0/100
Class: Hunter
Companion 2: N/A

I charge at the giant and try decapitate it and I ask trace the hunter to try pick off some orcs.

Will there be waves of enemies and in between waves I can buy stuff?

evilsweetblock
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evilsweetblock
2,613 posts
Jester

Village Size: Tiny
Wall Health: 1000/1000
Population: 98/100
Escape Rate: 1 P/P

Hero Name: John Shadow
Hero lvl: 0
Hero XP: 0/100
Hero HP: 85/100
Hero Class: Fighter
Gold: 55
Hero Main Weapon: Rusted Sword (3 Str.)
Hero Second Weapon: Rusty Shield (1 Def.)
Companion 1: Trace
Hp: 60/60
Lvl: 0
XP: 5/100
Class: Hunter
Companion 2: N/A

Trace Kills an orc, but as you charge the giant you are hit and thrown back! The giant seems to powerful to even try to approach...

Good idea about wave intervals, I will add it!

Enemy List:
Weak Giant
15 Attack
40 Health

Orc Rabble x19
2 Attack
5 Health

Shop:
Wall Booster (+100 Wall Health) - 1000 Gold
Bob the Fighter - 50 Gold
Iron Sword (5 Str.) - 70 Gold
Wooden Shield (2 Def.) - 40 Gold
Rusty Buckler (1 Def., 1 Str.) - 50 Gold
Headless Arrows x100 - 100 Gold
Potion (+20 HP) - 20 Gold

evilsweetblock
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evilsweetblock
2,613 posts
Jester

Village Size: Tiny
Wall Health: 892/1000
Population: 98/100
Escape Rate: 1 P/P

Hero Name: John Shadow
Hero lvl: 0
Hero XP: 0/100
Hero HP: 85/100
Hero Class: Fighter
Gold: 55
Hero Main Weapon: Rusted Sword (3 Str.)
Hero Second Weapon: Rusty Shield (1 Def.)
Companion 1: Trace
Hp: 60/60
Lvl: 0
XP: 5/100
Class: Hunter
Companion 2: N/A

Trace Kills an orc, but as you charge the giant you are hit and thrown back! The giant seems to powerful to even try to approach...
Good idea about wave intervals, I will add it!

Enemy List:
Weak Giant
15 Attack
40 Health

Orc Rabble x19
2 Attack
5 Health

Shop:
Wall Booster (+100 Wall Health) - 1000 Gold
Bob the Fighter - 50 Gold
Iron Sword (5 Str.) - 70 Gold
Wooden Shield (2 Def.) - 40 Gold
Rusty Buckler (1 Def., 1 Str.) - 50 Gold
Headless Arrows x100 - 100 Gold
Potion (+20 HP) - 20 Gold

Sorry for repost :P

stealth_ninja05
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stealth_ninja05
1,078 posts
Peasant

Village Size: Tiny
Wall Health: 892/1000
Population: 98/100
Escape Rate: 1 P/P

Hero Name: John Shadow
Hero lvl: 0
Hero XP: 0/100
Hero HP: 85/100
Hero Class: Fighter
Gold: 55
Hero Main Weapon: Rusted Sword (3 Str.)
Hero Second Weapon: Rusty Shield (1 Def.)
Companion 1: Trace
Hp: 60/60
Lvl: 0
XP: 5/100
Class: Hunter
Companion 2: N/A

I ask trace to try shoot the giant, I charge at the orcs and try decapitate a few.

evilsweetblock
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evilsweetblock
2,613 posts
Jester

Village Size: Tiny
Wall Health: 862/1000
Population: 95/100
Escape Rate: 3 P/P

Hero Name: John Shadow
Hero lvl: 0
Hero XP: 20/100
Hero HP: 85/100
Hero Class: Fighter
Gold: 75
Hero Main Weapon: Rusted Sword (3 Str.)
Hero Second Weapon: Rusty Shield (1 Def.)
Companion 1: Trace
Hp: 60/60
Lvl: 0
XP: 15/100
Class: Hunter
Companion 2: N/A

Enemy List:
(BOSS) Weak Giant
15 Attack
40 (30) Health

Orc Rabble x15
2 Attack
5 Health

Shop:
Wall Booster (+100 Wall Health) - 1000 Gold
Bob the Fighter - 50 Gold
Iron Sword (5 Str.) - 70 Gold
Wooden Shield (2 Def.) - 40 Gold
Rusty Buckler (1 Def., 1 Str.) - 50 Gold
Headless Arrows x100 - 100 Gold
Potion (+20 HP) - 20 Gold

You dispatch 4 orc rabble, and trace hits the giant in the leg, disabling it.

(If you note it, your Str. is 3, but you killed 4 and they have 5 Health. thats because instead of attacking once, you do a series of strikes until the turn ends) 5 orcs stop attacking the wall and start to attack you!

( you can also buy stuff during the round)

anewbeginning
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anewbeginning
379 posts
Nomad

Char. Sheet:
Hero Name: David Jones
Hero LvL: 0
Hero XP: 0/100
Hero HP: 40
Hero Class: Mage
Gold:
Hero Main Weapon: Rotted Staff
Hero Second Weapon: Rune of Fire
Companion 1: N/A
Companion 2: N/A

*How does magic stuff work?*
I buy Bob and Trace.

evilsweetblock
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evilsweetblock
2,613 posts
Jester

Village Size: Tiny
Wall Health: 820/1000
Population: 90/100
Escape Rate: 5 P/P

Char. Sheet:
Hero Name: David Jones
Hero LvL: 0
Hero XP: 0/100
Hero HP: 40/40
Hero Class: Mage
Gold: 50
Hero Main Weapon: Rotted Staff (2 Str.)
Hero Second Weapon: Rune of Fire (4 Str.)
Companion 1: Bob
Hp: 100/100
Lvl: 0
XP: 0/100
Companion 2: N/A

You just cast it. (No MP restrictions, YAY!)
Trace was already hired... Keep up with the shop.
You see another man fighting with 5 orcs. and a giant with 10 orcs attacking the wall!

Shop:
Wall Booster (+100 Wall Health) - 1000 Gold
Iron Sword (5 Str.) - 70 Gold
Wooden Shield (2 Def.) - 40 Gold
Rusty Buckler (1 Def., 1 Str.) - 50 Gold
Headless Arrows x100 - 100 Gold
Wooden Staff ( 3 Str.) - 80 Gold
Rune of Fire II ( 5 Str.) - 120 Gold
Rune of Flames (3 Str, 2 Burn) - 100 Gold
Potion (+20 HP) - 20 Gold

stealth_ninja05
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stealth_ninja05
1,078 posts
Peasant

Village Size: Tiny
Wall Health: 862/1000
Population: 95/100
Escape Rate: 3 P/P

Hero Name: John Shadow
Hero lvl: 0
Hero XP: 20/100
Hero HP: 85/100
Hero Class: Fighter
Gold: 25
Hero Main Weapon: Rusted Sword (3 Str.)
Hero Second Weapon: Rusty Shield (1 Def.)
Companion 1: Trace
Hp: 60/60
Lvl: 0
XP: 15/100
Class: Hunter
Companion 2: Bob

I buy bob the fighter and I attempt kill the orcs that are attacking me.

evilsweetblock
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evilsweetblock
2,613 posts
Jester

Village Size: Tiny
Wall Health: 815/1000
Population: 90/100
Escape Rate: 5 P/P

Hero Name: John Shadow
Hero lvl: 0
Hero XP: 30/100
Hero HP: 79/100
Hero Class: Fighter
Gold: 75
Hero Main Weapon: Rusted Sword (3 Str.)
Hero Second Weapon: Rusty Shield (1 Def.)
Companion 1: Trace
Hp: 60/60
Lvl: 0
XP: 30/100
Class: Hunter
Companion 2: N/A

Enemy List:
(BOSS) Weak Giant
15 Attack
40 (30) Health

Orc Rabble x10
2 Attack
5 Health

Shop:
Wall Booster (+100 Wall Health) - 1000 Gold
Iron Sword (5 Str.) - 70 Gold
Wooden Shield (2 Def.) - 40 Gold
Rusty Buckler (1 Def., 1 Str.) - 50 Gold
Headless Arrows x100 - 100 Gold
Wooden Staff ( 3 Str.) - 80 Gold
Rune of Fire II ( 5 Str.) - 120 Gold
Rune of Flames (3 Str, 2 Burn) - 100 Gold
Potion (+20 HP) - 20 Gold

You slay two of the orc rabble, and trace helps you by killing the rest, but not after being hit by a few cheap swords.
(Sorry, bob has been bought. keep up with the shop, eh?)
The Giant seems to notice you more, but still hits the wall. those orc Rabble and giant are making quick work of that wall!

stealth_ninja05
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stealth_ninja05
1,078 posts
Peasant

Village Size: Tiny
Wall Health: 815/1000
Population: 90/100
Escape Rate: 5 P/P

Hero Name: John Shadow
Hero lvl: 0
Hero XP: 30/100
Hero HP: 79/100
Hero Class: Fighter
Gold: 25
Hero Main Weapon: Rusted Sword (3 Str.)
Hero Second Weapon: Rusty Shield (1 Def.)
Companion 1: Trace
Hp: 60/60
Lvl: 0
XP: 30/100
Class: Hunter
Companion 2: N/A

I buy a rusty buckler and then I charge at the giant while its not looking and try stab it, I also tell trace to try shoot him in the head.

evilsweetblock
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evilsweetblock
2,613 posts
Jester

Village Size: Tiny
Wall Health: 780/1000
Population: 80/100
Escape Rate: 5 P/P

Hero Name: John Shadow
Hero lvl: 0
Hero XP: 50/100
Hero HP: 69/100
Hero Class: Fighter
Gold: 25
Hero Main Weapon: Rusted Sword (3 Str.)
Hero Second Weapon: Rusty Buckler (1 Def., 1 Str.)
Companion 1: Trace
Hp: 20/60
Lvl: 0
XP: 50/100
Class: Hunter
Companion 2: N/A

You charge and ram into the giant, Dealing quite the damage and trace shoots it, but misses. one arrow hit him in a very sensitive part, and the giant bellows in rage/agony as it bashes him flying into the tavern 400 meters away... Orcs start to try to climb over the walls!

(BOSS) Weak Giant
15 Attack
40 (10) Health

Orc Rabble x10
2 Attack
5 Health

Shop:
Wall Booster (+100 Wall Health) - 1000 Gold
Iron Sword (5 Str.) - 70 Gold
Wooden Shield (2 Def.) - 40 Gold
Wooden Buckler (2 Def., 1 Str.) - 50 Gold
Headless Arrows x100 - 100 Gold
Wooden Staff ( 3 Str.) - 80 Gold
Rune of Fire II ( 5 Str.) - 120 Gold
Rune of Flames (3 Str, 2 Burn) - 100 Gold
Potion (+20 HP) - 20 Gold

stealth_ninja05
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stealth_ninja05
1,078 posts
Peasant

Village Size: Tiny
Wall Health: 780/1000
Population: 80/100
Escape Rate: 5 P/P

Hero Name: John Shadow
Hero lvl: 0
Hero XP: 50/100
Hero HP: 69/100
Hero Class: Fighter
Gold: 25
Hero Main Weapon: Rusted Sword (3 Str.)
Hero Second Weapon: Rusty Buckler (1 Def., 1 Str.)
Companion 1: Trace
Hp: 20/60
Lvl: 0
XP: 50/100
Class: Hunter
Companion 2: N/A

I shield bash the giant then stab it. I ask trace to pick off the orcs climbing the wall.

evilsweetblock
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evilsweetblock
2,613 posts
Jester

Village Size: Tiny
Wall Health: 760/1100
Population: 92/120
Escape Rate: 8 P/P

Hero Name: John Shadow
Hero lvl: 1
Hero XP: 150/200
Hero HP: 150/150
Hero Class: Fighter
Gold: 150
Hero Main Weapon: Rusted Sword (3 Str.)
Hero Second Weapon: Rusty Buckler (1 Def., 1 Str.)
Companion 1: Trace
Hp: 20/60
Lvl: 0
XP: 70/100
Class: Hunter
Companion 2: N/A


You bash the knee of the giant, and stab upwards right below its Man parts. it doubles over and falls on the wall, landing on a few orcs.
Trace fells the rest of the rabble!
Congratulations! Round one is finished, and 20 extra population has been added as well as the walls health increase by 100!
The Escaped villagers give you 25 Extra Gold!
You have a little bit of peace to buy some stuff before the next wave comes! (I suggest you heal trace, if he dies, he is dead permanatly, and if you die, well. the game will end!)
Population to grow to Small Town: 300 Total
Population to grow to Medium Town: 500 Total
Population to grow to Large Town: 1000 Total
(The bigger the town, the most gold you get from the escaped villagers)

Next Wave:
Boss:
Weak Giant x2
15 Attack
40 Health

Veteran:
Veteran Orcs x18
10 attack
15 Health

New/Rabble:
Orc Bow Rabble x12
10 Attack
6 Health

Shop:
Wall Booster (+100 Wall Health) - 100 Gold
Iron Sword (5 Str.) - 70 Gold
Wooden Shield (2 Def.) - 40 Gold
Wooden Buckler (2 Def., 1 Str.) - 50 Gold
Raye The Mage - 50 Gold
Escape Rune (+1 Escape Per/Post) - 100 Gold
Headless Arrows x100 - 100 Gold
Call-To-Arms (+10 Total Population, Recruit 1 wave Temp. Companion) - 100 Gold
Wooden Staff ( 3 Str.) - 80 Gold
Rune of Fire II ( 5 Str.) - 120 Gold
Rune of Flames (3 Str, 2 Burn) - 100 Gold
Potion (+20 HP) - 20 Gold

Note, the game ends when all unescaped population dies. or when you die.

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