ForumsForum GamesThe Mages of Darkness (RPG)

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eliakith
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eliakith
2,419 posts
Blacksmith

The world is in the hands of the foolish light mages, they continue to eliminate our kind, one by one. We must defeat the light mages and cover the world in the darkness of the old days! Our journey will be rough, as most all the cities are ruled by the mages of light. I will help you, but it will be rare for i wish to save my strength against our strongest foe.

Things to know:
1: ALL PLAYERS ARE A TEAM!
2: PVP will only happen when sanctiond by me.
3: New players will start at the next town we head to.
4: THIS WILL NOT BE EASY!!!
5: Groups will fight in 5s, you may make a group or be invited.
6: Be observant.
7: Never forget your team.
8: Each player gets 1 revive from me, otherwise you need a healer.
9: Feel free to ask questions!
10: I will update daily at midnight, so if you snooze you lose!
11: Have fun! Thats an order!

Char sheet:
Name:
Age: (13-45)
Bio:
Group: (start with none, but get one quick!)
Rank: (start with noob)
Class: (your affinity, not light)
sub Class: (your specialty within class)
Lvl: 1 0/10 exp
Gold: 150
Health: 100/100
(pool of 50 points)
pwr: 0
def: 0
acc: 0
stm: 0
luck: 0
mnd: 0
(power is raw magical strength good for fireballs, accuracy poits your magic good for lightning bolts, stamina helps you run away and increaces the health you get back to when revived, luck is self explanitory, mind increaces learning rate.)
INV: 1 staff of (insert aff here), (clothing of your choice) (eqq, +3 def), 3 potions, 1 chaos orb (revives a player).

FaQ: Potion facts: heal for 50. Use a turn. Can be tossed to party members for thier benefit, but uses your turn.
Group facts: You may start a group at any time, you need to make a name for the group,
invite people, and assign ranks.
Feel free to leave suggestions!

  • 257 Replies
Snag618
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Snag618
6,704 posts
Blacksmith

Name: Frogmyre
Bio: Was born into a family of Necromancers, and was taught from an early age the secrets of necromancy.
Age: 18
Group: None.
Rank: noob
Class: Pure dark
sub Class: Necromancy
Lvl: 1 0/10 exp
Gold: 150
Health: 100/100
pwr: 11
def: 11
acc: 9
stm: 8
luck: 9
mnd: 9
INV: 1 staff of darkness,+3 pwr +1 acc, Tricorne with a feather in it, blue shirt, blue pants +3 def, 3 potions, 1 chaos orb (a revive item).

I'm going to assume this is the V1.1?

eliakith
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eliakith
2,419 posts
Blacksmith

You are correct Frogmyre, first among my ranks. If you wish for a demonstration battle, so be it.

Snag618
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Snag618
6,704 posts
Blacksmith

Name: Frogmyre
Bio: Was born into a family of Necromancers, and was taught from an early age the secrets of necromancy.
Age: 18
Group: None.
Rank: noob
Class: Pure dark
sub Class: Necromancy
Lvl: 1 0/10 exp
Gold: 150
Health: 100/100
pwr: 11
def: 11
acc: 9
stm: 8
luck: 9
mnd: 9
INV: 1 staff of darkness,+3 pwr +1 acc, Tricorne with a feather in it, blue shirt, blue pants +3 def, 3 potions, 1 chaos orb (a revive item).

Sure, why not? It'll pass the time.

spikeabc
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spikeabc
1,666 posts
Jester

Name: Spike Archiac
Age: 21
Bio:
Group: none
Rank: noob
Class: dark
sub Class: mage
Lvl: 1 0/10 exp
Gold: 150
Health: 100/100
pwr: 25
def: 5
acc: 10
stm: 5
luck: 0
mnd: 5
INV: 1 staff of death (necromancy), blue suede shoes and a black cloak, +3 def, 3 potions, 1 chaos orb (revives a player).

i filled it out on the old one but im doing it all over again.

eliakith
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eliakith
2,419 posts
Blacksmith

To spikebac:You have no chance of casting some spells with no luck. Also, be distinct in sub-class! Try using a Splash type, or a Shield type, dont just use "mage" thats too general.

EXAMPLE BATTLE
Disadvantage! (enemy goes first)
Opponents:Weak light mage Lvl 1 HP 75/75
Small unicorn Lvl 1 HP 50/50
Group A:
Name: Spike Archiac
Age: 21
Bio:
Group: A (just for example)
Rank: noob
Class: dark
sub Class: mage
Lvl: 1 0/10 exp
Gold: 150
Health: 100/100
pwr: 28
def: 7
acc: 11
stm: 5
luck: 0
mnd: 5
INV: 1 staff of Darkness +3 pwr +1 acc, blue suede shoes and a black cloak, +3 def, 3 potions, 1 chaos orb .
AND
Name: Frogmyre
Bio: Was born into a family of Necromancers, and was taught from an early age the secrets of necromancy.
Age: 18
Group: A (just for example)
Rank: noob
Class: Pure dark
sub Class: Necromancy
Lvl: 1 0/10 exp
Gold: 150
Health: 100/100
pwr: 11
def: 11
acc: 9
stm: 8
luck: 9
mnd: 9
INV: 1 staff of darkness,+3 pwr +1 acc, Tricorne with a feather in it, blue shirt, blue pants +3 def, 3 potions, 1 chaos orb (a revive item).

Battle Begins!

Light mage used: Light Beam at Frogmyre! Frogmyre takes 6 Dmg! 94/100
Small unicorn used: Charge at Spike Archiac! Spike Archiac takes 8 mg! 92/100

Group A's turn!
Frogmyre Summond 2 undead archers! HP 10/10 HP 10/10
Spike Archiac Used Dark pulse! Small unicorn takes 10 dmg! Weak light mage takes 7 Dmg! 40/50 68/75

Get it?

Snag618
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Snag618
6,704 posts
Blacksmith

Ok, this makes sense (Are we actually doing this fight, or is it an example?)

eliakith
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eliakith
2,419 posts
Blacksmith

just an example frogmyre, nothing more. you have a list of spells for you which is very short. Summon undead (archer or knight). Spike Archiac did not choose his sub class correctly and i have no spells for him as of now.

Snag618
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Snag618
6,704 posts
Blacksmith

Thank you for explaining that. I'm going to assume as we level up more spells will be available?

eliakith
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eliakith
2,419 posts
Blacksmith

You have assumed correctly frogmyre, you learn quickly you are one of the few types that can learn Death, control, and Ultimite Dark Beam. You have few other spells, but as your level increaces you can control more undead who have more health and moves!
NOTE TO ALL!
Please don't copy anyone tht is active on this forum unless its a generic type like healer, thank you! To all who have questions about it, Rule 10 is for BATTLE situations only! you can ask me questions all throughout the day and who knows? I might answer them.

danwar123
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danwar123
3,075 posts
Jester

Nameanwar the unkown
Bio:he is mysteriouius lad that is actuallly a spy for the light mages,because he was born into it and only joined the dark mages so he could se their actions and plans.
Age: 36
Group:
Rank: noob
Class: grey(a mix of light and dark,tho to blend in,he uses dark more often)
sub Class: Dark grey(uses dark more often than light)
Lvl: 1 0/10 exp
Gold: 150
Health: 100/100
(pool of 50 points)
pwr: 9
def: 6
acc: 11
stm: 6
luck: 8
mnd: 10
(power is raw magical strength good for fireballs, accuracy poits your magic good for lightning bolts, stamina helps you run away and increaces the health you get back to when revived, luck is self explanitory, mind increaces learning rate.)
INV: 1 staff of "grey", large robe +3 def, 3 potions, 1 chaos orb(though it does not affect me...).
(by "not light" do you mean no full light or no light at all?)
"Well.i see it's time to train?"

eliakith
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eliakith
2,419 posts
Blacksmith

DUE TO LIFE REASONS I MAY NOT BE ABLE TO UPDATE RELIABLY!

Nameanwar the unkown
Bio:he is mysteriouius lad that is actuallly a spy for the light mages,because he was born into it and only joined the dark mages so he could se their actions and plans.
Age: 36
Group:
Rank: noob
Class: Grey
sub Class: Dark grey
Lvl: 1 0/10 exp
Gold: 150
Health: 100/100
pwr: 9
def: 6
acc: 11
stm: 6
luck: 11
mnd: 10
INV: 1 staff of Grey +1 Pwr +3 Luck, large robe +3 def, 3 potions, 1 chaos orb.

I didn't see this coming.... so yes you can do this mainly because you said yourself that you cant be revived by chaos orbs. Just FYI if you die you have to make a all-new charachter. Your chaos orb can only revive other people so thats why im keeping it in your inv. Your bio does kinda make things complicated, but ill work with that.

anewbeginning
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anewbeginning
379 posts
Nomad

Char sheet:
Name: David Jones
Age: (13-45)
Bio: Being taught through life that mages are some of the most powerful people in existence, he tried his best to become one. However, after realizing he has absolutely no affinity for the light arts, he found a forbidden book in a forgotten corner of a library a learnt dark arts.
Group: None
Rank: Noob
Class: Enchantment
sub Class: Runes
Lvl: 1 0/10 exp
Gold: 150
Health: 100/100
pwr: 8
def: 4
acc: 4
stm: 4
luck: 9
mnd: 9
(power is raw magical strength good for fireballs, accuracy poits your magic good for lightning bolts, stamina helps you run away and increaces the health you get back to when revived, luck is self explanitory, mind increaces learning rate.)
INV: 1 staff of Rune Drawer, Black Robe +3 def, 3 potions, 1 chaos orb (revives a player).

eliakith
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eliakith
2,419 posts
Blacksmith

Char sheet:
Name: David Jones
Age: (13-45)
Bio: Being taught through life that mages are some of the most powerful people in existence, he tried his best to become one. However, after realizing he has absolutely no affinity for the light arts, he found a forbidden book in a forgotten corner of a library a learnt dark arts.
Group: None
Rank: Noob
Class: Cursed Earth
sub Class: Runes
Lvl: 1 0/10 exp
Gold: 150
Health: 100/100
pwr: 8
def: 4
acc: 4
stm: 4
luck: 9
mnd: 9
INV: 1 staff of Rune Drawer, Black Robe +3 def, 3 potions, 1 chaos orb.

Changed class to fit sub-class. I dont know how old you are and if you plan on being in my team i need to have assurance that youre not in diapers.

We will start when we have 2 more players!

anewbeginning
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anewbeginning
379 posts
Nomad

Char sheet:
Name: David Jones
Age: 17
Bio: Being taught through life that mages are some of the most powerful people in existence, he tried his best to become one. However, after realizing he has absolutely no affinity for the light arts, he found a forbidden book in a forgotten corner of a library a learnt dark arts.
Group: None
Rank: Noob
Class: Cursed Earth
sub Class: Runes
Lvl: 1 0/10 exp
Gold: 150
Health: 100/100
pwr: 8
def: 4
acc: 4
stm: 4
luck: 9
mnd: 9
INV: 1 staff of Rune Drawer, Black Robe +3 def, 3 potions, 1 chaos orb.

Arverniraider24
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Arverniraider24
1,088 posts
Peasant

Name: Tarctis Ambran
Age: 23
bio: From a young age Tarctis has been a very powerful pyromancer.
Group: none
Rank: noob
Class: fire
Subclass: explosions
lvl: 1 0/10
gold: 150
health: 100/100
pwr: 20
def: 5
acc: 5
stm: 5
luck: 10
mnd: 5
Inv: Staff of Fire, Robe +3 Def, 3 potions, 1 chaos orb

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