ForumsSupport Forum[Answered] OC Deletion?

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nivlac724
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nivlac724
2,555 posts
Shepherd

the the introduction part of my OC in my RPG Medieval pathway character creation thread got deleted. Could someone help me please!

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Ferret
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Ferret
9,323 posts
Bard

@nivlac724 Are you sure they didn't get moved? What was in the thread?

Ferret
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Ferret
9,323 posts
Bard

@nivlac724 Also if you have a link to the thread, even if it's busted, that would help.

nivlac724
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nivlac724
2,555 posts
Shepherd

normally i would think thats what happened but only part of it got deleted and it was a forum game.

Ferret
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Ferret
9,323 posts
Bard

@nivlac724 Link me the thread? Certain symbols cut off posts. Like greater and less than signs for instance...

nivlac724
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nivlac724
2,555 posts
Shepherd

http://armorgames.com/community/thread/12333355/medieval-pathway-v2-character-creation-thread

Ferret
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Ferret
9,323 posts
Bard

@nivlac724 I'm not sure what's missing, but if it's an edit from the post or just a snippit I may not be able to help track that down as we don't save those.

nivlac724
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nivlac724
2,555 posts
Shepherd

I had a whole section before the story part will i just have to re-type it?

Ferret
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Ferret
9,323 posts
Bard

All I can provide is your original post, and here it is:

Story:

in your home town you saw a poster saying someone needed a adventurer to kill a evil demon named ysseriax you decided you are up for the challenge and went to fight him but he is far away many pathways and towns away so you have time to train along the way.

Character sheet:
Name:
Age:
Bio:
Health: 50/50
Mana: 30/30
Energy: 30/30
Xp: 0/15
level: 1
Chance to dodge: (I will fill this in based on stats)
Damage reduction: (i will fill this in based on stats)
Class: (see below)
Weapon: (see below)
Secondary weapon: (see below)
-------------------------------------
Stats: (pool of 45 ) (+ Class bonus see below)
Strengthincreases melee damage)
Dexterity: (Increases ranged damage)
Intelligence: (Increases magic damage
Constitution: (Decreases dmg taken from attacks)
Agility: (Increase your chance to dodge)
Wisdom: (Increase your Mana)
Stamina: (Increase your energy)
Vitality: (increases your health)
--------------------------------------
Inventory: 100 copper
Status effects: none
Skills: (in repost)
---------------------------------------

Classes:

Mage:

Class bonus:
+6 intelligence +6 Wisdom

Weapons:
Cut staff (- 2 agility + 4 Intelligence), Cut wand (+ 3 Intelligence)

Secondary weapons:
Cracked orb (+2 Intelligence), Knife (+1 strength +1 skill: knife stab, melee, 4 skill power, 4 energy)

Archer:

Class bonus:
+4 dexterity +2 agility +4 stamina

Weapons:
Cut crossbow (-3 agility +6 dexterity), Cut Longbow (-2 agility +5 dexterity), (Cut Shortbow (-1 agility + 4 dexterity), Cut Slingshot (+3 dexterity)

Secondary weapons:
Cracked ranger focus (+1 dexterity), Rusty knife (+1 strength +1 skill: knife stab, melee, 4 skill power, 4 energy)

Rouge:

Class bonus:
+6 Agility, +2 strength, +4 stamina

Weapons:
Rusty daggers (+1 agility +4 strength)

Secondary weapons:
Cracked snake-eye focus +5 agility, Rusty shuriken (+4 Dexterity +1 skill: shuriken throw, Ranged, 7 skill power, 8 energy)

Warrior:

Class bonus:
+6 strength +4 constitution -3 agility, +6 stamina

Weapons:
Rusty sword and shield (+4 strength +4 constitution +1 skill: Minor Block, 10% chance to block all damage 25% chance to block half damage and 50% chance to block 10% of damage for 3 turns), 2 Rusty swords (+6 strength, dual wield class weapon), Rusty battleaxe (+8 strength -4 agility)

Secondary weapon:
None for warrior just put N/A.

Paladin:

Class bonus:
+6 Constitution +4 Strength -1 Agility +6 stamina

Weapons:
Rusty warhammer (+6 strength -2 agility), Torn holy whip (+4 strength)

Secondary Weapons:
Holy focus (+ 3 constitution +1 strength), Holy shield (+ 2 constitution +1 skill: Holy Block, 10% chance to block all damage 25% chance to block half damage and 50% chance to block 10% of damage for 3 turns),

Shaman:

Class bonus:
+4 Intelligence +2 Constitution +6 Wisdom

Weapons:
Cut cross-staff (+ 6 intelligence -2 agility). Cut cross-Wand (+ 4 intelligence).

Secondary Weapons:
Cracked totem focus (+3 Intelligence +2 Constitution), Rusty ritual dagger (+1 Intelligence +1 Constitution +1 skill: Ritual slice, Magic, 5 skill power, 5 mana).

status effects:
poison level 1: deals 2 damage every turn its active ignoring defense
poison level 2: deals 4 damage every turn its active ignoring defense
poison level 3: deals 5 damage every turn its active ignoring defense
poison level 4: deals 6 damage every turn its active ignoring defense
poison level 5: deals 7 damage every turn its active ignoring defense
burn level 1: deals 10 damage every turn its active minus defense
burn level 2: deals 12 damage every turn its active minus defense
burn level 3: deals 13 damage every turn its active minus defense
burn level 4: deals 14 damage every turn its active minus defense
burn level 5: deals 15 damage every turn its active minus defense
freeze level 1: -2 speed whenever it is active
freeze level 2: -4 speed whenever it is active
freeze level 3: -5 speed whenever it is active
freeze level 4: -6 speed whenever it is active
freeze level 5: -7 speed whenever it is active

how money works:
150 copper = 1 silver
150 silver = 1 gold
150 gold = 1 platinum

Stat explanation:

The 3 attack stats: (Strength, dexterity and intelligence whenever i say attack stat i mean one of those 3 stats depending on wether its a melee attack a ranged attack or a magic attack.) the skill power of the skill you are using plus your attack stat minus your opponents damage reduction is how much damage they take.

Constitution:
every 2 constitution add one to damage reduction.

Agility:
X= your agility x2 your chance to dodge is X/100

Wisdom, stamina and vitality:
every 2 of these stats add 5 to the thing they raise.

thats about it

last edited Jul 23 2014 12:41 pm by nivlac724 Hide original post
Story:

in your home town you saw a poster saying someone needed a adventurer to kill a evil demon named ysseriax you decided you are up for the challenge and went to fight him but he is far away many pathways and towns away so you have time to train along the way.

Character sheet:
Name:
Age:
Bio:
Health: 50/50
Mana: 30/30
Energy: 30/30
Xp: 0/15
level: 1
Chance to dodge: (I will fill this in based on stats)
Damage reduction: (i will fill this in based on stats)
Class: (see below)
Weapon: (see below)
Secondary weapon: (see below)
-------------------------------------
Stats: (pool of 45 ) (+ Class bonus see below)
Strengthincreases melee damage)
Dexterity: (Increases ranged damage)
Intelligence: (Increases magic damage
Constitution: (Decreases dmg taken from attacks)
Agility: (Increase your chance to dodge)
Wisdom: (Increase your Mana)
Stamina: (Increase your energy)
Vitality: (increases your health)
--------------------------------------
Inventory: 100 copper
Status effects: none
Skills: (see below)
---------------------------------------

Classes:

Mage:

Class bonus:
+6 intelligence +6 Wisdom

Weapons:
Cut staff (- 2 agility + 4 Intelligence), Cut wand (+ 3 Intelligence)

Secondary weapons:
Cracked orb (+2 Intelligence), Knife (+1 strength +1 skill: knife stab, melee, 5 skill power, 5 energy)

Archer:

Class bonus:
+4 dexterity +2 agility +4 stamina

Weapons:
Cut crossbow (-3 agility +6 dexterity), Cut Longbow (-2 agility +5 dexterity), (Cut Shortbow (-1 agility + 4 dexterity), Cut Slingshot (+3 dexterity)

Secondary weapons:
Cracked ranger focus (+1 dexterity), Rusty knife (+1 strength +1 skill: knife stab, melee, 5 skill power, 5 energy)

Rouge:

Class bonus:
+6 Agility, +2 strength, +4 stamina

Weapons:
Rusty daggers (+1 agility +4 strength)

Secondary weapons:
Cracked snake-eye focus +5 agility, Rusty shuriken (+4 Dexterity +1 skill: shuriken throw, Ranged, 7 skill power, 8 energy)

Warrior:

Class bonus:
+6 strength +4 constitution -3 agility, +6 stamina

Weapons:
Rusty sword and shield (+4 strength +4 constitution +1 skill: Minor Block, 10% chance to block all damage 25% chance to block half damage and 50% chance to block 10% of damage for 3 turns), 2 Rusty swords (+6 strength, dual wield class weapon), Rusty battleaxe (+8 strength -4 agility)

Secondary weapon:
None for warrior just put N/A.

Paladin:

Class bonus:
+6 Constitution +4 Strength -1 Agility +6 stamina

Weapons:
Rusty warhammer (+6 strength -2 agility), Torn holy whip (+4 strength)

Secondary Weapons:
Holy focus (+ 3 constitution +1 strength), Holy shield (+ 2 constitution +1 skill: Holy Block, 10% chance to block all damage 25% chance to block half damage and 50% chance to block 10% of damage for 3 turns),

Shaman:

Class bonus:
+4 Intelligence +2 Constitution +6 Wisdom

Weapons:
Cut cross-staff (+ 6 intelligence -2 agility). Cut cross-Wand (+ 4 intelligence).

Secondary Weapons:
Cracked totem focus (+3 Intelligence +2 Constitution), Rusty ritual dagger (+1 Intelligence +1 Constitution +1 skill: Ritual slice, Magic, 5 skill power, 5 mana).

status effects:
poison level 1: deals 2 damage every turn its active ignoring defense
poison level 2: deals 4 damage every turn its active ignoring defense
poison level 3: deals 5 damage every turn its active ignoring defense
poison level 4: deals 6 damage every turn its active ignoring defense
poison level 5: deals 7 damage every turn its active ignoring defense
burn level 1: deals 10 damage every turn its active minus defense
burn level 2: deals 12 damage every turn its active minus defense
burn level 3: deals 13 damage every turn its active minus defense
burn level 4: deals 14 damage every turn its active minus defense
burn level 5: deals 15 damage every turn its active minus defense
freeze level 1: -2 speed whenever it is active
freeze level 2: -4 speed whenever it is active
freeze level 3: -5 speed whenever it is active
freeze level 4: -6 speed whenever it is active
freeze level 5: -7 speed whenever it is active

how money works:
150 copper = 1 silver
150 silver = 1 gold
150 gold = 1 platinum

Stat explanation:

The 3 attack stats: (Strength, dexterity and intelligence whenever i say attack stat i mean one of those 3 stats depending on wether its a melee attack a ranged attack or a magic attack.) the skill power of the skill you are using plus your attack stat minus your opponents damage reduction is how much damage they take.

Constitution:
every 2 constitution add one to damage reduction.

Agility:
X= your agility x2 your chance to dodge is X/100

Wisdom, stamina and vitality:
every 2 of these stats add 5 to the thing they raise.

thats about it

Ferret
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Ferret
9,323 posts
Bard

@nivlac724 See above, sorry I didn't link ya. If that doesn't have it, then you'll have to redo it. Sorry.

nivlac724
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nivlac724
2,555 posts
Shepherd

Ok

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