ForumsGamesCTC2PP: Custom Castle Contest

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Ernie15
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Ernie15
13,351 posts
Bard

This is the official Crush the Castle 2 Players Pack contest. You've come to the right place.

You're probably wondering how this contest works. Basically, we (the three judges) give you a theme at the beginning of each round, and you, the contestant, build a castle that follows the theme in some way. Then, so we can count your castle as an entry, take the link to that castle and post it in this thread. If it isn't posted in this thread by the deadline (and the deadline will always be a specific date and time), we will not be able to count it as an entry for that round.

If you've never built a castle before, or you want to brush up on your building skills, check out this guide made by @Arm_Candy.

This is a weekly contest, so each round will last 5 days, with 2 days being designated for judging. Every week, the theme will change and a new round will begin. Pretty easy to grasp.

Oh, and the winner of each round receives a merit, a spot in the CTC2PP Hall of Fame, and a rare quest that can only be earned through winning (or judging) a level building contest:

http://quests.armorgames.com/website/5/media/icon/d06fa73d7b7eaa626941288fc59ce86a.png?v=1398292205
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RULES
Yes, there are rules. What did you expect?

Basic rules for this contest, written originally by @PrivatePapi for his old CTC contest:
1. Do not spam under any circumstance.
2. Only enter 1 castle for each category.
3. Do not ask either of us which category will be next.
4. Do not copy somebody else's castle if you do not have permission from him/her.
5. When entering for the contest, always submit your castle according to the current category.
6. Have fun!

And this section, written by @FishPreferred:
a) All entries must be playable and have at least 1 person in them. It seems obvious, but who knows?
b) Entries that are so overladen with stuff that they cause considerable lag will not be eligible. Considerable lag is herein defined as "a big freakin' pile of lag that renders an entry virtually unplayable without severely overheating my 3 year old computer".
c) Entries should be stable enough to last a full minute without collapsing, and should require at least one shot in order to be won. This applies to every part of the contest that doesn't explicitly state otherwise in its instructions.
d) Any entry which the judges deem to be inappropriate (in a lewd, indecent, or libellious sense) will be disqualified, and most likely deleted by the admin.

And lastly, a few additional notes added by yours truly:
- The only castles you are allowed to post in this thread are contest entries. If you link to more than one castle, only the most recent one will be treated as an official entry, unless otherwise specified.
- All entries must be built specifically for the contest and for the current theme. You can't submit castles that you entered in previous rounds, or anything that was built before the beginning of the current round.

Looks like a lot of rules, but it's all intuitive. You'll have no trouble following these guidelines.
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Optional: CODE
Some architects like to take things a step further and modify castle codes to do things that otherwise wouldn't be possible in the regular editor mode. This method will not give you a significant advantage over other contestants, but it may be of interest if you want to play around with the editor a bit. Code modification is not a requirement for this competition.

How to modify castle codes by @SSTG.

If you don't modify castle codes or have any plans to in the future, you can skip over this next part.

IMPORTANT NOTE FOR CODERS: If you decide to use code-modified elements in an entry, take caution, for, although code-editing can be useful for certain details, excessive use of code-modified elements in an entry could lead to a deduction of points from the entry.
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That's the contest in a nutshell. Just remember to check back every week for the results of each round, as well as the theme for the next round. I will post the theme for the first round after this post ends, so as not to confuse first-time submitters in the future.

And if you have any ideas for future themes, contact @CourtJester or myself or post your theme idea in the thread.

That certainly was a lot of words. Over 700 of them. It may seem like a lot to take in, but this contest is all about having fun, despite all these large blocks of text.

So get hyped, get building, and have fun with it!

Did I mention there's a merit prize to the winner of each round?

  • 1,474 Replies
ObieOdie
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ObieOdie
134 posts
Nomad
BigJoeTheMighty
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BigJoeTheMighty
40 posts
Jester

It worked fine for me...make sure the first fire jar hits the charred wood, and then make sure the second fire jar hits either the small charred wood or the rooftop on the right...and then you should be able to shock the rest of the people. It worked pretty much everytime for me.

Ernie15
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Ernie15
13,351 posts
Bard

A most interesting round we've had.

6th place goes to Electro Massacre, submitted by @ObieOdie.
5th place goes to IRONVOLT GUARDHOUSE, submitted by @DeathstormKnight.
4th place goes to Target the Terrorists, submitted by @Limnxy.

3rd place, with an average rating of 6.1, goes to Trap shock2, submitted by @Laspa.

2nd place, with an average rating of 6.53, goes to Power Surge, submitted by @Arm_Candy.

1st place, and the grand merit prize winner of Round 24, with an average rating of 6.87, goes to Hibernis Crepitus, submitted by @BigJoeTheMighty. Congratulations!

ROUND 25
Theme: Stone Rainbow
Deadline: Wednesday, October 7, 11:59 PM AG time.
Description: Your castle must be made entirely of stone and stone props, and you must use all eight types of stone: standard, sandstone, jungle, frozen, mossy, tribal, decorated, and volcanic. Doors, arches, ramparts, and columns count towards their respective stone types; the ashed column counts for volcanic stone. Gargoyles are also allowed, but they do not count toward any particular type of stone. As a bonus, you can also use stained glass windows since they look so good with stone, but no wood, no ice, and no metal. All projectiles are allowed.

BigJoeTheMighty
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BigJoeTheMighty
40 posts
Jester

Thank you Judges...it definitely feels great to have won this round...to know that my skills have improved...thank you

DrElmer
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DrElmer
552 posts
Shepherd

Blue Eyes of Balor
Computer's fixed finally. Didn't think I'd be gone forever, did you?

BigJoeTheMighty
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BigJoeTheMighty
40 posts
Jester
ObieOdie
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ObieOdie
134 posts
Nomad

Wobbly Desert Towers

No worries, all the stone is there even though it is dark. I will leave the sequence to you but if you can finish with anything less than the metal ball, you win. There is a 10 second rule though... If it doesn't fall in 10 seconds, you lose!

No worries, this girl will stand for at least 30 minutes without a death! Ha ha... Hmm, and no real lag but, the towers do the shimmy shake for your entertainment!

Limnxy
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Limnxy
53 posts
Nomad
Arm_Candy
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Arm_Candy
716 posts
Bard

Due to my first two castles failing and there being little time to create something before the deadline without dealing with the problems behind the sharing service and the People's Empire, which I cannot access at this time, I have nothing to submit for this round. Next round I will double my efforts.

Ernie15
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Ernie15
13,351 posts
Bard

I was just thinking about Biff yesterday. In the first scene he appears in where he's arguing with George after he borrowed his car and wrecked it, technically he's right since insurance goes by the car, not the driver.

5th place goes to Elementarium Magicae, submitted by @BigJoeTheMighty.
4th place goes to Submerge the Sub, submitted by @Limnxy.

3rd place, with an average rating of 7.27, goes to Blue Eyes of Balor, submitted by @DrElmer.

2nd place, with an average rating of 7.3, goes to Wobbly Desert Towers, submitted by @ObieOdie.

1st place, and the grand merit prize winner of Round 25, with an average rating of 7.5, goes to DRAGONSHIELD STRONGHOLD, submitted by @DeathstormKnight. Congratulations!

ROUND 26
Theme: French Architecture
Deadline: Wednesday, October 14, 11:59 PM AG time.
Description: Your castle must resemble the architecture of France. Landmarks are always welcome.

Round 27 will be something different, as suggested by @CourtJester. Buckle up and hold onto your glasses!

Limnxy
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Limnxy
53 posts
Nomad
Laspa
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Laspa
76 posts
King
Ernie15
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Ernie15
13,351 posts
Bard

Summoning @Arm_Candy, @BigJoeTheMighty, @DrElmer, @ObieOdie, @GeoffreyXIV for Round 27.

3rd place, with an average rating of 6.37, goes to Château de Valençay, submitted by @Laspa.

2nd place, with an average rating of 6.87, goes to Schoenenbourg Maginot Fort, submitted by @DeathstormKnight.

1st place, and the grand merit prize winner of Round 26, with an average rating of 7.23, goes to French village WWII, submitted by @Limnxy. Congratulations!

ROUND 27
Theme: Best 3D Interpretation
Deadline: Wednesday, October 21, 11:59 PM AG time.
Description: Your castle must have a three-dimensional appearance. Every visible piece is allowed to make this possible.

Limnxy
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Limnxy
53 posts
Nomad

Thank you. I'm delighted to be added to the hall of fame. Laspa's was awesome, and I thought Deathstormknight's was the best, except I would prefer if you wouldnt give away the solution every time. Part of the fun is working out where to aim.

Looking forward to this round. My day job gives me plenty of time to plan, but limited time to build.

CourtJester
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CourtJester
6,158 posts
Peasant

rediculous
Check your spell checker
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