ForumsGamesCTC2PP: Custom Castle Contest

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Ernie15
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Ernie15
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This is the official Crush the Castle 2 Players Pack contest. You've come to the right place.

You're probably wondering how this contest works. Basically, we (the three judges) give you a theme at the beginning of each round, and you, the contestant, build a castle that follows the theme in some way. Then, so we can count your castle as an entry, take the link to that castle and post it in this thread. If it isn't posted in this thread by the deadline (and the deadline will always be a specific date and time), we will not be able to count it as an entry for that round.

If you've never built a castle before, or you want to brush up on your building skills, check out this guide made by @Arm_Candy.

This is a weekly contest, so each round will last 5 days, with 2 days being designated for judging. Every week, the theme will change and a new round will begin. Pretty easy to grasp.

Oh, and the winner of each round receives a merit, a spot in the CTC2PP Hall of Fame, and a rare quest that can only be earned through winning (or judging) a level building contest:

http://quests.armorgames.com/website/5/media/icon/d06fa73d7b7eaa626941288fc59ce86a.png?v=1398292205
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RULES
Yes, there are rules. What did you expect?

Basic rules for this contest, written originally by @PrivatePapi for his old CTC contest:
1. Do not spam under any circumstance.
2. Only enter 1 castle for each category.
3. Do not ask either of us which category will be next.
4. Do not copy somebody else's castle if you do not have permission from him/her.
5. When entering for the contest, always submit your castle according to the current category.
6. Have fun!

And this section, written by @FishPreferred:
a) All entries must be playable and have at least 1 person in them. It seems obvious, but who knows?
b) Entries that are so overladen with stuff that they cause considerable lag will not be eligible. Considerable lag is herein defined as "a big freakin' pile of lag that renders an entry virtually unplayable without severely overheating my 3 year old computer".
c) Entries should be stable enough to last a full minute without collapsing, and should require at least one shot in order to be won. This applies to every part of the contest that doesn't explicitly state otherwise in its instructions.
d) Any entry which the judges deem to be inappropriate (in a lewd, indecent, or libellious sense) will be disqualified, and most likely deleted by the admin.

And lastly, a few additional notes added by yours truly:
- The only castles you are allowed to post in this thread are contest entries. If you link to more than one castle, only the most recent one will be treated as an official entry, unless otherwise specified.
- All entries must be built specifically for the contest and for the current theme. You can't submit castles that you entered in previous rounds, or anything that was built before the beginning of the current round.

Looks like a lot of rules, but it's all intuitive. You'll have no trouble following these guidelines.
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Optional: CODE
Some architects like to take things a step further and modify castle codes to do things that otherwise wouldn't be possible in the regular editor mode. This method will not give you a significant advantage over other contestants, but it may be of interest if you want to play around with the editor a bit. Code modification is not a requirement for this competition.

How to modify castle codes by @SSTG.

If you don't modify castle codes or have any plans to in the future, you can skip over this next part.

IMPORTANT NOTE FOR CODERS: If you decide to use code-modified elements in an entry, take caution, for, although code-editing can be useful for certain details, excessive use of code-modified elements in an entry could lead to a deduction of points from the entry.
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That's the contest in a nutshell. Just remember to check back every week for the results of each round, as well as the theme for the next round. I will post the theme for the first round after this post ends, so as not to confuse first-time submitters in the future.

And if you have any ideas for future themes, contact @CourtJester or myself or post your theme idea in the thread.

That certainly was a lot of words. Over 700 of them. It may seem like a lot to take in, but this contest is all about having fun, despite all these large blocks of text.

So get hyped, get building, and have fun with it!

Did I mention there's a merit prize to the winner of each round?

  • 1,476 Replies
CourtJester
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CourtJester
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@DracoMaleficus - do you have the latest Flash? As I looked at some of your comments about levels that failed, it didn't happen on my computers at all!!!? And, are you using Firefox? IE really screws up for me in this game. I will give it a try later.

DracoMaleficus
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DracoMaleficus
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i use google chrome - and BARRELS OF LAUGHS works EVERY TIME

DracoMaleficus
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DracoMaleficus
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maybe all of you and the players need to switch to chrome

DracoMaleficus
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DracoMaleficus
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and also, as you can see; @CicadaChess hasnt selected the new theme yet

DracoMaleficus
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DracoMaleficus
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i thoroughly tested BARRELS OF LAUGHS (and ALWAYS all other of my levels) to make sure they fully work before sharing - so if it worked in testing and failed in the PE, thats frigging AG's error, NOT MINE!

DracoMaleficus
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DracoMaleficus
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also, im an experienced builder (almost 3200 levels) you know that as well as i do - do u REALLY think i would carelessly share any kind of fail?? HELL NO, I DONT THINK SO!

DracoMaleficus
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DracoMaleficus
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and another thing - if it did fail at any time, why the hell wasnt i notified?? - either way its BS! - so i say all of u go back and play my level using Chrome

DracoMaleficus
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and for those of you in the contest, please, especially around and after 1201 am pacific time Friday mornings, please try to check as soon and as often as you can for the results in case youre the 1st place winner so that the new theme can be posted and get started ASAP

DracoMaleficus
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DracoMaleficus
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attention ALL judges: please, if u see that ANY of the entries have failed in ANY way, (possible AG error or not) please have the courtesy to inform us what the problem is so that we can maybe have the chance to review an correct it - thank you

DracoMaleficus
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DracoMaleficus
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@CicadaChess - as soon as u come in here - we really need that new theme for round 28

DracoMaleficus
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DracoMaleficus
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@CourtJester - im thinking its not such a good idea for the winner to be the judge because they wont be able to compete - and also not a good idea for the winner to choose a theme, because as u can see @CicadaChess is still not on yet - so i think since you and i pretty much seem to be the only one's on here after midnite - i think either you or i should choose the theme so we can get the ball rolling asap

DracoMaleficus
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DracoMaleficus
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i also think its better for you guys to remain as judges because that way it stays the same - know what i mean?

CicadaChess
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CicadaChess
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Draco I have to sleep, dude. I work nights so my hours are different than yours. Anyways I appreciate being a part of this contest and I;m glad my castle level was the winner. So, here is my idea for the next theme:

#1) ****** Igloos

CicadaChess
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CicadaChess
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That's Bad@$$ Igloos...

If that's not good enough I decided that 'Ancient Wonders' could be a nice theme.

DracoMaleficus
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DracoMaleficus
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@CicadaChess - ok.. can u maybe elaborate on Bad@ss Igloos? like a description, details, rules, specifics about it?

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