ForumsGamesCTC2PP: Custom Castle Contest

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Ernie15
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Ernie15
13,351 posts
Bard

This is the official Crush the Castle 2 Players Pack contest. You've come to the right place.

You're probably wondering how this contest works. Basically, we (the three judges) give you a theme at the beginning of each round, and you, the contestant, build a castle that follows the theme in some way. Then, so we can count your castle as an entry, take the link to that castle and post it in this thread. If it isn't posted in this thread by the deadline (and the deadline will always be a specific date and time), we will not be able to count it as an entry for that round.

If you've never built a castle before, or you want to brush up on your building skills, check out this guide made by @Arm_Candy.

This is a weekly contest, so each round will last 5 days, with 2 days being designated for judging. Every week, the theme will change and a new round will begin. Pretty easy to grasp.

Oh, and the winner of each round receives a merit, a spot in the CTC2PP Hall of Fame, and a rare quest that can only be earned through winning (or judging) a level building contest:

http://quests.armorgames.com/website/5/media/icon/d06fa73d7b7eaa626941288fc59ce86a.png?v=1398292205
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RULES
Yes, there are rules. What did you expect?

Basic rules for this contest, written originally by @PrivatePapi for his old CTC contest:
1. Do not spam under any circumstance.
2. Only enter 1 castle for each category.
3. Do not ask either of us which category will be next.
4. Do not copy somebody else's castle if you do not have permission from him/her.
5. When entering for the contest, always submit your castle according to the current category.
6. Have fun!

And this section, written by @FishPreferred:
a) All entries must be playable and have at least 1 person in them. It seems obvious, but who knows?
b) Entries that are so overladen with stuff that they cause considerable lag will not be eligible. Considerable lag is herein defined as "a big freakin' pile of lag that renders an entry virtually unplayable without severely overheating my 3 year old computer".
c) Entries should be stable enough to last a full minute without collapsing, and should require at least one shot in order to be won. This applies to every part of the contest that doesn't explicitly state otherwise in its instructions.
d) Any entry which the judges deem to be inappropriate (in a lewd, indecent, or libellious sense) will be disqualified, and most likely deleted by the admin.

And lastly, a few additional notes added by yours truly:
- The only castles you are allowed to post in this thread are contest entries. If you link to more than one castle, only the most recent one will be treated as an official entry, unless otherwise specified.
- All entries must be built specifically for the contest and for the current theme. You can't submit castles that you entered in previous rounds, or anything that was built before the beginning of the current round.

Looks like a lot of rules, but it's all intuitive. You'll have no trouble following these guidelines.
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Optional: CODE
Some architects like to take things a step further and modify castle codes to do things that otherwise wouldn't be possible in the regular editor mode. This method will not give you a significant advantage over other contestants, but it may be of interest if you want to play around with the editor a bit. Code modification is not a requirement for this competition.

How to modify castle codes by @SSTG.

If you don't modify castle codes or have any plans to in the future, you can skip over this next part.

IMPORTANT NOTE FOR CODERS: If you decide to use code-modified elements in an entry, take caution, for, although code-editing can be useful for certain details, excessive use of code-modified elements in an entry could lead to a deduction of points from the entry.
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That's the contest in a nutshell. Just remember to check back every week for the results of each round, as well as the theme for the next round. I will post the theme for the first round after this post ends, so as not to confuse first-time submitters in the future.

And if you have any ideas for future themes, contact @CourtJester or myself or post your theme idea in the thread.

That certainly was a lot of words. Over 700 of them. It may seem like a lot to take in, but this contest is all about having fun, despite all these large blocks of text.

So get hyped, get building, and have fun with it!

Did I mention there's a merit prize to the winner of each round?

  • 1,474 Replies
Ernie15
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Ernie15
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I've locked in my ratings for the existing entries. If more come in, they can easily be rated alongside the rest.

pardon me for saying this, error or not , you posted the deadline for today, and i think you should stick to it


I have no intention of changing the deadline for this round. It will remain open until 11:59 PM AG time, just like I said originally.
Theoprastus
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Theoprastus
2,197 posts
Nomad

so, we're not gonna know the results til tomorrow nite?

Ernie15
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Ernie15
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Bard

The ratings are all in, and the winner will be announced tomorrow, along with the theme for Round 2.

So get hyped. Again.

Theoprastus
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Theoprastus
2,197 posts
Nomad

theme idea: catapults

Theoprastus
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Theoprastus
2,197 posts
Nomad

theme ideas:
- fire & ice - anything as long as these two elements are in the level
- getting stoned - structures made only of stone; that includes doors, columns, arches, ramparts (tiny pillars) & gargoyles
- NASA - anything to do with it
- song title - a level with the title of a song in it, and it should have something to do with it

Theoprastus
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Theoprastus
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Nomad

getting stoned - structures made only of stone; that includes doors, columns, arches, ramparts (tiny pillars) & gargoyles
- also: it can be destroyed only with the 3 stone balls or BFR
Ernie15
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Ernie15
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Bard

Looks like it's that time. We had a great first round, but of course, there can only be one winner.

3rd place, with an average rating of 5.9/10, goes to Bamboo Towers, submitted by @gh0sts.

2nd place, with an average rating of 6.73/10, goes to Swaying Tower of Ghana, submitted by @CherryCoke360.

1st place, and the grand merit prize winner of the first ever round of the CTC2PP Custom Castle Contest, with an average rating of 7.63/10, goes to The Perch, submitted by @Arm_Candy. Congratulations! Go collect your prize!

And of course, this means it's also time for a new round.

ROUND 2
Theme: Makeshift
Deadline: Tuesday, February 11, 11:59 PM, AG time.
Judges: @CourtJester, @FishPreferred, @Ernie15
Description: Most castles are built primarily of wall and floor beams, but this round, your goal is to build a castle that mostly utilizes other elements in the castle builder (barrels, roofs, ladders, windows, doors, chests, etc.) that aren't normally used for building.

So get hyped, and get building!

Ernie15
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Ernie15
13,351 posts
Bard

By the way, @Arm_Candy and his castle have been inducted into the CTC2PP Custom Castle Contest Hall of Fame. This will be the custom (pun not quite intended) for the winning castle of each round.

CherryCoke360
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CherryCoke360
407 posts
Nomad

What? Second place?!? I didn't see that coming! I thought I would be closer to.. last? haha. just to make sure I understand this theme, and I think I do, would Swaying tower of Ghana count as a makeshift castle?

Salvidian
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Salvidian
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Farmer

Ernie, you forgot to factor. The result is clearly (2T)(C^5)(P^2). :P

On a serious note, how does one elongate a single structure? I'm probably overlooking something obvious, but I can't find how/where to do it. I checked the modification guide to no avail.

Arm_Candy
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Arm_Candy
716 posts
Bard

This is surely unexpected. I thought for sure I was going to get beaten by one of the castles that ended up getting second or third place. Those two were the best, I thought. I would have given mine maybe third or fourth place.

Theoprastus
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Theoprastus
2,197 posts
Nomad

@ ernie15 - what happens in the event someone shares an entry with a title ahead of someone that has made something with that same title - know what i mean?

Arm_Candy
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Arm_Candy
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CourtJester
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CourtJester
6,158 posts
Peasant

@theoprastus, as per randyadayada has explained it. Ha ha ha!

I think the last entries and winners did well.

@salvidian - you cannot modify the elements known as parts or &quot" in the code. You can hide them but it must be for effect only and not the result. The Judges will know where and how you hid them but, for this theme, "Makeshift", it would be preferred that they are not hidden nor shifted.

Remember - It must stand for at least 1 minute and parts are really flaky at times so test them.

Shot counts and weaponry are essential for destruction as fish will use the minimal shot to maximize destruction. Sire Ernie15 is the master of the minimal shot level! As another master stated, trismegistus, the destruction should be no less than 3 shots and they can be sequential if the structure is complicated - makes more fun for the game.

This is Crush the Castle. So, looking like a castle is always a bonus albeit, the Ghana Sway was pretty interesting considering the coding that Joey has implemented into the game!!!!!

READ the title "MAKESHIFT", it is the clue for the winner(s). Enjoy!

Theoprastus
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Theoprastus
2,197 posts
Nomad

READ the title "MAKESHIFT", it is the clue for the winner
- okay... not sure what u mean by how that 'makeshift' is a clue..
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