ForumsForum GamesDay Is Done (apocalypse RPG)

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spikeabc
offline
spikeabc
1,666 posts
Jester

just to start it off im going to say there is quite a lot to read here but you should read it all to understand it all.

2025. Something has happened. Definitely not for the better, the world has been plunged into chaos of the virus. what kind of virus, you ask? Vertanium Solanum, a rapidly spreading infectious and extremely contagious virus that stops all organs from functioning, except for the heart. there is no way of killing it. no way of stopping it. no way of destroying it. and, you want to kill yourself before it kills you, because it goes out with a bang. and then it comes back.

Zombies, they said. Kill them, they said. what happens after the virus kills the host? its not death, it just puts its host into a traumatizing coma. the host re-awakens, about 12 hours later, as the heart re-surges. something evil, pure evil, only longing for flesh awakens. Considered a "zombie," they are everywhere, as Solanum has taken a death grip on almost all of society.

now, there isnt much. humans have ran away from the zombies out of fear. towns deserted, pockets of humanity still exist. they arent in highly packed areas, thats for sure, because zombies want flesh. in the cities, the virus spreads. streets are infested with brainless infested creeps, and they wander around aimlessly for more humans to take hosts.

you are a survivor, looking for answers, food, shelter, water, and hope. but there isnt much left. you will have to fight just to survive. no remorse comes your way, no help, other survivors shun or try to kill you. you goal in this life will be to survive.

Character Sheet:

Name:
Age: (adult)
Gender: M or F
Condition: perfect
Location:
Camp Name: (the name of the camp you have.)
Camp Members: N/A (members in your camp. no one but you, at the moment.)
Camp Status: N/A (you dont even have one.)
Camp Location: N/A
-------------------------
Food: 5 (you consume 1 units per day per party member)
Water: 10 (you consume 2 units per day per party member)
Inventory: N/A (anything in your inventory)
Weapons: N/A (anything in your inventory that is a weapon. can be considered 'equipment'
Sanity: 100/100 (gain by sleeping. the lower the number, the lower your effectiveness in combat, speed, and awareness.)
--------------------------
Allies: none
Enemies: none
Level: 1 (0/10 XP)

in this game, days will clock in real time (as will periods of night/day based off of what is like where i live). you consume water and food daily, even if you are offline. that makes it so that activity is big part of this game. if you run out of these, you pretty much die. (if either reach 0, members of your party will start dying off in order of least to greatest level, then you). dont run out of food or water.

to keep consistent food and water, you scavenge. you will do this a majority of time in this game. you just go around places looking for ammo, water, and food. sometimes shelter or maybe other people to team up with. however, you must travel between places on foot unless you have a car, which requires gasoline. if your traveling 3 miles back to your camp, it will take a certain amount of time in real life to get there.

IN your camp, you manage food, water, inventory, and you sleep. you MUST sleep in order to survive. the better rested you are the better. you can sleep anywhere, but the only place your guaranteed safety sleeping is your camp. party members will also sleep and take shifts watching the camp.

You dont start with a camp, you have to settle one. once you do, its permanent. so pick where you want it wisely. you will be able to upgrade your camp with things that give sanity bonuses, and eventually crops and water collectors for water. of course, you will be dealing with the undead, which will require fighting, teamwork, some strategy at times, and ammunition. keep in mind you can find them anywhere. they will frequently raid your camp (once every 1-5 days, especially depending on its size and amount of people). it is wise to leave people at your camp, not take all of them on missions for scavenging because they will be able to defend your fort.

you can interact with other people if you wish, real or fake. players can join eachothers camps if they want, or join AI camps. you will also make enemies that want to kill you, but only if you make certain decisions.

you can have relationships in this game and try developing a story, but nothing to far will be mentioned. you wont get a detailed, lets just say, &quoticture" of everything, but you can certainly try having children to save humanity. its a really open game when it comes to how you play it.

If someone joins your party/camp, they arent guaranteed to stay. they might join your enemies or just leave if they see fit. they could also betray you. its all in the choices you make. on a final note, i will start you off where i want you in the world.

when you level up, you gain combat effectiveness, accuracy, intimidation, attractiveness, scavenge speed, scavenge effectiveness, and new camp options. honestly, you gain a little more of everything. i threw statpoints out the window. Party members will also level up and gain the same stuff.

so get out there. slay some zombies, make a camp, make a story, and scavenge everything.

  • 122 Replies
JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

Name: Sean Deane
Age: Unknown (Mid-late 20's)
Gender: M
Condition: perfect
Location: Enforcer's garage
Camp Name: The Haunt
Camp Members: N/A
Camp Status: N/A
Camp Location: N/A
-------------------------
Food: 1
Water: 2
Inventory: 3 clips (M1)
Weapons: M1911 (8/8)
Sanity: 71/100
--------------------------
Allies: none
Enemies: none
Level: 1 (0/10 XP)

'If you don't we both die okay? Either I lift the container while you get your food or you toss me your gun so I can cover you.'

He really is.

spikeabc
offline
spikeabc
1,666 posts
Jester

Name: Sean Deane
Age: Unknown (Mid-late 20's)
Gender: M
Condition: perfect
Location: Enforcer's garage
Camp Name: The Haunt
Camp Members: N/A
Camp Status: N/A
Camp Location: N/A
-------------------------
Food: 0
Water: 0
Inventory: 3 clips (M1)
Weapons: M1911 (8/8)
Sanity: 71/100
--------------------------
Allies: none
Enemies: none
Level: 1 (0/10 XP)

now with no food, i could technically kill you.
you gotta be on top of the food situation. i think im cutting the consumption in halve for both water and food. considering your in a supermarket, lets just say your alive.

he lifts the container and takes the food.
"it isnt that hard. now go find me some more."

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

Name: Sean Deane
Age: Unknown (Mid-late 20's)
Gender: M
Condition: perfect
Location: Enforcer's garage
Camp Name: The Haunt
Camp Members: N/A
Camp Status: N/A
Camp Location: N/A
-------------------------
Food: 0
Water: 0
Inventory: 3 clips (M1)
Weapons: M1911 (8/8)
Sanity: 71/100
--------------------------
Allies: none
Enemies: none
Level: 1 (0/10 XP)

Oh balls, ya I completely forgot about that.

I was hoping that the container was too heavy for him... Or that the food was too far in so that it would take two people... Welp that didn't work.

'Kill them first will you. I think I spotted some more over there.' I point past the zombies.

HempandHash
offline
HempandHash
529 posts
Nomad

Name: Lurch
Age: 19
Gender: M
Condition: perfect
Location:
Camp Name: Camp Hell
Camp Members: N/A
Camp Status: N/A
Camp Location: N/A
-------------------------
Food: 5
Water: 10
Inventory: N/A
Weapons: CZ75 (5/6)
Sanity: 100/100
--------------------------
Allies: none
Enemies: none
Level: 1 (0/10 XP)

I decide maybe 7/11 isn't such a great place to call home after all. I run.

spikeabc
offline
spikeabc
1,666 posts
Jester

Name: Sean Deane
Age: Unknown (Mid-late 20's)
Gender: M
Condition: perfect
Location: Enforcer's garage
Camp Name: The Haunt
Camp Members: N/A
Camp Status: N/A
Camp Location: N/A
-------------------------
Food: 0
Water: 0
Inventory: 3 clips (M1)
Weapons: M1911 (8/8)
Sanity: 69/100
--------------------------
Allies: none
Enemies: none
Level: 1 (0/10 XP)

he dashes off in that direction. "keep finding me food."

Name: Lurch
Age: 19
Gender: M
Condition: perfect
Location:
Camp Name: Camp Hell
Camp Members: N/A
Camp Status: N/A
Camp Location: N/A
-------------------------
Food: 4
Water: 8
Inventory: N/A
Weapons: CZ75 (5/6)
Sanity: 98/100
--------------------------
Allies: none
Enemies: none
Level: 1 (0/10 XP)

you run past them, down a street. there are houses and shops around you.

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

Name: Sean Deane
Age: Unknown (Mid-late 20's)
Gender: M
Condition: perfect
Location: Enforcer's garage
Camp Name: The Haunt
Camp Members: N/A
Camp Status: N/A
Camp Location: N/A
-------------------------
Food: 0
Water: 0
Inventory: 3 clips (M1)
Weapons: M1911 (8/8)
Sanity: 69/100
--------------------------
Allies: none
Enemies: none
Level: 1 (0/10 XP)

I run to catch up with him. 'You know were running toward a group of those Things?'

HempandHash
offline
HempandHash
529 posts
Nomad

Name: Lurch
Age: 19
Gender: M
Condition: perfect
Location:
Camp Name: Camp Hell
Camp Members: N/A
Camp Status: N/A
Camp Location: N/A
-------------------------
Food: 4
Water: 8
Inventory: N/A
Weapons: CZ75 (5/6)
Sanity: 98/100
--------------------------
Allies: none
Enemies: none
Level: 1 (0/10 XP)

I try to get a look through a shop window and see how deserted it is.

spikeabc
offline
spikeabc
1,666 posts
Jester

Name: Sean Deane
Age: Unknown (Mid-late 20's)
Gender: M
Condition: perfect
Location: Enforcer's garage
Camp Name: The Haunt
Camp Members: N/A
Camp Status: N/A
Camp Location: N/A
-------------------------
Food: 0
Water: 0
Inventory: 3 clips (M1)
Weapons: M1911 (8/8)
Sanity: 66/100
--------------------------
Allies: none
Enemies: none
Level: 1 (0/10 XP)

"oh, i know." he continues. your also 1 day starving, which will pass with minor combat impact.

Name: Lurch
Age: 19
Gender: M
Condition: perfect
Location:
Camp Name: Camp Hell
Camp Members: N/A
Camp Status: N/A
Camp Location: N/A
-------------------------
Food: 3
Water: 6
Inventory: N/A
Weapons: CZ75 (5/6)
Sanity: 96/100
--------------------------
Allies: none
Enemies: none
Level: 1 (0/10 XP)

its empty. its a cake shop.

food/water consumption is now halved, as i believe its high enough at that. (0.5 food and 1 water unit per day)

HempandHash
offline
HempandHash
529 posts
Nomad

Name: Lurch
Age: 19
Gender: M
Condition: perfect
Location:
Camp Name: Camp Hell
Camp Members: N/A
Camp Status: N/A
Camp Location: N/A
-------------------------
Food: 3
Water: 6
Inventory: N/A
Weapons: CZ75 (5/6)
Sanity: 96/100
--------------------------
Allies: none
Enemies: none
Level: 1 (0/10 XP)

I try the door and head inside.

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

Name: Sean Deane
Age: Unknown (Mid-late 20's)
Gender: M
Condition: perfect
Location: Enforcer's garage
Camp Name: The Haunt
Camp Members: N/A
Camp Status: N/A
Camp Location: N/A
-------------------------
Food: 0
Water: 0
Inventory: 3 clips (M1)
Weapons: M1911 (8/8)
Sanity: 66/100
--------------------------
Allies: none
Enemies: none
Level: 1 (0/10 XP)

I slow for a moment to get behind him. I then speed up and attempt to tackle him to the ground.

spikeabc
offline
spikeabc
1,666 posts
Jester

having internet problems, Spike reappears!

Name: Lurch
Age: 19
Gender: M
Condition: perfect
Location:
Camp Name: Camp Hell
Camp Members: N/A
Camp Status: N/A
Camp Location: N/A
-------------------------
Food: 3
Water: 6
Inventory: N/A
Weapons: CZ75 (5/6)
Sanity: 94/100
--------------------------
Allies: none
Enemies: none
Level: 1 (0/10 XP)

inside of the cake shop, you hear a noise. its faint, coming from the back of the sop. icing is everywhere, cake mix is everywhere, it was obviously a madhouse at some point.

Name: Sean Deane
Age: Unknown (Mid-late 20's)
Gender: M
Condition: perfect
Location: Enforcer's garage
Camp Name: The Haunt
Camp Members: N/A
Camp Status: N/A
Camp Location: N/A
-------------------------
Food: 0
Water: 0
Inventory: 3 clips (M1)
Weapons: M1911 (8/8)
Sanity: 66/100
--------------------------
Allies: none
Enemies: none
Level: 1 (0/10 XP)

you succeed. he fails to the ground. he struggles to get up, and your having trouble keeping him down. (i decide because of my recent inactivity you dont starve temporarily).

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

Welcome back!

Name: Sean Deane
Age: Unknown (Mid-late 20's)
Gender: M
Condition: perfect
Location: Enforcer's garage
Camp Name: The Haunt
Camp Members: N/A
Camp Status: N/A
Camp Location: N/A
-------------------------
Food: 0
Water: 0
Inventory: 3 clips (M1)
Weapons: M1911 (8/8)
Sanity: 66/100
--------------------------
Allies: none
Enemies: none
Level: 1 (0/10 XP)

I attempt to beat him to death.

spikeabc
offline
spikeabc
1,666 posts
Jester

Name: Sean Deane
Age: Unknown (Mid-late 20's)
Gender: M
Condition: perfect
Location: Enforcer's garage
Camp Name: The Haunt
Camp Members: N/A
Camp Status: N/A
Camp Location: N/A
-------------------------
Food: 0
Water: 0
Inventory: 3 clips (M1)
Weapons: M1911 (8/8)
Sanity: 66/100
--------------------------
Allies: none
Enemies: none
Level: 1 (3/10 XP)

you punch him in the face. repeatedly. his face eventually begins bleeding heavily. you figure he is dead when his nose comes off. i give you 3 XP for that kill.
(2 days starved, fyi, but im not really deducting anything).

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

Name: Sean Deane
Age: Unknown (Mid-late 20's)
Gender: M
Condition: perfect
Location: Enforcer's garage
Camp Name: The Haunt
Camp Members: N/A
Camp Status: N/A
Camp Location: N/A
-------------------------
Food: 0
Water: 0
Inventory: 3 clips (M1)
Weapons: M1911 (8/8)
Sanity: 66/100
--------------------------
Allies: none
Enemies: none
Level: 1 (3/10 XP)

I search him for supplies, taking what I can. If there is food or water I will use them.

spikeabc
offline
spikeabc
1,666 posts
Jester

Name: Sean Deane
Age: Unknown (Mid-late 20's)
Gender: M
Condition: perfect
Location: Enforcer's garage
Camp Name: The Haunt
Camp Members: N/A
Camp Status: N/A
Camp Location: N/A
-------------------------
Food: 0
Water: 0
Inventory: 3 clips (M1)
Weapons: M1911 (8/8)
Sanity: 66/100
--------------------------
Allies: none
Enemies: none
Level: 1 (3/10 XP)

he has nothing but a shotgun on him. upon further investigation it has 3/6 incendiary rounds loaded and 1 clip of regular pellet. he has no food on him, which is obviously why he held you up. there are zombies approaching you (and your still starving)

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