This is the official Crush the Castle 2 Players Pack contest. You've come to the right place.
You're probably wondering how this contest works. Basically, we (the three judges) give you a theme at the beginning of each round, and you, the contestant, build a castle that follows the theme in some way. Then, so we can count your castle as an entry, take the link to that castle and post it in this thread. If it isn't posted in this thread by the deadline (and the deadline will always be a specific date and time), we will not be able to count it as an entry for that round.
This is a weekly contest, so each round will last 5 days, with 2 days being designated for judging. Every week, the theme will change and a new round will begin. Pretty easy to grasp.
Oh, and the winner of each round receives a merit, a spot in the CTC2PP Hall of Fame, and a rare quest that can only be earned through winning (or judging) a level building contest:
Yes, there are rules. What did you expect?
Basic rules for this contest, written originally by @PrivatePapi for his old CTC contest:
1. Do not spam under any circumstance.
2. Only enter 1 castle for each category.
3. Do not ask either of us which category will be next.
4. Do not copy somebody else's castle if you do not have permission from him/her.
5. When entering for the contest, always submit your castle according to the current category.
6. Have fun!
And this section, written by @FishPreferred:
a) All entries must be playable and have at least 1 person in them. It seems obvious, but who knows?
b) Entries that are so overladen with stuff that they cause considerable lag will not be eligible. Considerable lag is herein defined as "a big freakin' pile of lag that renders an entry virtually unplayable without severely overheating my 3 year old computer".
c) Entries should be stable enough to last a full minute without collapsing, and should require at least one shot in order to be won. This applies to every part of the contest that doesn't explicitly state otherwise in its instructions.
d) Any entry which the judges deem to be inappropriate (in a lewd, indecent, or libellious sense) will be disqualified, and most likely deleted by the admin.
And lastly, a few additional notes added by yours truly:
- The only castles you are allowed to post in this thread are contest entries. If you link to more than one castle, only the most recent one will be treated as an official entry, unless otherwise specified.
- All entries must be built specifically for the contest and for the current theme. You can't submit castles that you entered in previous rounds, or anything that was built before the beginning of the current round.
Looks like a lot of rules, but it's all intuitive. You'll have no trouble following these guidelines.
Some architects like to take things a step further and modify castle codes to do things that otherwise wouldn't be possible in the regular editor mode. This method will not give you a significant advantage over other contestants, but it may be of interest if you want to play around with the editor a bit. Code modification is not a requirement for this competition.
If you don't modify castle codes or have any plans to in the future, you can skip over this next part.
IMPORTANT NOTE FOR CODERS: If you decide to use code-modified elements in an entry, take caution, for, although code-editing can be useful for certain details, excessive use of code-modified elements in an entry could lead to a deduction of points from the entry.
That's the contest in a nutshell. Just remember to check back every week for the results of each round, as well as the theme for the next round. I will post the theme for the first round after this post ends, so as not to confuse first-time submitters in the future.
And if you have any ideas for future themes, contact @CourtJester or myself or post your theme idea in the thread.
That certainly was a lot of words. Over 700 of them. It may seem like a lot to take in, but this contest is all about having fun, despite all these large blocks of text.
So get hyped, get building, and have fun with it!
Did I mention there's a merit prize to the winner of each round?
- 1,476 Replies
@CicadaChess - also: u didnt read the specifics of the entry - u didnt have the minimum of the 6 required people to kill - and they also must be directly killed by a barrel or barrels - score more points if u add guard(s), knight(s) and peasant(s)
if u decide to add more people to die, those first 6 must die first, and in that order
Ok.. I didn't read it. I enjoy making random castles more. But I will follow these posts in case I decide to make a grand one. Hey, how do I share the levels on here without using the link/.
well for one, only contest entries are posted in this contest thread - anyway, to post your level, first type the name of it in the box (u should do this before sharing it) - 2. highlight it - 3. click the Bold tab, then highlight the title again - 4. go back to the level, share it, copy the link (the game should be open in a separate tab) - 5. go back to the thread, click the Link tab - 6. when the small box opens, clear whats in there and paste the link - 7. click ok, then click Submit
NOTICE: if you enter a level for the contest, you need to post it in here
OK, thanks a lot.
@dracomaleficus I will redo the castle tonight. It will be entitled "Jesters on Ice II"... I will place the link in here.
ok good - thanx @Limnxy - u can enter only one - however, if u should decide u made a better one, u can replace it with another before the deadline - but only one change is premitted, unless a level has gone wrong in some way
so if RUM CAVE is the one u want for the official entry, then so be it - but, if u want , post BEER KING... but if u do that, u must somehow make it clear thats your official entry - but from now on, your only allowed one - but if u change it, thats your final anwser
slightly less than 23 hours left for round 27 deadline - if youre going to make and post something for the contest, u really ought to do it now
I redid the entire level... found out what was wrong with the first one... my setup was lazy. So the idea is here to kill all 6 required royals right away and save the grand finale for last: One Jester and Two Bums on ice, really... get launched to the ceiling of the ice-rink.
@CicadaChess - i hate to tell u this, but your Jester 2 starting falling apart in 45 seconds - i think @ Courtjester might let it slide this time, but he also might deduct for it - but i think thats partly our fault for not informing the newcomers to the rules on page one - just leave it for this time - but when youre building something, especially for the contest, make sure its 100% stable & solid before sharing - if something is vibrating or shaking during the settle or test, chances are eventually somethings going to fall apart anywhere from one second to one minute - the problem that caused the fail in Jester 2 was the thin sticks supporting the TNT kegs; they were too thin; they should have been at least 20 wide (standard width) - well, the thin one's may have worked if you had placed the TNT kegs dead center on the sticks, instead of cramming those two on a small area - anyway, in the future, please be more careful - and try to take lessons from us - you do good work, u just need to work on stability - anyway, youre good to go
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