ForumsForum GamesThe Guild Tournament (Tournament/Questing RPG)

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anewbeginning
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anewbeginning
379 posts
Nomad

1. New players are always welcome.
2. Suggestions for new classes are always welcome.
3. Very little of the information I will write below is actually true in-game, mostly it's propaganda. It will only matter if you explore the plot though.
4. Since I've probably forgotten a bunch of stuff that I will have to add in the first page, you should probably read the entire first page.
5. Delete anything in brackets in the CS.
6. Add which class you are to the bottom of the CS.
7. This is a very free-form RPG. Feel stabbing a random stranger in a crowded agora? Go for it! It has to be possible though, and that stranger could very well turn out to be a member of the assasins guild.
The Guild Tournaments of Gildrier have begun! Fight for both the glory of your guilds and for the astounding prizes! A successful gladiator doesnât even need a regular career, he or she would just need to show up at the monthly tournaments and live like a king the rest of the time!
There are five main guilds, of which everyone over the age of twelve, when it is considered you can think for yourself, is a member of one and only one.
The Warriors Guild (Anyone who makes a living through melee combat belongs usually to this guild).
The Archer's Guild (Anyone who owns a ranged weapon of some sort usually belongs to this guild.
The Mages Guild (Anyone who makes a living through magic usually belongs to this guild).
The Nobles Guild (Anyone who has a high ranking in society usually belongs to this guild).
The Commoners Guild (Anyone who doesn't fit into the other guilds usually fits into this guild.)
As well, there are many sub-guilds which you can join (Only through invitation or creating it yourself). Some may be exclusive, like the Knightâs Guild which is open to only members of The Warriors Guild, while some may offer open arms to all, like The Soccer Guild (Yes thatâs a real thing.)

Connected to the guilds are classes. They are a blessing given to us by The Great Lord, The One True God, and we should never use them in vain. Upon turning the age of twelve, which it appears to be the age The Great Lord believes you can think for yourself as well. Your class represents what is your most outstanding feature, and makes you even better at it. As well as the marking on your forward with the symbol and name of your class, even just knows in their head what their symbol, class, and bonus is. The Great Lord appears to give us new classes after random achievements, and whenever we join a new guild.

Mage: (Tip: Itâs pretty easy to aim a fireball, but accuracy helps. 3 mana is enough to shoot one fireball then feel drained.)
Perk: +5 to mana.
Stats: (I add perks and equipment automatically. You get more through training.)
Strength: 1 (How strong you are physically.)
Accuracy: 3 (How accurate you are.)
Agility: 1 (How agile you are)
Mana: 15 (How strong you are magically.)
Equipment: Black robe.

Warrior: (Tip: You donât need much accuracy to swing a sword, but it can help. 3 strength is enough to club someone a dozen times before feeling tired.)
Perk: +5 to damage.
Stats: (I add perks and equipment automatically. You get more through training.)
Strength: 15 (How strong you are physically.)
Accuracy: 1 (How accurate you are.)
Agility: 3 (How agile you are)
Mana: 1 (How strong you are magically.)
Equipment: Brown cotton pants and shirt, hard wooden sword.

Archer: (Tip: Itâs fairly easy to pull a short bow, but strength can help. 3 accuracy is enough to shoot an arrow into a standard target from ten meters.)
Perk: +5 to accuracy.
Stats: (I add perks and equipment automatically. You get more through training.)
Strength: 3 (How strong you are physically.)
Accuracy: 15 (How accurate you are.)
Agility: 1 (How agile you are)
Mana: 1 (How strong you are magically.)
Equipment: Brown cotton pants and shirt, short bow, 10 dull wood arrows.



CS

Name: (What your name, first/last/whatever your feel like filling out is)
Personality: (What your personality is.)
Bio: (What your life story is. It has too match your class and the fact you know only government propaganda when it comes to opinions.
Main Guild: (To start off itâs the same as your class.)
Sub-Guild(s): None
Class: (Choose from above options.)

  • 17 Replies
stealth_ninja05
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stealth_ninja05
1,078 posts
Peasant

Name: John Shadow
Personality: (What your personality is.)
Bio: (What your life story is. It has too match your class and the fact you know only government propaganda when it comes to opinions.
Main Guild: Warrior
Sub-Guild(s): None
Class:
Warrior:
Perk: +5 to damage.
Stats:
Strength: 15
Accuracy: 1
Agility: 3
Mana: 1
Equipment: Brown cotton pants and shirt, hard wooden sword.

Did I do this right?

evilsweetblock
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evilsweetblock
2,613 posts
Jester

Name: Michael S.
Personality: Angry, a temper as bad as the flames he conjures.
Bio: A boy abandoned by his parents, he grew up under the knowledge of an evil sorcerer. The boy knew the sorcerer was evil, but he was happy to have a home/father/tutor. He quickly turned his hate from being abandoned into a solid matter, Fire, and quickly learned how to control fire. at 12, he was glad to leave. He was a good shot with pyromatics, and had grown a sever case of Pyrophillia (The love of fire)
Main Guild: Mage's Guild
Sub-Guild(s): None
Class: Mage
Mage: (Tip: Itâs pretty easy to aim a fireball, but accuracy helps. 3 mana is enough to shoot one fireball then feel drained.)
Perk: +5 to mana.
Stats:
Strength: 1
Accuracy: 3
Agility: 1
Mana: 15
Equipment: Black robe.

stealth_ninja05
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stealth_ninja05
1,078 posts
Peasant

Name: John Shadow
Personality: Determined, hard-working and can be a little aggressive at some times.
Bio: He always had to work at the farm as a kid and dream of being a heroic knight. So when he was accepted into the warrior guild his dream came true and we worked as hard as possible.
Main Guild: Warrior
Sub-Guild(s): None
Class:
Warrior:
Perk: +5 to damage.
Stats:
Strength: 15
Accuracy: 1
Agility: 3
Mana: 1
Equipment: Brown cotton pants and shirt, hard wooden sword.

Fixed up my CS

stealth_ninja05
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stealth_ninja05
1,078 posts
Peasant

Bump

draick
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draick
1,461 posts
Farmer

Name: Michael Lee
Personality: Antisocial, secretive, kind, cheerful.
Bio: From the earliest memories of his childhood, he was traveling around from place to place alongside his father, training in archery and learning how to hunt with his hawk. His father, a member of the Archer's Guild, hoped that his son would follow in his footsteps and trained him in archery while providing a few lessons on how to hunt. His father also gave him a companion, a hawk to work with and cherish. At the age of twelve he joined the Archer's Guild for his father. At fifteen, his father died and he has lived alone with his hawk ever since.
Main Guild: The Archer's Guild
Sub-Guild(s): None
Class: Archer
Perk: +5 to accuracy.
Stats:
Strength: 3
Accuracy: 15
Agility: 1
Mana: 1
Equipment: Brown cotton pants and shirt, short bow, 10 dull wood arrows.

anewbeginning
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anewbeginning
379 posts
Nomad

I knew I would forget something and it is age, experience points and gold. Just fill age in now.

Name: John Shadow
Age: (From 12-50.)
Main Guild: Warrior
Sub-Guild(s): None
Exp: 0
Class:
Warrior:
Perk: +5 to damage.
Stats:
Strength: 15
Accuracy: 1
Agility: 3
Mana: 1
Equipment: Brown cotton pants and shirt, hard wooden sword.
Gold: 50

Deciding the life of a farmhand wasn't for you, you went to the Guild Tournament. As you registered and entered the Tier 1 Tournament, you were given access to a shop while the set up was being organised.

Name: Michael S.
Age: (From 12-50)
Personality: Angry, a temper as bad as the flames he conjures.
Bio: A boy abandoned by his parents, he grew up under the knowledge of an evil sorcerer. The boy knew the sorcerer was evil, but he was happy to have a home/father/tutor. He quickly turned his hate from being abandoned into a solid matter, Fire, and quickly learned how to control fire. at 12, he was glad to leave. He was a good shot with pyromatics, and had grown a sever case of Pyrophillia (The love of fire)
Main Guild: Mage's Guild
Sub-Guild(s): None
Class: Mage
Exp: 0
Mage:
Perk: +5 to mana.
Stats:
Strength: 1
Accuracy: 3
Agility: 1
Mana: 15
Equipment: Black robe
Gold: 50

Feeling it was time to put your life as an apprentice to a minor evil sorceror who would likely soon attempt to conquer the kingdom and fail, you have decided to join the Guild Tournaments. As you registered and entered the Tier 1 Tournament, you were given access to a shop while the set up was being organised.

Name: Michael Lee
Age: (From 12-50.)
Personality: Antisocial, secretive, kind, cheerful.
Bio: From the earliest memories of his childhood, he was traveling around from place to place alongside his father, training in archery and learning how to hunt with his hawk. His father, a member of the Archer's Guild, hoped that his son would follow in his footsteps and trained him in archery while providing a few lessons on how to hunt. His father also gave him a companion, a hawk to work with and cherish. At the age of twelve he joined the Archer's Guild for his father. At fifteen, his father died and he has lived alone with his hawk ever since.
Main Guild: The Archer's Guild
Sub-Guild(s): None
Class: Archer
Exp: 0
Perk: +5 to accuracy.
Stats:
Strength: 3
Accuracy: 15
Agility: 1
Mana: 1
Equipment: Brown cotton pants and shirt, short bow, 10 dull wood arrows.
Gold: 50

*Sorry, you can't have a hawk to start off with. You can have had trained with one though but it died on your way to the tournament or something.*

As you registered and entered the Tier 1 Tournament, you were given access to a shop while the set up was being organised.

anewbeginning
offline
anewbeginning
379 posts
Nomad

Sorry, I forgot to add the shop. Items never increase stats directly, but they give you bonuses in logical ways.

Tournament Shop

Shoddy Short Iron Sword: Most effective in the hands of warriors or someone of similar class, but there's no reason someone can't use it! It was contructed pretty badly though... 50 gold.

Twenty Sharpened Wood Arrows: They're only wood, but at least they're sharp. 50 gold.

Nice Short Bow: It may be a short bow, but it's a pretty nice one at that. Hand crafted, although that's the only way avaible besides for magic which is better than hands. 50 gold.

Carved Copper Ring: A copper ring that has mysterious symbols engraved into that boost magical might.

eliakith
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eliakith
2,419 posts
Blacksmith

Name:Zenil the 9th
Personality:A chaotic good; A fair ally but not hesitant to stab you in the back if necessary.
Bio:A shady guy, that no one knows much about. Always wears a hood, no one knows why, but some speculate that something is wrong with his eyes.
Main Guild: Archer's
Sub-Guild(s): None
Class:Archer

right?

anewbeginning
offline
anewbeginning
379 posts
Nomad

Name:Zenil the 9th
Age12-50)
Personality:A chaotic good; A fair ally but not hesitant to stab you in the back if necessary.
Bio:A shady guy, that no one knows much about. Always wears a hood, no one knows why, but some speculate that something is wrong with his eyes.
Main Guild: Archer's
Sub-Guild(s): None
Class:Archer
Perk: +5 to accuracy.
Stats:
Strength: 3
Accuracy: 15
Agility: 1
Mana: 1
Equipment: Brown cotton pants and shirt, hood that covers eyes, short bow, 10 dull wood arrows.
*Not at all right.*

For some strange reason you, a man who prefers keeping his history a secret, went to the tournaments in an attempt to become one of the most powerful and famous men in history. As you registered and entered the Tier 1 Tournament, you were given access to a shop while the set up was being organised.

stealth_ninja05
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stealth_ninja05
1,078 posts
Peasant

Where's is the amount of gold that we have??

anewbeginning
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anewbeginning
379 posts
Nomad

Below equipment.

spikeabc
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spikeabc
1,666 posts
Jester

Name: Spike Archiac
Age: 23
Bio: I don't do these.
Main Guild: Warrior
Sub-Guild(s): None
Exp: 0
Class:
Warrior:
Perk: +5 to damage.
Stats:
Strength: 15
Accuracy: 1
Agility: 3
Mana: 1
Equipment: Brown cotton pants and shirt, hard wooden sword.
Gold: 50

I copied stealth's CS in this 1st page and fixed it but im mostly the same as him.

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Name: John Shadow
Personality: Determined, hard-working and can be a little aggressive at some times.
Bio: He always had to work at the farm as a kid and dream of being a heroic knight. So when he was accepted into the warrior guild his dream came true and we worked as hard as possible.
Age: 27
Main Guild: Warrior
Sub-Guild(s): None
Class:
Warrior:
Perk: +5 to damage.
Stats:
Strength: 15
Accuracy: 1
Agility: 3
Mana: 1
Equipment: Brown cotton pants and shirt, shoddy short iron sword.
Gold: 0

I buy a shoddy short iron sword (I took away gold.)

draick
offline
draick
1,461 posts
Farmer

Name: Michael Lee
Age: 23
Personality: Antisocial, secretive, kind, cheerful.
Bio: From the earliest memories of his childhood, he was traveling around from place to place alongside his father, training in archery and learning how to hunt with his hawk. His father, a member of the Archer's Guild, hoped that his son would follow in his footsteps and trained him in archery while providing a few lessons on how to hunt. His father also gave him a companion, a hawk to work with and cherish. At the age of twelve he joined the Archer's Guild for his father. At fifteen, his father died and he has lived alone with his hawk ever since.
Main Guild: The Archer's Guild
Sub-Guild(s): None
Class: Archer
Exp: 0
Perk: +5 to accuracy.
Stats:
Strength: 3
Accuracy: 15
Agility: 1
Mana: 1
Equipment: Brown cotton pants and shirt, short bow, 10 dull wood arrows.
Gold: 50

I buy the twenty sharpened wooden arrows.

eliakith
offline
eliakith
2,419 posts
Blacksmith

Name:Zenil the 9th
Age: 13
Personality:A chaotic good; A fair ally but not hesitant to stab you in the back if necessary.
Bio:A shady guy, that no one knows much about. Always wears a hood, no one knows why, but some speculate that something is wrong with his eyes.
Main Guild: Archer's
Sub-Guild(s): None
Class:Archer
Perk: +5 to accuracy.
Stats:
Strength: 3
Accuracy: 15
Agility: 1
Mana: 1
Equipment: Black cotton pants and shirt, black hood that covers eyes, short bow, 10 dull wood arrows, 20 sharpened wood arrows.
Gold:0

I buy twenty sharpened wood arrows.

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