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Decision: Medieval Quests

Posted May 17, '14 at 5:35pm

komodor

komodor

69 posts

The play with dools is bugged as hell because if you starting to get more of them they just disappeared and the pick your poison and learn to live instead of get should be max out. You should do something about it.

 

Posted May 17, '14 at 5:49pm

Gantic

Gantic

11,122 posts

Moderator

These quests are either broken or the way to achieve them is not clear enough.

 

Posted May 17, '14 at 5:51pm

UnleashedUponMankind

UnleashedUponMankind

9,295 posts

Moderator

I'm taking guesses the weapons and skills from the orc master of war also count for the quests, I bought all skills except the orc and didn't get q either


Even with them the quests wont trigger.
 

Posted May 17, '14 at 9:30pm

Olinser

Olinser

542 posts

@Gantic - when they already have in-game achievements, why would they implement AG quests that are not achievements? Seems like that's a good portion of the problem - no way to track where you are in the quests.

The 'collect all weapons', 'grab 10 trolls', 'collect all abilities', and 'Orc Renegade' and 'max experience for all weapons', just straight up don't have in-gam achievements.

The in-game rescue civilians quests is for 10 - progress past 10 isn't tracked (why change the numbers??)

So despite them having in-game achievements, literally not a single AG quest matches the in-game achievements.


last edited May 17 2014 09:31 pm by Olinser
 

Posted May 17, '14 at 9:50pm

Gantic

Gantic

11,122 posts

Moderator

@Olinser: I wouldn't know. Quest implementation is up to the game developer. The achievements on Kongregate aren't tied to any in-game achievements, either.

Edit: Correction. Except for the medium one, which is partly two in-game achievements.


last edited May 17 2014 09:56 pm by Gantic
 

Posted May 18, '14 at 12:03pm

Sir_DEC

Sir_DEC

9 posts

Maximum Impossible
Reach max experience level of all weapons.
Hardness: Hard

Its only annoying to try to get this quest while we need really much time to max out ONE weapon...

 

Posted May 18, '14 at 1:56pm

PHLHimself

PHLHimself

55 posts

Good game, but they should fix the quests though, they were able to pull it off in the other game, why do they have trouble with this one?

Already finished it 100%, it seems a bit shorter than the first game though, so that was a good thing since it's pretty much the same game, only with a medieval palette swap.

 

Posted May 18, '14 at 3:29pm

Waldorf

Waldorf

729 posts

I've seen these kinda quests before, that they're not in game achievements, e.g. Sentry Knight while they were properly working.
few days are gone and no one tried to fix these broken or buggy quests, or if they tried, still nothing!
Who's in charge of quest making? I wonder if he/she/they would try their quests before publishing.

 

Posted May 18, '14 at 6:07pm

MrDayCee

MrDayCee

11,892 posts

Moderator

It's the weekend folks... Monday will come and have enough admins for you to chew on! Right @Ferret? =)

 

Posted May 18, '14 at 11:26pm

wykon66

wykon66

4 posts

To get the grab ten trolls quest you have to grab ten trolls in the same level. Not sure if they all have to be alive at the same time since I had nine alive at the same time and then they started to randomly disappear, but the quest popped when I grabbed the tenth one.

I got it on one of the last three areas when there was max danger, doesn't matter which mission you just have to get lucky with ten trolls on a level and be careful so you don't kill them before you grab them.

Best to use a fully experience bow while holding space for the sniper shot. Kill all the little guys around the trolls first and then shoot one so it starts walking toward you and separates from the pack and use the grab when it's closer to you so it stays by you and doesn't attack the other trolls. Rinse and repeat 10 times.


last edited May 18 2014 11:31 pm by wykon66
 
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