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Super Smash Bros. 4

Posted Jan 1, '14 at 4:11am

Pazx

Pazx

6,123 posts

nah

https://24.media.tumblr.com/b1d6e6bb54d611688b459b84ad42cd87/tumblr_mm4lk4D5kF1qdpydio2_500.png

http://cdn2-b.examiner.com/sites/default/files/styles/image_content_width/hash/e4/ac/e4acd49de5d4ead545583bd7f293fcba.jpg?itok=iTKLtP3D

all characters have brighter and more friendly colours, which makes Link look more like his SS design

this is pointless, but while we're on the topic of Link, any predictions for what his Side-B will be?

 

Posted Jan 1, '14 at 12:22pm

Charlie506

Charlie506

1,319 posts

Yay! I got a Wii-U, is this the most reccomended game I should get?

 

Posted Jan 1, '14 at 2:40pm

R2D21999

R2D21999

17,681 posts

Knight

any predictions for what his Side-B will be?


I could never understand this talk with side-Bs.

Maybe a boomerang?(that was the side-B in Brawl right?) Or maybe his bow and arrows(Or was this the side-B?)

is this the most reccomended game I should get?


Of course, I would also recomend Mario 3D World. It did after all win best Nintendo game of 2013 at the VGX.
 

Posted Jan 1, '14 at 4:30pm

thebluerabbit

thebluerabbit

5,372 posts

boomerang was always his and his clones side-b.

bow and arrow was always the nuetral b. i personally would rather play and find out on my own :3

 

Posted Jan 1, '14 at 6:17pm

Jacen96

Jacen96

3,174 posts

I could never understand this talk with side-Bs.


The special move that results when the c-stick is moved to the side (or whatever stick is used, I don't know those designations)

I highly doubt it will change from the boomerang though.

Of course, I would also recomend Mario 3D World. It did after all win best Nintendo game of 2013 at the VGX.


Is that the one with the cat powerup?

~~~Darth Caedus
 

Posted Jan 4, '14 at 1:00am

delossantosj

delossantosj

6,778 posts

to be quite honest, i dont have very high expectations for the new smash bros. whatsoever. especially considering how terrible brawl turned out. they took out all the things in melee that made the game so dynamic and fast paced, it was so much different then any other fighting game out there. brawl was just a version of smash bros for people who dont like to get good at video games.

my expectations for this new wii-u smash bros stay incredibly low because Nintendo cant appreciate hardcore gamers playing their games now-a-days.

if you guys want to play a good smash bros, download the new project M mod that just released about a month ago. It's basically Brawl graphics with melee gameplay. its perfect and exactly what Brawl should have been in the first place. only now we have more characters than any smash bros that ever existed.

 

Posted Jan 4, '14 at 3:10pm

landmaster2000

landmaster2000

135 posts

I feel like not many people think Brawl sucks, delossantosj. I think Brawl has a pretty broad range of skill that players can reach, although the gameplay may not be as fast-paced as that of Melee.
Even if Brawl is easier initially/always, why does that make it terrible? Subspace was awesome for single player.
I'm expecting/hoping SSB4 to be as good as I think Brawl is, I guess.

 

Posted Jan 4, '14 at 3:21pm

delossantosj

delossantosj

6,778 posts

I feel like not many people think Brawl sucks, delossantosj. I think Brawl has a pretty broad range of skill that players can reach, although the gameplay may not be as fast-paced as that of Melee.
Even if Brawl is easier initially/always, why does that make it terrible?


The only character that you can even combo with is metaknight. If they take away the ability to combo people, it completely takes away the purpose of putting directional influence in the game, which was one of the few things from melee that they decided to keep.

While i admit that the smash ball is a good idea, it fails to actually be practical in the sense of a balanced fighting game. anyone who is good can get the smash ball everytime and if you are a character like pit, then its guaranteed 2 or 3 kills.

Mind games become much slower as well because of brawl not allowing things like L cancels, wave dashes, and other melee techniques that allow reading your opponent to be much more on the spot and more skilled. this is the main problem that i have with brawl and it makes the game quite boring if you ask me.

project M has characters and maps from melee, brawl, and 64, as well as the ability to download more maps and even skins for your characters because its an SD card mod.if you want to play the best version of smashbros, spending 25 bucks on an SD card is way worth it.
 

Posted Jan 4, '14 at 6:43pm

Jacen96

Jacen96

3,174 posts

I don't care what people say, physics exploits like wave dashing have no place in Super Smash Bros.

While i admit that the smash ball is a good idea, it fails to actually be practical in the sense of a balanced fighting game. anyone who is good can get the smash ball everytime and if you are a character like pit, then its guaranteed 2 or 3 kills.


You can dodge the centurions, samus' final smash has a greater ability to hit imo, as long as the stage isn't too verticle.
 

Posted Jan 4, '14 at 8:56pm

delossantosj

delossantosj

6,778 posts

I don't care what people say, physics exploits like wave dashing have no place in Super Smash Bros.


Nintendo knew about it when they released melee, and honestly wave dashes dont do too much. just add to the maneuverability of the character you are and even then, i can dash dance faster than i cant wave dash dance so it only plays a minimal factor when it really comes down to it. especially if you are a character like jiggly puff who has an incredibly short wave dash. taking it out is more pointless than leaving it in if you ask me.

You can dodge the centurions, samus' final smash has a greater ability to hit imo, as long as the stage isn't too verticle.

on big maps like hyrule temple, than yes you can dodge them; however if you are on final destination that its gaurenteed to kill.
 
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