ForumsGamesCTC2PP: Custom Castle Contest

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Ernie15
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Ernie15
13,351 posts
Bard

This is the official Crush the Castle 2 Players Pack contest. You've come to the right place.

You're probably wondering how this contest works. Basically, we (the three judges) give you a theme at the beginning of each round, and you, the contestant, build a castle that follows the theme in some way. Then, so we can count your castle as an entry, take the link to that castle and post it in this thread. If it isn't posted in this thread by the deadline (and the deadline will always be a specific date and time), we will not be able to count it as an entry for that round.

If you've never built a castle before, or you want to brush up on your building skills, check out this guide made by @Arm_Candy.

This is a weekly contest, so each round will last 5 days, with 2 days being designated for judging. Every week, the theme will change and a new round will begin. Pretty easy to grasp.

Oh, and the winner of each round receives a merit, a spot in the CTC2PP Hall of Fame, and a rare quest that can only be earned through winning (or judging) a level building contest:

http://quests.armorgames.com/website/5/media/icon/d06fa73d7b7eaa626941288fc59ce86a.png?v=1398292205
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RULES
Yes, there are rules. What did you expect?

Basic rules for this contest, written originally by @PrivatePapi for his old CTC contest:
1. Do not spam under any circumstance.
2. Only enter 1 castle for each category.
3. Do not ask either of us which category will be next.
4. Do not copy somebody else's castle if you do not have permission from him/her.
5. When entering for the contest, always submit your castle according to the current category.
6. Have fun!

And this section, written by @FishPreferred:
a) All entries must be playable and have at least 1 person in them. It seems obvious, but who knows?
b) Entries that are so overladen with stuff that they cause considerable lag will not be eligible. Considerable lag is herein defined as "a big freakin' pile of lag that renders an entry virtually unplayable without severely overheating my 3 year old computer".
c) Entries should be stable enough to last a full minute without collapsing, and should require at least one shot in order to be won. This applies to every part of the contest that doesn't explicitly state otherwise in its instructions.
d) Any entry which the judges deem to be inappropriate (in a lewd, indecent, or libellious sense) will be disqualified, and most likely deleted by the admin.

And lastly, a few additional notes added by yours truly:
- The only castles you are allowed to post in this thread are contest entries. If you link to more than one castle, only the most recent one will be treated as an official entry, unless otherwise specified.
- All entries must be built specifically for the contest and for the current theme. You can't submit castles that you entered in previous rounds, or anything that was built before the beginning of the current round.

Looks like a lot of rules, but it's all intuitive. You'll have no trouble following these guidelines.
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Optional: CODE
Some architects like to take things a step further and modify castle codes to do things that otherwise wouldn't be possible in the regular editor mode. This method will not give you a significant advantage over other contestants, but it may be of interest if you want to play around with the editor a bit. Code modification is not a requirement for this competition.

How to modify castle codes by @SSTG.

If you don't modify castle codes or have any plans to in the future, you can skip over this next part.

IMPORTANT NOTE FOR CODERS: If you decide to use code-modified elements in an entry, take caution, for, although code-editing can be useful for certain details, excessive use of code-modified elements in an entry could lead to a deduction of points from the entry.
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That's the contest in a nutshell. Just remember to check back every week for the results of each round, as well as the theme for the next round. I will post the theme for the first round after this post ends, so as not to confuse first-time submitters in the future.

And if you have any ideas for future themes, contact @CourtJester or myself or post your theme idea in the thread.

That certainly was a lot of words. Over 700 of them. It may seem like a lot to take in, but this contest is all about having fun, despite all these large blocks of text.

So get hyped, get building, and have fun with it!

Did I mention there's a merit prize to the winner of each round?

  • 1,474 Replies
Ernie15
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Ernie15
13,351 posts
Bard

So, since I'll probably be offline for most of tomorrow, I decided to post the results tonight and start the new round, since according to AG time, it is technically Friday.

First off, I would like to welcome newcomers @xXxDAPRO89xXx and @DrElmer to the competition.

This round was actually not as close as I would have expected, although places 4-7 were all within 0.43 of a point of each other. But we don't discuss those entries in public, at least I don't in this particular post.

Right.

3rd place, with an average rating of 6.03/10, goes to Notre Dame de Paris, submitted by @Islandempire89.

2nd place, with an average rating of 6.43/10, goes to Our Lord of Lava, submitted by @Arm_Candy.

1st place, and the grand merit prize winner of Round 6, with an average rating of 6.93/10, goes to ST. LUKE OPEN-AIR CHURCH, submitted by @Theoprastus. Congratulations! Go collect your prize!

ROUND 7
Theme: Wood Only
Deadline: Tuesday, March 18, 11:59 pm, AG time
Judges: @CourtJester, @FishPreferred, @Ernie15
Description: You cannot use stone, steel, or ice this round; just wood and wooden items (and people of course). We're talking wood beams, wooden stakes, wooden roofs, crates, barrels, treasure chests, ladders, dynamite....basically, if it burns when struck by fire (and doesn't shatter instantly like ice or stained-glass windows), it's fair game. There is no limit as to what projectiles you use this round.

I hope your hyped enough about building for me to tell you to get even more hyped about building.

Ernie15
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Ernie15
13,351 posts
Bard

@Theoprastus and his castle have been inducted into the CTC2PP Hall of Fame.

CherryCoke360
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CherryCoke360
407 posts
Nomad

Will posting the results on Thursday night be a regular thing or is it just this once?

Ernie15
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Ernie15
13,351 posts
Bard

It won't be a regular thing, but it isn't necessarily a one-time deal either. I won't always make it online every Friday afternoon or every Thursday night (very early Friday morning AG time).

Expect the results late on Friday, and I'll announce it in advance like I did this time if I decide to start the new round earlier.

devansh_asthana
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devansh_asthana
480 posts
Farmer

Let's get building again...
=)

devansh_asthana
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devansh_asthana
480 posts
Farmer

I have extra prepared for this contest entry.
The wooden castle
My best one so far...

gh0sts
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gh0sts
865 posts
Shepherd

Pyramid of the Horizon

I threw in almost every projectile to show how ineffective most of them are.

Theoprastus
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Theoprastus
2,197 posts
Nomad

@ ernie15 - i need to get a ruling - i know that u would prefer we wouldnt do alot of "coding" - but what about re-coding the terrain, midground & background for effect?

Theoprastus
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Theoprastus
2,197 posts
Nomad

i think all of us know how to code anyway - so i think that rule should be thrown out the window - because that restricts & limits us from what we really want to make - say like what if we want to make something that requires support - its gonna look retarded with a visible beam

FishPreferred
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FishPreferred
3,171 posts
Duke

There is no such rule. Castles with code modifications are judged according to the standards that we set for such castles.

xXxDAPRO89xXx
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xXxDAPRO89xXx
6,737 posts
Baron

More Than A Fire Hazard

My entry for the contest

Islandempire89
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Islandempire89
64 posts
Peasant

3rd place! Wow! My designs must be improving
They're still not good enough to compete with @Arm_Candy and @Theoprastus, but it's only a matter of time, right?

Islandempire89
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Islandempire89
64 posts
Peasant

I had this idea before, but I didn't try building it until now. I was originally going for steel, but I saw this round's theme and I thought I might as well try it with wood.

Prism

The steel version would probably be a lot stronger!

Islandempire89
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Islandempire89
64 posts
Peasant

That one is great too! I should have put a hunchback in mine...... that's what it was missing all along!

Ernie15
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Ernie15
13,351 posts
Bard

I appreciate you guys' enthusiasm towards castle sharing, but do keep in mind:

The only castles you are allowed to post in this thread are contest entries. If you link to more than one castle, only the most recent one will be treated as an official entry.


I can tell Quasimodo is not your official entry (it contains no wood, for one), but just do bear these rules in mind to avoid future confusion.
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