Forums → Forum Games → The Mages of Darkness (RPG)
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The world is in the hands of the foolish light mages, they continue to eliminate our kind, one by one. We must defeat the light mages and cover the world in the darkness of the old days! Our journey will be rough, as most all the cities are ruled by the mages of light. I will help you, but it will be rare for i wish to save my strength against our strongest foe.
Things to know:
1: ALL PLAYERS ARE A TEAM!
2: PVP will only happen when sanctiond by me.
3: New players will start at the next town we head to.
4: THIS WILL NOT BE EASY!!!
5: Groups will fight in 5s, you may make a group or be invited.
6: Be observant.
7: Never forget your team.
8: Each player gets 1 revive from me, otherwise you need a healer.
9: Feel free to ask questions!
10: I will update daily at midnight, so if you snooze you lose!
11: Have fun! Thats an order!
Char sheet:
Name:
Age: (13-45)
Bio:
Group: (start with none, but get one quick!)
Rank: (start with noob)
Class: (your affinity, not light)
sub Class: (your specialty within class)
Lvl: 1 0/10 exp
Gold: 150
Health: 100/100
(pool of 50 points)
pwr: 0
def: 0
acc: 0
stm: 0
luck: 0
mnd: 0
(power is raw magical strength good for fireballs, accuracy poits your magic good for lightning bolts, stamina helps you run away and increaces the health you get back to when revived, luck is self explanitory, mind increaces learning rate.)
INV: 1 staff of (insert aff here), (clothing of your choice) (eqq, +3 def), 3 potions, 1 chaos orb (revives a player).
FaQ: Potion facts: heal for 50. Use a turn. Can be tossed to party members for thier benefit, but uses your turn.
Group facts: You may start a group at any time, you need to make a name for the group,
invite people, and assign ranks.
Feel free to leave suggestions!
- 257 Replies
I'm going to restart this game, I don't think the previous group wants to continue. If anyone from the previous game would like to join, be my guest.
Name: nivlac revooh
Age: 32
Bio: born in the amazon jungle raised by a tribe of master healers
Group: none
Rank: noob
Class: life
sub Class: healing
Lvl: 1 0/10 exp
Gold: 150
Health: 100/100
LOS:
T1 heal (4 d10 drop lowest)
Whisp (1 d12)
T1 protect (-2 d10 to dmg taken, drop highest, 3 turn effect, single target)
pwr: 8
def: 13
acc: 4
stm: 8
luck: 12
mind: 11
Inventory: 1 staff of life (eqq, +2 luck, +1 mind), robe (eqq, +3 def), 1 chaos orb, 3 potions.
We will start when I have the time.
@kalkanadam I need your name and I also need you to remove those spaces between you stats and inventory. Mobile doesn't like it when you do that.
Name:Black Moon
Age: 24
Bio:Lived in the Wild whole life
Group: None
Rank: Noob
Class: Death
Sub Class: Thaumaturgists
Lvl: 1, 0/10 exp
Gold: 150
Health: 100/100
pwr: 7
def: 10
acc: 4
stm: 8
luck: 11
mnd: 10
INV: 1 staff of Ghouls , Robe +3 def, 3 potions, 1 chaos orb
Better?
Name:Black Moon
Age: 24
Bio:Lived in the Wild whole life
Group: None
Rank: Noob
Class: Death
Sub Class: Thaumaturgists
Lvl: 1, 0/10 exp
Gold: 150
Health: 100/100
pwr: 9
def: 13
acc: 5
stm: 8
luck: 11
mnd: 10
INV: 1 staff of Dark (eqq, +2 pwr, +1 acc) , Robe (eqq, +3 def), 3 potions, 1 chaos orb
Much. Now mind explaining your sub class? I'm guessing it's to be based off of the MC mod?
Name:Black Moon
Age: 24
Bio:Lived in the Wild whole life
Group: None
Rank: Noob
Class: Death
Sub Class: Thaumaturgists
Lvl: 1, 0/10 exp
Gold: 150
Health: 100/100
pwr: 7
def: 10
acc: 4
stm: 8
luck: 11
mnd: 10
INV: 1 staff of Ghouls , Robe +3 def, 3 potions, 1 chaos orb
Lol Thaumcraft yeah. but i didn't base it off that. Its a wizard that does miracles. basically a performer of miracles/Wonders. Btw i changed up some things i didn't like the first one. Hopefully it isn't too late
Name:Black Moon
Age: 24
Bio:Lived in the Wild whole life
Group: None
Rank: Noob
Class: Death
Sub Class: Thaumaturgists
Lvl: 1, 0/10 exp
Gold: 150
Health: 100/100
LOS:
Hell's wrath (2 turn cast, AoE, 5 d10 drop low and high)
Dark beam (Single target, d10 shadow run over 7)
Dark ball (Single target, 4 d10 drop lowest)
Dark shield (Single target, reduce dmg taken by 3 d10 drop low and high, 3 turn effect)
pwr: 9
def: 13
acc: 5
stm: 8
luck: 11
mnd: 10
INV: 1 staff of Dark (eqq, +2 pwr, +1 acc) , Robe (eqq, +3 def), 3 potions, 1 chaos orb
You're all set up, Ima make a town to start you two in and we can begin. You may not have many miracles now but that'll change as you level up.
Name:Black Moon
Age: 24
Bio:Lived in the Wild whole life
Group: None
Rank: Noob
Class: Death
Sub Class: Thaumaturgists
Lvl: 1, 0/10 exp
Gold: 150
Health: 100/100
LOS:
Hell's wrath (2 turn cast, AoE, 5 d10 drop low and high)
Dark beam (Single target, d10 shadow run over 7)
Dark ball (Single target, 4 d10 drop lowest)
Dark shield (Single target, reduce dmg taken by 3 d10 drop low and high, 3 turn effect)
pwr: 9
def: 13
acc: 5
stm: 8
luck: 11
mnd: 10
INV: 1 staff of Dark (eqq, +2 pwr, +1 acc) , Robe (eqq, +3 def), 3 potions, 1 chaos orb
Ok, what are the Drop low/high. and shadow run. im guessing d10 is damage
Name: nivlac revooh
Age: 32
Bio: born in the amazon jungle raised by a tribe of master healers
Group: none
Rank: noob
Class: life
sub Class: healing
Lvl: 1 0/10 exp
Gold: 150
Health: 100/100
LOS:
T1 heal (4 d10 drop lowest)
Whisp (1 d12)
T1 protect (-2 d10 to dmg taken, drop highest, 3 turn effect, single target)
pwr: 5
def: 10
acc: 7
stm: 8
luck: 10
mind: 10
Inventory: 1 staff of life (eqq, +2 luck, +1 mind), robe (eqq, +3 def), 1 chaos orb, 3 potions.
is wisp a attack spell? i don't get the description of the spells also i want to change my stats to this is that ok since we haven't started yet?.
Name: nivlac revooh
Age: 32
Bio: born in the amazon jungle raised by a tribe of master healers
Group: none
Rank: noob
Class: life
sub Class: healing
Lvl: 1 0/10 exp
Gold: 150
Health: 100/100
LOS:
T1 heal (4 d10 drop lowest)
Whisp (1 d12)
T1 protect (-2 d10 to dmg taken, drop highest, 3 turn effect, single target)
pwr: 5
def: 13
acc: 7
stm: 8
luck: 12
mind: 11
Inventory: 1 staff of life (eqq, +2 luck, +1 mind), robe (eqq, +3 def), 1 chaos orb, 3 potions.
sorry forgot to add the 2 luck 1 mind and 3 defense from my staff and robes this is what my stats should be now
To both: i'm working on a dice system. When I state a dice code and nothing else I mean damage. Drop low means I don't use the lowest and drop high means I don't use the highest. Shadow run means as long as you roll above or equal to the number you roll again. It may take a while for me to set up a town for you.
To @nivlac724 : Whisp is an attack spell. It rolls one 12 sided die (d12) for damage.
Name: nivlac revooh
Age: 32
Bio: born in the amazon jungle raised by a tribe of master healers
Group: none
Rank: noob
Class: life
sub Class: healing
Lvl: 1 0/10 exp
Gold: 150
Health: 100/100
LOS:
T1 heal (4 d10 drop lowest)
Whisp (1 d12)
T1 protect (-2 d10 to dmg taken, drop highest, 3 turn effect, single target)
pwr: 5
def: 13
acc: 7
stm: 8
luck: 12
mind: 11
Inventory: 1 staff of life (eqq, +2 luck, +1 mind), robe (eqq, +3 def), 1 chaos orb, 3 potions.
so tier 1 heal you roll 4 10 sided die what ever the lowest number is you take out and add the remaining die together and whatever that number is i can heal somebody that amount? and protect i roll a d10 and what ever that number is minus 2 i take away from the damage someone is taking for 3 attacks?
You had heal right, but protect I roll 2 d10's and drop the highest, that number is what the damage is reduced by. Also, it's three turns, not three attacks. You don't need your char sheet if you're just doing OOC (out of charachter) questions. Also you duped you char sheet.
Name:Black Moon
Age: 24
Bio:Lived in the Wild whole life
Group: None
Rank: Noob
Class: Death
Sub Class: Thaumaturgists
Lvl: 1, 0/10 exp
Gold: 150
Health: 100/100
LOS:
Hell's wrath (2 turn cast, AoE, 5 d10 drop low and high)
Dark beam (Single target, d10 shadow run over 7)
Dark ball (Single target, 4 d10 drop lowest)
Dark shield (Single target, reduce dmg taken by 3 d10 drop low and high, 3 turn effect)
pwr: 9
def: 13
acc: 5
stm: 8
luck: 11
mnd: 10
INV: 1 staff of Dark (eqq, +2 pwr, +1 acc) , Robe (eqq, +3 def), 3 potions, 1 chaos orb
Name: nivlac revooh
Age: 32
Bio: born in the amazon jungle raised by a tribe of master healers
Group: none
Rank: noob
Class: life
sub Class: healing
Lvl: 1 0/10 exp
Gold: 150
Health: 100/100
LOS:
T1 heal (4 d10 drop lowest)
Whisp (1 d12)
T1 protect (-2 d10 to dmg taken, drop highest, 3 turn effect, single target)
pwr: 5
def: 13
acc: 7
stm: 8
luck: 12
mind: 11
Inventory: 1 staff of life (eqq, +2 luck, +1 mind), robe (eqq, +3 def), 1 chaos orb, 3 potions.
You two begin in a run down town, with ony an item shop and an armor smithy. You don't get any special items, as you two don't have families to inherit items from.
Name:Black Moon
Age: 24
Bio:Lived in the Wild whole life
Group: None
Rank: Noob
Class: Death
Sub Class: Thaumaturgists
Lvl: 1, 0/10 exp
Gold: 150
Health: 100/100
LOS:
Hell's wrath (2 turn cast, AoE, 5 d10 drop low and high)
Dark beam (Single target, d10 shadow run over 7)
Dark ball (Single target, 4 d10 drop lowest)
Dark shield (Single target, reduce dmg taken by 3 d10 drop low and high, 3 turn effect)
pwr: 9
def: 13
acc: 5
stm: 8
luck: 11
mnd: 10
INV: 1 staff of Dark (eqq, +2 pwr, +1 acc) , Robe (eqq, +3 def), 3 potions, 1 chaos orb
Living in the wild doesn't mean i don't have a a family :/ but yes i don't have a family. Lets check out the armory and item shop whats in them ?
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