ForumsForum GamesLife Of an Escaped Clone (''Deathmatch'' RPG)

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lord0ftiki
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lord0ftiki
1,146 posts
Nomad

2015 After recolinisation; the apocalypse has already occured, some 3000 years ago, earth has been recolinised and has reached almost exactly the same state.
Save large pine-forests on America, marches on Australia and slightly advanced tech world-wide.


Nickel Inc, one of the most advanced lab's in Knucklebones (Read Texas) has long been working on making test-tube babies designed for combat.

After creating several successful clones, they create a mixed batch, programmed to have strong urges to eradicate all other clones in the batch. Releasing these and
locking down the facility they leave. Planning to come back after the action has cooled down, supposedly being left with only the most effective clones.

Unfortunately some clones, break into the boiler room with the intention of blowing up the lab in a suicidal attempt to destroy the other clones. Many are killed by the resulting blast, but a good fifty survive, now no longer hemmed in by the now lab's walls. These hide in the city, having large shoot-outs in public places to the chagrin of the sheriff.

In this forum you play as one of these artificial-humans, but be wary, some clones have excelled to an elite level, and while the police will only detain you Nickel Inc soldiers will gladly cut you down.
This is not a friendly world to be spawned into.


RULES:
No auto hitting, killing, unlocking, traversing, ect.
No cussing in english.
Clones are limited to Saline City Knucklebones and are unable to leave.
No flash-dancing.

NOTIFACATION:
Due to the tyrannical nature of Vodafone I will only be able to post of Thursday to Monday each week.



Character sheet:
Fill in the brackets with your clones details.

Name: (The name your clone gives himself)
Notable features: (Most clones were formed as blond Caucasians in there late teens, but some my vary, having different skin,hair,eye colour or being albino or hetrochromatic.
Inventory: (Pick a side-arm form the list below.)
State: Healthy



Clones will start in the smouldering wreckage of the Nickel Inc's destroyed ware-house, armed with pistols kindly (stupidly) supplied by Nickel Inc.
This is located on beginning of Row street

  • 750 Replies
Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Name: Axorez
Notable features: Light blue eyes, brown hair color, whitish skin
Inventory: Concord Forger 6/6, GreyRam shotgun 1/2/4
State: Cut shoulder

I keep shooting at it.

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

Name: Sean Deane
Notable features: 6ft 2' in height, with short brown hair, golden iris', with slightly tanned skin.
Inventory: Police radio, Centavo Sniper badge x1, bandages, army knife, 7.64, Solitary Muesli Bar. Brain-Spike M762. Cain-12 8/18.
Armour: None
State: Bandaged head wound.

"Any of you speak the language?"

lord0ftiki
offline
lord0ftiki
1,146 posts
Nomad

Name: Axorez
Notable features: Light blue eyes, brown hair color, whitish skin
Inventory: Concord Forger 6/6, GreyRam shotgun 1/2/4
State: Cut shoulder

The centipede drops to the ground, leaking yellow blood and hissing.
After it stops hissing and collapses, the silver-tails emerge from the corner and begin to crawl over the carcase.

Name: Sean Deane
Notable features: 6ft 2' in height, with short brown hair, golden iris', with slightly tanned skin.
Inventory: Police radio, Centavo Sniper badge x1, bandages, army knife, 7.64, Solitary Muesli Bar. Brain-Spike M762. Cain-12 8/18.
Armour: None
State: Bandaged head wound.

Luther frowns "What street slang? Spanish?"
Clara says "I learned some Spanish from my cousin when he stayed with me once...But that will only come in handy If I stub my toe, bad."

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Name: Axorez
Notable features: Light blue eyes, brown hair color, whitish skin
Inventory: Concord Forger 6/6, GreyRam shotgun 1/2/4
State: Cut shoulder

I see how many there are and backs off a little.

lord0ftiki
offline
lord0ftiki
1,146 posts
Nomad

Name: Axorez
Notable features: Light blue eyes, brown hair color, whitish skin
Inventory: Concord Forger 6/6, GreyRam shotgun 1/2/4
State: Cut shoulder

Their are only three silver-tail remaining.
And one of them has a weird leg.

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

Name: Sean Deane
Notable features: 6ft 2' in height, with short brown hair, golden iris', with slightly tanned skin.
Inventory: Police radio, Centavo Sniper badge x1, bandages, army knife, 7.64, Solitary Muesli Bar. Brain-Spike M762. Cain-12 8/18.
Armour: None
State: Bandaged head wound.

I look att Luther with a deadpan face, "No I mean Russian, of course I mean Spanish, mayhap I know how too." I search through my memory banks for any languages.

lord0ftiki
offline
lord0ftiki
1,146 posts
Nomad

Name: Sean Deane
Notable features: 6ft 2' in height, with short brown hair, golden iris', with slightly tanned skin.
Inventory: Police radio, Centavo Sniper badge x1, bandages, army knife, 7.64, Solitary Muesli Bar. Brain-Spike M762. Cain-12 8/18.
Armour: None
State: Bandaged head wound.

You seem to fluently know how to use ASCII and dabble in Morse-code, but nothing else.

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Name: Axorez
Notable features: Light blue eyes, brown hair color, whitish skin
Inventory: Concord Forger 6/6, GreyRam shotgun 1/2/4
State: Cut shoulder

I shoot at all of them once with the forger.

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

Name: Sean Deane
Notable features: 6ft 2' in height, with short brown hair, golden iris', with slightly tanned skin.
Inventory: Police radio, Centavo Sniper badge x1, bandages, army knife, 7.64, Solitary Muesli Bar. Brain-Spike M762. Cain-12 8/18.
Armour: None
State: Bandaged head wound.

"Right because they will come in handy, right I'm sure they get a lot of tourists around here, I'm sure they speak English." I say looking for anything that looks like an information booth.

lord0ftiki
offline
lord0ftiki
1,146 posts
Nomad

Name: Axorez
Notable features: Light blue eyes, brown hair color, whitish skin
Inventory: Concord Forger 2/6, GreyRam shotgun 1/2/4
State: Cut shoulder

They pop open in turn, and Church appears at the top of the stairs,
peering down uneasily "Did you get them all?"

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Name: Axorez
Notable features: Light blue eyes, brown hair color, whitish skin
Inventory: Concord Forger 2/6, GreyRam shotgun 1/2/4
State: Cut shoulder

"The ones that i see, yes. I have no idea if there's more."

lord0ftiki
offline
lord0ftiki
1,146 posts
Nomad

Name: Axorez
Notable features: Light blue eyes, brown hair color, whitish skin
Inventory: Concord Forger 2/6, GreyRam shotgun 1/2/4, $800
State: Cut shoulder

"That's...comforting. Well here's your earnings."
He hands you a bundle of notes.

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Name: Axorez
Notable features: Light blue eyes, brown hair color, whitish skin
Inventory: Concord Forger 2/6, GreyRam shotgun 1/2/4, $800
State: Cut shoulder

"Thank you. May i leave?"

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

*Ahem*

lord0ftiki
offline
lord0ftiki
1,146 posts
Nomad

Name: Sean Deane
Notable features: 6ft 2' in height, with short brown hair, golden iris', with slightly tanned skin.
Inventory: Police radio, Centavo Sniper badge x1, bandages, army knife, 7.64, Solitary Muesli Bar. Brain-Spike M762. Cain-12 8/18.
Armour: None
State: Bandaged head wound.

(Sorry, blotted out your post, and then wondered why you weren't responding.)

After a few streets of sticking to the shadows and rushing over sun barraged crossings you find a open food court, with a couple of stands and a payphone with a phone-book, and street directory to make stalking random strangers more easy.

Name: Axorez
Notable features: Light blue eyes, brown hair color, whitish skin
Inventory: Concord Forger 2/6, GreyRam shotgun 1/2/4, $800
State: Cut shoulder

"Of course."
He moves past you and, with posture suggesting he wishes to be left alone, begins slicing the dead silver-tails into cuts of meat.

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