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Talonwood
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Talonwood
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Nomad

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Character Sheet, See Guide Below
Character Name :

HP & Stats : 100/100 (No Ailments)
Stamina : 35/35
Concentration : 35/35
Magic : 35/35
Divinity (Enter favoured Deity Here, or NONE) : 35/35

Race and Classes : Race, Primary Class , Secondary Class

Primary Powers (Energy Type, see that of your Primary class) :
Secondary Powers (Energy Type, see that of your Secondary class) :
Racial and Additional Powers (choose Stamina or Concentration, unless defined otherwise by your race.) :

Avatar Description : (Gender, Age, Pigmentation, Proportion, Scars, etc)
Languages :

Clothes / Armour : (Don't add anything magical unless you earn it. Must be appropriate for classes. E.G Metal Plate, Leather vest, Robes, Raw hide, Cloth. Also Shields.)
Weaponry (0/10) : (Must be appropriate for your classes. Swords, Daggers Clubs, Bows&Arrows, Quarterstaffs, etc. 10 Weapons max.)
Inventory : You will be given some items relevant to your classes, race and the world, also choose some from below.

Pet : (Must be acquired, now available in the Starting Items area.)
Pet description : (Optional.)

How to make a Character for Cycle Online
STEP
Read the Race List & Classes list.
Choose a Race and two Classes that you would like to try.

STEP
Add the bonuses defined by your Race to your character sheet. For example ; If your Race has a (+5 Stamina)
Then you would change 'Stamina : 35/35' on your Character Sheet into 'Stamina : 40/40'
This works the same with Concentration, Magic, Divinity and HP

STEP
Add all the Languages for your race-group listed to the language section of your character sheet.

For a Firbolg, you would have :
Languages : Koine, Fieran, Sylvan, Beastspeak, Nemedian

STEP
Every player may in addition to their Race's stat bonus add :
[Stamina+1, Concentration+1] or [Stamina+2] or [Concentration+2] or [Magic+2] or [Divinity+2] or [Magic+1, Divinity+1]or[Hp+10]
In this case, I chose Concentration.

STEP
If your race has any powers listed, add them to your list. Some races give you all the listed powers, other races make you choose from a list. In the case of the race 'Fieran' your your Racial & Additional Powers would look like this :
Racial and Additional Powers (Stamina*) : Adrenaline [U], Hibernate, Forest Stride 20

*The power source may either be Stamina or Concentration, the best choice is usually the power source you draw on least.

STEP
Assuming your Primary and Secondary Builds were 'Seer' and 'Freedom Fighter' , your Primary P. and Secondary P. lists would look like this depending on the powers you choose.
You take two abilities from your first class, and one from your secondary class.
Primary Powers (Concentration) : Sense Magic [G=0-1] 0, Ball Lightning 25
Secondary Powers (Stamina) : Rallying Speech 6.

Some classes give you additional Languages. Add them to your language section as well.

STEP
You start off with 10 Item points, spend them on starting items. (Starting items are at the bottom of this post.)

STEP
Fill in any information that needs to be filled in, a name for example and describe your character's appearance and clothing. Keep vanity items realistic and only slightly magical.

STEP
Sit back and imagine your character in all his or her glory! You are done. Now you can post it and I am quite likely to accept.

This is the Example Character.

Character Name : Dangre of Greenwood
HP & Stats : 100/100 (No Ailments)
Stamina : 40/40
Concentration : 36/36
Magic : 35/35
Divinity (NONE) : 35/35
Race and Classes : Fir Bolg, Seer, Freedom Fighter.
Primary Powers (Concentration) : Sense Magic [G=0-1] 0, Ball Lightning 25
Secondary Powers (Stamina) : Rallying Speech 6.
Racial and Additional Powers (Stamina) : Adrenaline [U], Hibernate, Forest Stride 20
Avatar Description : Dangre is a male Fieran, he has chestnut hair and light brown skin, pale blue eyes. He has no scars.
Languages : Koine, Fieran, Sylvan, Beastspeak, Nemedian, Afrit
Clothes / Armour : Dangre wears threadbare pants and a leather vest.
Weaponry : A bronze short-sword.
Inventory : You will be given items relevant to your classes, race and the world.





Powers In-Game

Power Types :
[Passive] : Costs nothing, happens automatically.

Basic Power : The Majority of powers are of this type.
(Power-name Cost)

Gaining Power
(Power-name Definer : [G=Gain] Cost)

Unleashed Power
(Power-name [U])

Complex Powers : You may gain Complex powers at higher levels if you show interest in non-basic powers. They usually are both Gaining and Unleashed powers.
(Power-name [G=X] [X=U])

Powers Terminology :
Cost : A cost without any prefix subtracts energy form the energy defined by the Power list it is in, this cost is set by the power in question. When you use a power, subtract the appropriate amount from the energy defined by your class. (Stamina, Concentration, Magic, Divinity)
For example, to use the power "Adroit Strike 4" given by the Combatant class, you would subtract 4 from your Stamina. (Stamina : 35/35 becoming Stamina : 31/35)

A prefix means the Power costs energy form another list. S = a Stamina cost, C = Concentration, M = Magic, D = Divinity, H/HP = Hp. SC would mean Stamina & Concentration, SCMD would mean all energy types.

[G=?] : The amount of energy you may gain from using the power, unless otherwise specified with a prefix, the energy gained goes to the power source the spell costs. [G=S5] would mean you gained 5 Stamina.

[U] : Unleashed-Cost : Unless otherwise specified with prefix, the cost is from the list defined energy. [U] is not set, any amount of energy from the defined source can be ramped into an Unleashed Power in a single usage of the ability, the more power used the more, the more effective the power may be. Some Unleashed powers may have a minimum energy that must be used, that looks like this [10

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