ForumsGamesCTC2PP: Custom Castle Contest

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Ernie15
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Ernie15
13,351 posts
Bard

This is the official Crush the Castle 2 Players Pack contest. You've come to the right place.

You're probably wondering how this contest works. Basically, we (the three judges) give you a theme at the beginning of each round, and you, the contestant, build a castle that follows the theme in some way. Then, so we can count your castle as an entry, take the link to that castle and post it in this thread. If it isn't posted in this thread by the deadline (and the deadline will always be a specific date and time), we will not be able to count it as an entry for that round.

If you've never built a castle before, or you want to brush up on your building skills, check out this guide made by @Arm_Candy.

This is a weekly contest, so each round will last 5 days, with 2 days being designated for judging. Every week, the theme will change and a new round will begin. Pretty easy to grasp.

Oh, and the winner of each round receives a merit, a spot in the CTC2PP Hall of Fame, and a rare quest that can only be earned through winning (or judging) a level building contest:

http://quests.armorgames.com/website/5/media/icon/d06fa73d7b7eaa626941288fc59ce86a.png?v=1398292205
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RULES
Yes, there are rules. What did you expect?

Basic rules for this contest, written originally by @PrivatePapi for his old CTC contest:
1. Do not spam under any circumstance.
2. Only enter 1 castle for each category.
3. Do not ask either of us which category will be next.
4. Do not copy somebody else's castle if you do not have permission from him/her.
5. When entering for the contest, always submit your castle according to the current category.
6. Have fun!

And this section, written by @FishPreferred:
a) All entries must be playable and have at least 1 person in them. It seems obvious, but who knows?
b) Entries that are so overladen with stuff that they cause considerable lag will not be eligible. Considerable lag is herein defined as "a big freakin' pile of lag that renders an entry virtually unplayable without severely overheating my 3 year old computer".
c) Entries should be stable enough to last a full minute without collapsing, and should require at least one shot in order to be won. This applies to every part of the contest that doesn't explicitly state otherwise in its instructions.
d) Any entry which the judges deem to be inappropriate (in a lewd, indecent, or libellious sense) will be disqualified, and most likely deleted by the admin.

And lastly, a few additional notes added by yours truly:
- The only castles you are allowed to post in this thread are contest entries. If you link to more than one castle, only the most recent one will be treated as an official entry, unless otherwise specified.
- All entries must be built specifically for the contest and for the current theme. You can't submit castles that you entered in previous rounds, or anything that was built before the beginning of the current round.

Looks like a lot of rules, but it's all intuitive. You'll have no trouble following these guidelines.
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Optional: CODE
Some architects like to take things a step further and modify castle codes to do things that otherwise wouldn't be possible in the regular editor mode. This method will not give you a significant advantage over other contestants, but it may be of interest if you want to play around with the editor a bit. Code modification is not a requirement for this competition.

How to modify castle codes by @SSTG.

If you don't modify castle codes or have any plans to in the future, you can skip over this next part.

IMPORTANT NOTE FOR CODERS: If you decide to use code-modified elements in an entry, take caution, for, although code-editing can be useful for certain details, excessive use of code-modified elements in an entry could lead to a deduction of points from the entry.
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That's the contest in a nutshell. Just remember to check back every week for the results of each round, as well as the theme for the next round. I will post the theme for the first round after this post ends, so as not to confuse first-time submitters in the future.

And if you have any ideas for future themes, contact @CourtJester or myself or post your theme idea in the thread.

That certainly was a lot of words. Over 700 of them. It may seem like a lot to take in, but this contest is all about having fun, despite all these large blocks of text.

So get hyped, get building, and have fun with it!

Did I mention there's a merit prize to the winner of each round?

  • 1,474 Replies
Theoprastus
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Theoprastus
2,197 posts
Nomad

i was hoping the results & the next round was in now..

Ernie15
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Ernie15
13,351 posts
Bard

These busy Fridays are really cramping the contest's style. You'd think I could have found time to post the next round by now.

First off, I would like to congratulate judge Sir @CourtJester on his knighthood. The round table is a mighty boring place without a jester, so we're glad you've joined us so we don't have to be serious all the time.

Since the goal of the contestants are to make the best castle to be entered into the CTC2PP Hall of Fame, will the winning CTC2PP Hall of Fame castles and levels be used to make a new CTC3PP game?


That would be the greatest thing ever, but it would be more like CTC2PPPP. If only Joey still worked for AG.

Speaking of Crush the Castle 2 Players Pack, the results are in. And for the first time in contest history, we actually have a tie between two castles! Luckily it's not for first place, though, so nobody has to share any merits.

3rd place, with an average rating of 6.07/10, goes to Pyramid of the Horizon, submitted by @gh0sts, AND Prism, submitted by @Islandempire89.

2nd place, with an average rating of 6.23/10, goes to Delta Castle, submitted by @CherryCoke360.

1st place, and the grand merit prize winner of Round 7, with an average rating of 6.73/10, goes to VULTUREWOOD TOWER, submitted by @Theoprastus. Congratulations! Go collect your prize!

ROUND 8
Theme: Logs
Deadline: Tuesday, March 25, 11:59 pm AG time.
Judges: @CourtJester, @FishPreferred, @Ernie15
Description: There is no limit to what materials you use to build the castle, but the only projectiles that are allowed to crush it this round are logs (single and triple). There is no shot limit.

Are you hyped enough to get building?
Ernie15
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Ernie15
13,351 posts
Bard

@Theoprastus and his castle have been inducted into the CTC2PP Hall of Fame.

devansh_asthana
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devansh_asthana
480 posts
Farmer

It is the 3rd time I am the first to respond!
Lets get building!
=)

Theoprastus
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Theoprastus
2,197 posts
Nomad
Theoprastus
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Theoprastus
2,197 posts
Nomad

im curious about something - if this is a building contest, why have a couple of the themes been based on projectiles? i really think the contest should stick with a theme on what to build, not what we can throw at it - anyone can throw a chicken, a log or whatever... theres 100's of themes for things to be built, why waste it on the projectiles? ..and theres about 20 or so that others suggested, of which i havent seen too much of either

CourtJester
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CourtJester
6,158 posts
Peasant

im curious about something - if this is a building contest, why have a couple of the themes been based on projectiles?
Because my honourable friend, it is a game. Something to win. And make it hard because easy is too easy. Sire Ernie15 is the master of the pea shot - a single rock, difficult shot, only the best can best!
DrElmer
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DrElmer
552 posts
Shepherd

Breakaway Ceiling V2
First one didn't accommodate more than one or two specific shots. This one should work with at least three different shots. If it doesn't work the first time, try a slightly different shot.

Theoprastus
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Theoprastus
2,197 posts
Nomad
Theoprastus
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Theoprastus
2,197 posts
Nomad

aww crap - oops - that MICHAEL KNIGHT wasnt supposed to be in here - sorry - it was purely an accident

Theoprastus
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Theoprastus
2,197 posts
Nomad

where is everyone? no one in the PE, no one else in here... its like a friggin ghost town

Ernie15
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Ernie15
13,351 posts
Bard

Only one day left and only 3 entries? This is absurd. Where are @gh0sts, @Arm_Candy, @CherryCoke360, @Islandempire89, @xXxDAPRO89xXx, and @devansh_asthana? This is quite an unusual round.

CherryCoke360
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CherryCoke360
407 posts
Nomad

Sorry I have not yet submitted, I read the results on friday but I have been so busy that I had not had time to make a castle yet or even login at all. so I will build one right now. I still cannot believe I placed higher than Arm_candy!

Theoprastus
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Theoprastus
2,197 posts
Nomad

i think i have a really good idea for a topic: AS IS - all props & elements that are used in building must be left as they are; no changing the width, height, length or angle of the walls & floors, and no changing the angle of the props

CherryCoke360
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CherryCoke360
407 posts
Nomad

There now you have 4 entries instead of 3.. xp

Solar Charged Palace

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