ForumsForum GamesThe Mages of Darkness (RPG)

257 42494
eliakith
offline
eliakith
2,419 posts
Blacksmith

The world is in the hands of the foolish light mages, they continue to eliminate our kind, one by one. We must defeat the light mages and cover the world in the darkness of the old days! Our journey will be rough, as most all the cities are ruled by the mages of light. I will help you, but it will be rare for i wish to save my strength against our strongest foe.

Things to know:
1: ALL PLAYERS ARE A TEAM!
2: PVP will only happen when sanctiond by me.
3: New players will start at the next town we head to.
4: THIS WILL NOT BE EASY!!!
5: Groups will fight in 5s, you may make a group or be invited.
6: Be observant.
7: Never forget your team.
8: Each player gets 1 revive from me, otherwise you need a healer.
9: Feel free to ask questions!
10: I will update daily at midnight, so if you snooze you lose!
11: Have fun! Thats an order!

Char sheet:
Name:
Age: (13-45)
Bio:
Group: (start with none, but get one quick!)
Rank: (start with noob)
Class: (your affinity, not light)
sub Class: (your specialty within class)
Lvl: 1 0/10 exp
Gold: 150
Health: 100/100
(pool of 50 points)
pwr: 0
def: 0
acc: 0
stm: 0
luck: 0
mnd: 0
(power is raw magical strength good for fireballs, accuracy poits your magic good for lightning bolts, stamina helps you run away and increaces the health you get back to when revived, luck is self explanitory, mind increaces learning rate.)
INV: 1 staff of (insert aff here), (clothing of your choice) (eqq, +3 def), 3 potions, 1 chaos orb (revives a player).

FaQ: Potion facts: heal for 50. Use a turn. Can be tossed to party members for thier benefit, but uses your turn.
Group facts: You may start a group at any time, you need to make a name for the group,
invite people, and assign ranks.
Feel free to leave suggestions!

  • 257 Replies
eliakith
offline
eliakith
2,419 posts
Blacksmith

Shadowgun, Roll what you want to do for this turn.

shadowgun453
offline
shadowgun453
2,463 posts
Farmer

Name:Shadow
Age: 19
Bio:Strange man who's motives are unknown to both the dark magi and the light magi and there creatures.
Group: The Converted shadows
Rank: noob
Class: shadowed light
sub Class: Moon kissed
Lvl: 1 0/10 exp
Gold: 180
Health: 100/100
LoS:
Weak dark beam (1D6 shadow run 5)
Dark barrier (self, -1D6 to damage taken)
Null bonus (single, all dmg stays base)
Weak heal beam (1D10 to health)
Ying-Yang explosion (all, 3d10)
pwr: 9
def: 11
acc: 10
stm: 8
luck: 8
mnd: 10
INV: 1 greyed staff (eqq, +1 pwr, +1 acc, +1 mnd), Black boots and black cloak with a white stripe one left sleeve (eqq, +3 def), 3 potions, 1 chaos orb, book of spells (0% solved.)Staff orb (light)

I cast dark barrier. I get a 4.

eliakith
offline
eliakith
2,419 posts
Blacksmith

Nivlac protects himself for 7.
Shadow protects himself for 4.
Kalkanadam idles.
The light mages keep chanting. (2/3)

nivlac724
offline
nivlac724
2,555 posts
Shepherd

name: nivlac revooh
Age: 32
Bio: born in the amazon jungle raised by a tribe of master healers
Group: The Converted Shadows
Rank: noob
Class: life
sub Class: healing
Lvl: 1 0/10 exp
Gold: 140
Health: 100/100
LOS:
T1 heal (4 d10 drop lowest)
Whisp (1 d12)
T1 protect (-2 d10 to dmg taken, drop highest, 3 turn effect, single target)
pwr: 6
def: 15
acc: 5
stm: 8
luck: 1
mind: 15
Inventory: 1 staff of life (eqq, +2 luck, +1 mind), robe (eqq, +3 def), 1 chaos orb, 5 potions, Encoded support spells book (0% decrypted).

i cast wisp on one of the light mages and roll a 6

poseidis
offline
poseidis
218 posts
Peasant

Name: Xephir Poisonshadow
Age: 15
Bio: Abandoned by parents as a child in forest, raised by dark nymphs in the art of nature magic.
Group: none
Rank: noob
Class: Nature
Sub-Class: Masked Summoner
Level: 1
Gold: 150
Health 100/100
pwr: 12
def: 3
acc: 20
stm: 3
luck: 4
mnd: 8
INV: 1 Staff of Dark Oak (+2 mnd, +1 luck), Dark green robe and pants(eqq, +3 def), 3 potions, 1 chaos orb.

Sorry, i haven't been here in over 2 weeks What did i miss?

shadowgun453
offline
shadowgun453
2,463 posts
Farmer

Name:Shadow
Age: 19
Bio:Strange man who's motives are unknown to both the dark magi and the light magi and there creatures.
Group: The Converted shadows
Rank: noob
Class: shadowed light
sub Class: Moon kissed
Lvl: 1 0/10 exp
Gold: 180
Health: 100/100
LoS:
Weak dark beam (1D6 shadow run 5)
Dark barrier (self, -1D6 to damage taken)
Null bonus (single, all dmg stays base)
Weak heal beam (1D10 to health)
Ying-Yang explosion (all, 3d10)
pwr: 9
def: 11
acc: 10
stm: 8
luck: 8
mnd: 10
INV: 1 greyed staff (eqq, +1 pwr, +1 acc, +1 mnd), Black boots and black cloak with a white stripe one left sleeve (eqq, +3 def), 3 potions, 1 chaos orb, book of spells (0% solved.)Staff orb (light)

I cast weak Dark Beam on light mage 1.

I roll a 3.

eliakith
offline
eliakith
2,419 posts
Blacksmith

Group: The converted shadows
Nivlac deals 7 dmg to light mage 1.
Shadow deals 5 dmg to light mage 1 as well.
Kalkanadam idles.
The light mages cast heaven's fire, which hits shadow for 4, Nivlac for 5, and kalkanadam for 18 as he's idling. (5d12. Total: 51. 3 target AoE modifier. +1 dmg from power stat. -0 (idle modifier) for kalkanadam, -3 (def), -8 (protect), -4 (dark shield) for shadow, -5 (def), -7 (protect) for Nivlac.) The mages all regen for 10.

Light mage A: 20/30 Light mages B-E: 30/30
Shadow: 96/100
Nivlac: 95/100
Kalkanadam: 82/100

@poseidis Your ally asked you a question.

shadowgun453
offline
shadowgun453
2,463 posts
Farmer

Name:Shadow
Age: 19
Bio:Strange man who's motives are unknown to both the dark magi and the light magi and there creatures.
Group: The Converted shadows
Rank: noob
Class: shadowed light
sub Class: Moon kissed
Lvl: 1 0/10 exp
Gold: 180
Health: 96/100
LoS:
Weak dark beam (1D6 shadow run 5)
Dark barrier (self, -1D6 to damage taken)
Null bonus (single, all dmg stays base)
Weak heal beam (1D10 to health)
Ying-Yang explosion (all, 3d10)
pwr: 9
def: 11
acc: 10
stm: 8
luck: 8
mnd: 10
INV: 1 greyed staff (eqq, +1 pwr, +1 acc, +1 mnd), Black boots and black cloak with a white stripe one left sleeve (eqq, +3 def), 3 potions, 1 chaos orb, book of spells (0% solved.)Staff orb (light)

I cast weak dark beam again. 3's seem to like me since I keep rolling them. I aim it at mage A

nivlac724
offline
nivlac724
2,555 posts
Shepherd

name: nivlac revooh
Age: 32
Bio: born in the amazon jungle raised by a tribe of master healers
Group: The Converted Shadows
Rank: noob
Class: life
sub Class: healing
Lvl: 1 0/10 exp
Gold: 140
Health: 100/100
LOS:
T1 heal (4 d10 drop lowest)
Whisp (1 d12)
T1 protect (-2 d10 to dmg taken, drop highest, 3 turn effect, single target)
pwr: 6
def: 15
acc: 5
stm: 8
luck: 1
mind: 15
Inventory: 1 staff of life (eqq, +2 luck, +1 mind), robe (eqq, +3 def), 1 chaos orb, 5 potions, Encoded support spells book (0% decrypted).

i cast T1 heal on kalkanadam i roll 6 6 10 6 drop lowest = 6 6 10

poseidis
offline
poseidis
218 posts
Peasant

Name: Xephir Poisonshadow
Age: 15
Bio: Abandoned by parents as a child in forest, raised by dark nymphs in the art of nature magic.
Group: none
Rank: noob
Class: Nature
Sub-Class: Masked Summoner
Level: 1
Gold: 150
Health 100/100
pwr: 12
def: 3
acc: 20
stm: 3
luck: 4
mnd: 8
INV: 1 Staff of Dark Oak (+2 mnd, +1 luck), Dark green robe and pants(eqq, +3 def), 3 potions, 1 chaos orb.

How do i "start" the adventure?

shadowgun453
offline
shadowgun453
2,463 posts
Farmer

Oh, you either wait for Nivlac, Kalkanadam, and I to go to the next town or start out on your own, I suggest you wait till we get to the town, because it would be suicide to go in alone.

eliakith
offline
eliakith
2,419 posts
Blacksmith

Group: The converted shadows
shadow deals 5 dmg to light mage a.
Nivlac fully heals kalkanadam.
Kalkanadam idles.
The light mages all cast light beam at shadow. (1d10 shadowrun 8)
Light mage A regens for 10.

Light mage A: 25/30 Light mages B-E: 30/30
Shadow: 96/100
Nivlac: 95/100
Kalkanadam: 100/100

Shadow, roll your foes moves please.

shadowgun453
offline
shadowgun453
2,463 posts
Farmer

Okay, do I roll one at a time or do they share their rolls?

eliakith
offline
eliakith
2,419 posts
Blacksmith

One at a time.

shadowgun453
offline
shadowgun453
2,463 posts
Farmer

Mage A gets a 7.
Mage B gets a 7.
Mage C gets a 3
Mage D gets a 8+3.
Mage E gets a 10+6.

Showing 241-255 of 257