ForumsForum Games_ENTER COMMAND_ ('Script' RPG)

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lord0ftiki
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lord0ftiki
1,146 posts
Nomad

INTRO:

The bulky machine hunched in the corner of the arcade, collecting dust and making the occasional BEEP sound to remind the world of it's presence. Simple military font across the machines flank declares it to be Iustitia Ex Machina.
It consisted of two monitors, one small with blinking text:

_ENTER 1 COIN_

Across from the type-writer like keyboard lies a second monitor, this one remains dark, ominous.
On the day you decide to roll a single shining coin into that slot, the screen would flash with light and reveal it's terrible secrets.
That day could be today.

RULES:
Posts must be in the format set below-
[SIMPLE COMMAND HERE]
Please try to avoid literary techniques, describing words or the word 'the'.
If you wish to attack, by any means post [ATTACK (ENEMY NAME)].
If you wish to use a weapon, or something in he environment is included posts should look like this; [ATTACK RAT, CROWBAR] or [ATTACK THUG, DOORWAY].
Your first post should have the command 'ENTER GAME' in it.

Character sheet:

NAME: (Try for the sort of thing you'd see on old arcade high-score lists.)
HEALTH: 100
CLASS: ( A class from below-
SURVIVALIST- Tactical fighter, usually very good at running.
HUNTER- Used to tracking weaklings, running out of food won't be a problem.
ASSASSIN- Shadow enthusiast, a reliable blade tends to be his only ally.
BOUNCER- Large builded fist-fighter, tends to be a people person.)
INVENTORY:

  • 190 Replies
lord0ftiki
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lord0ftiki
1,146 posts
Nomad

NAME: Oracle
GENDER: ??
HEALTH: 100
CLASS: Assassin
INVENTORY: Combat Knife, chloroform rag, pine cone, charred stick, Dog Collar, wolf meat.
LOCATION: Woods.

(Sorry, not used to lots of players.)

_Player moves, sights-- BARN, POND.

Second Monitor:
The monitor shows dark woods, there is suddenly a flurry of flashes in the trees, accompanied by the popping sound of gunfire.

Name: JOTM
HEALTH: 97
CLASS: HUNTER
INVENTORY: Raging Judge 6/6, Binoculars.

_MAN deals 3 damage_

Second monitor:
The man chuckles in response before violently striking you across the face with the the barrel of his gun.

NAME: Eliakith
HEALTH: 97
CLASS: ASSASSIN
INVENTORY: Automatic Switchblade, smoldering lump.

_Player succeeds._

Second monitor:
The coal sends sparks as you scrape the knife against it, lighting enthusiastically and allowing you to light the door.

NAME: KEN
GENDER: Male
HEALTH: 100
CLASS: Bouncer
INVENTORY: Silver Key, Tazer.
LOCATION: Meat processing plant.

_Player sights--DOOR, TREADMILL, HANGING-PIG'S.

NAME: Tsuki Yuki
HEALTH: 78
CLASS: Assassin
INVENTORY: Commando Knife, garrote wire.

_GREEN-VENOM deals 2 damage. Player deals 16 damage. SEWER-EEL life = 0_

Voyage2
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Voyage2
650 posts
Nomad

NAME: Tsuki Yuki
HEALTH: 78
CLASS: Assassin
INVENTORY: Commando Knife, garrote wire.

[Id turn my body to the Green Venom and rush toward it, attacking it infront with my Commando Knife]

Loop_Stratos
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Loop_Stratos
5,291 posts
Jester

NAME: Oracle
GENDER: (Can i be a machine? if not, male)
HEALTH: 100
CLASS: Assassin
INVENTORY: Combat Knife, chloroform rag, pine cone, charred stick, Dog Collar, wolf meat.
LOCATION: Woods.

[Player check pond]

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

Name: JOTM
HEALTH: 97
CLASS: HUNTER
INVENTORY: Raging Judge 6/6, Binoculars.

_Me{The left hand then... So. How long are we here for?}

Azywng
offline
Azywng
373 posts
Shepherd

NAME: KEN
GENDER: Male
HEALTH: 100
CLASS: Bouncer
INVENTORY: Silver Key, Tazer.
LOCATION: Meat processing plant.

[PLAYER_TURN]
PLAYER_ENTER_DOOR

kalkanadam
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kalkanadam
797 posts
Peasant

[ENTER GAME]

NAME: POTATO
HEALTH: 100
CLASS: SURVIVALIST
INVENTORY:

Hope its not too late :/

eliakith
offline
eliakith
2,419 posts
Blacksmith

NAME: Eliakith
HEALTH: 97
CLASS: ASSASSIN
INVENTORY: Automatic Switchblade, smoldering lump.

[PLAYER ATTEMPT: SMOLDERING COAL, DOOR. CREATE FIRE. Y:RUN, N:ATTEMPT AGAIN]

lord0ftiki
offline
lord0ftiki
1,146 posts
Nomad

NAME: Tsuki Yuki
HEALTH: 78
CLASS: Assassin
INVENTORY: Commando Knife, garrote wire.

(The green venom is a poison effect left by the eel, not a dramatically named enemy.)


NAME: Oracle
GENDER: Male
HEALTH: 100
CLASS: Assassin
INVENTORY: Combat Knife, chloroform rag, pine cone, charred stick, Dog Collar, wolf meat.
LOCATION: Woods.

_SPARKLING-KEY Spotted._

NAME: JOTM
GENDER: ?
HEALTH: 97
CLASS: HUNTER
INVENTORY: Raging Judge 6/6, Binoculars.

_MAN{ I think you can guess the answer to that.)
encounter MR.TWIGS_

NAME: KEN
GENDER: Male
HEALTH: 100
CLASS: Bouncer
INVENTORY: Silver Key, Tazer.
LOCATION: Meat processing plant.

_Encounter STRANGER_

Second monitor:
You find yourself in a second larger room. Filled by hanging carcasses, their is a padlocked door at one end, and a smallish hunched man standing by the treadmill.

NAME: POTATO
HEALTH: 100
CLASS: SURVIVALIST
INVENTORY: Bandages, sprouty spud.

_Welcome Player, player enter area VIDEO-ARCADE_

NAME: Eliakith
HEALTH: 97
CLASS: ASSASSIN
INVENTORY: Automatic Switchblade, smoldering lump.

(Were exactly would you be running to 'en?)

_Success_

Voyage2
offline
Voyage2
650 posts
Nomad

NAME: Tsuki Yuki
HEALTH: 78
CLASS: Assassin
INVENTORY: Commando Knife, garrote wire.

[Move Forward]

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

NAME: Oracle
GENDER: Male
HEALTH: 100
CLASS: Assassin
INVENTORY: Combat Knife, chloroform rag, pine cone, charred stick, Dog Collar, wolf meat.
LOCATION: Woods.
[Player take SPARKLING-KEY]
[Player check Barn.]

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

NAME: JOTM
GENDER: Male
HEALTH: 97
CLASS: HUNTER
INVENTORY: Raging Judge 6/6, Binoculars.

_Me{Hello there.}

eliakith
offline
eliakith
2,419 posts
Blacksmith

NAME: Eliakith
HEALTH: 97
CLASS: ASSASSIN
INVENTORY: Automatic Switchblade, smoldering lump.

Back towards the stage.

[WAIT. RUN TESTOOR. Y? REPEAT. N? ATTEMPT: EXTINGUISH FIRE]

lord0ftiki
offline
lord0ftiki
1,146 posts
Nomad

NAME: Tsuki Yuki
HEALTH: 78
CLASS: Assassin
INVENTORY: Commando Knife, garrote wire.

_Enter area SEWER-INTERSECTION_

Second monitor:
You find yourself in a trail in the sewer pipes, consisting of three different turns and a raised platform.

NAME: Oracle
GENDER: Male
HEALTH: 100
CLASS: Assassin
INVENTORY: Combat Knife, chloroform rag, pine cone, charred stick, Dog Collar, wolf meat, sparkling key.
LOCATION: Woods.

_BARN traits found-Old, Wooden_

Second Monitor:
The barn is made of thin dry blood colored wood. The door is made of corroded metal and is slightly ajar.

NAME: JOTM
GENDER: Male
HEALTH: 97
CLASS: HUNTER
INVENTORY: Raging Judge 6/6, Binoculars.

MR.TWIGS{Afternoon. Look, I gotta get to my kids school performance soon, so can we get this over quickly?)

Second Monitor:
The words that read on the first monitor are read in a gravely Californian accent.

NAME: Eliakith
HEALTH: 97
CLASS: ASSASSIN
INVENTORY: Automatic Switchblade, smoldering lump.

_Successes_
_DOOR traits-- Wooden, Old, burnt, 'windowed', flimsy, Locked._

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

NAME: Oracle
GENDER: Male
HEALTH: 100
CLASS: Assassin
INVENTORY: Combat Knife, chloroform rag, pine cone, charred stick, Dog Collar, wolf meat, sparkling key.
LOCATION: Woods.

[Player move forward]

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

NAME: JOTM
GENDER: Male
HEALTH: 97
CLASS: HUNTER
INVENTORY: Raging Judge 6/6, Binoculars.

_Me{Kids? How old are they?}

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