ForumsForum GamesOperation Overlord: Alien Invasion RPG

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Jagatai_Khan
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Jagatai_Khan
312 posts
Nomad

So I've noticed a huge lack of RPGs with storylines. Or at least ones that unfold at a decent pace. So I've decided to make a two-parter (and possibly a subsequent sandbox sequel). But too much explaining, let's get to the story already!

Nearly 64 light years away from the Blue Planet is a mostly barren alien world, mostly inhabited by polymimetic crystalline formations, and the occasional fungus patch. The crystal itself is the future of human space technology, with it's self-replicative behavior. Unfortunately, the scientists that were studying the crystals were mimicked. With the jumpstart of having a living being in it's molecular memory, it began spawning a whole civilization. This attracted the attention of a race of ancient explorers, of whom we know little. But now, to harvest the crystal and put it to our own uses, we have to subdue the local fauna and transport them to processing plants. Sure, some naturalists had objections, but the war council made a tactical decision that they wouldn't complain after a few minutes in the cold vacuum of space.

12/4/AD2162/0630 Earth Time: Mankind is half an hour away from it's first interstellar invasion. You've got to gear up and get to your dropship. Outside the generation ship there are faint pops in the atmosphere, probably enemy fighters.

Character sheet:

Rank:
Name:
Type:
Age:
Gender: (only for officers and infantry)
Size: (height, weight, build, pick your type before you do this)
---------------
---------------
Conditions:
HP:
Vehicle:
Group:
Primary:
Secondary:
Sidearm:
Melee:
Augment:
Backpack:
--------------

Types: (basically race)

Officer: Human (male or female)
Rank: 2nd Lt.
HP: 60/60
Size: No specs
Weapons: A41 Carbine, B12 Shotgun, Colt M911, combat knife
Specialty: Access to vehicles, platoon-size groups
Description: A cushy, well-paid job well behind your assigned cannonfodder. Or if you've got nothing to lose, at the very front of the onslaught.

NCO: Human Augment
Rank: Corporal
HP: 75/75
Size: Larger than regular human, no real restrictions
Weapons: G60A SAW, 40mm rocket launcher, Razor Automatic pistol, KA-BAR
Specialty: Access to augments and mech suits, team-size groups
Description: NCOs are the liasons between the cannonfodder and the officers.

Warrant Officer: Human Augment
Rank: Warrant Officer
HP: 80/80
Size: Slightly larger than an NCO, consistently heavily built
Weapons: M20 Assault Rifle, 40mm Rocket launcher, Colt M911, Trench knife
Specialty: Access to heavy vehicles (e.g. tanks, fighters), mech suits, augments
Description: Highly trained and specialized soldier capable of a dynamic addition to any fighting force.

Infantry: Human (male or female)
Rank: Private
HP: 50/50
Size: They take 'em all shapes and sizes
Weapons: M20 Assault Rifle, P90C SMG, Colt M911, Combat Knife
Specialty: Access to careers such as medic, driver, gunner, or grunt.
Description: Cannonfodder.

Dreadnought: Genetic Augment
Rank: Specialist
HP: 200/200
Size: 7'0", 300pds, muscular
Weapons: 20mm Autocannon Rifle, UTS-15, WTS .50 BMG Pistol, Trench Knife XL
Specialty: Access to mech suits, augments, dual wield primary weapons
Description: Cannonfodder's meat shield

Vehicles: (aww yiss)

Mech suits: (all can be customized later on)

M88 Tarantula
HP: 250/250
Weapons: back-mounted .700 gatling, scaling hooks hooks

M90 Spartan
HP: 500/500
Weapons: 20mm autocannon rifle

M90A3 Hoplite
HP: 375/375
Weapons: 40mm autocannon, 20mm rocket pod

Tanks:

Guardian
HP: 5000/5000
Main weapon: 12-inch cannon
Turrets: 20mm autocannon, .700 gatling

Xenophon
HP: 1000/1000
Main weapon: 40mm anti-aircraft cannon
Turrets: 20mm autocannon
Hangar: 6 guard drones, 10 wasp drones

Aircraft:

Vesper
500/500
Type: Strikecraft
Weapons: 2 forward-facing 40mm AT cannons, 4 side-mounted 40mm hellfire rocket pods

Vulture
700/700
Type: Gunship
Weapons: 4 20mm cannon pods front, 2 side, 2 wing-mounted 40mm rocket pods
Turrets: door-mounted .700 gatling guns

APCs:

Rhino
HP: 800/800
Turret: Dual 20mm autocannon turret
Capacity: 4 mechs, 6 dreadnoughts or 12 soldiers

Cheetah
HP: 300/300
Turret: .700 gatling
Capacity: 2 mechs, 4 dreadnoughts, or 8 soldiers
-----------------------------------------------------------------

More weapons will be available later on, and if the players ask, more vehicles. Choose your loadout, and I'll set the rest up. Your rank is basically your level, and with level comes larger teams and access to better quality equipment and weapons. Want to increase your HP? Equipment does that. Augments also do that.

Word to the wise for wannabe officers, managing a large group can be as challenging as it is rewarding. You can get promoted to the point where you control several tanks, aircraft, or even ships! But managing those resources is time-consuming.

Your objective: Establish a foothold on the alien homeworld, and push to what seems to be their capitol. Expect heavy resistance.

  • 584 Replies
JACKinbigletters
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JACKinbigletters
9,363 posts
Treasurer

Can we pick any rank or do we have to start at the bottom?

Arverniraider24
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Arverniraider24
1,088 posts
Peasant

Rank: Corporal
Name: Bob "Tower" Lght
Type: NCO
Age: 32
Size: 7' 8", 357 lbs
---------------
---------------
Conditions:
HP:
Vehicle:
Group:
Primary:
Secondary:
Sidearm:
Melee:
Augment:
Backpack:
--------------

Tor_Che
offline
Tor_Che
35 posts
Peasant

Rank:Warrant Officer
Name:Jake Gaus
Type:Warrant Officer
Age:28
Size: 7'10", 230 lbs, very muscular
---------------
---------------
Conditions:
HP:80/80
Vehicle:
Group:
Primary:M20 Assault Rifle
Secondary:40mm Rocket launcher
Sidearm:Colt M911
Melee:Trench knife
Augment:
Backpack:

Is this okay?

Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

Can we pick any rank or do we have to start at the bottom?


There are plenty of options of where to start at "the bottom" It really just depends on what you want to do.

Rank: Corporal
Name: Bob "Tower" Light
Type: NCO
Age: 32
Size: 7' 8", 357 lbs
---------------
---------------
Conditions: Healthy, adrenalized
HP: 145
Vehicle:
Team:
Gear: Padded Boots (5hp), Combat Pants (5hp), Plate Leg guards (10hp), Ammo belt (2 saw clips, 3 rockets, or 6 pistol clips), Padded Jacket (5hp), Plate Vest (25hp), Combat Helmet (20hp)
Primary: G60A SAW (300/100 rounds)(automatic)
Secondary: 40mm rocket launcher (9/3 rockets)(semi-automatic)
Sidearm: Razor Automatic pistol (80/20 rounds)(automatic)
Melee: KA-BAR
Augment:
Backpack: 4 MREs, 2 Bottles of water, shovel, flashlight, 2 flares, smoke grenade, 2 power cubes
--------------

Choose an augment:

Dynamo Chip: +25HP
Domino Chip: Upgrades group size from team (4) to squad (12)
Dominator Chip: Allows you to pilot Mech suits

Dynamo is more for a lone wolf play style, Domino is if you like having a bunch of soldiers supporting you, and Dominator is if you want to spearhead major assaults.

http://magazine.uc.edu/famousalumni/movies/Elysium/_jcr_content/MainContent/image_7/image.img.jpg/1376764736964.jpg

"Teams, get together! Even if you're not assigned to one, get in one! Corporal, did they assign you as a team member or a team leader?"
Do you want to get in a team permanently (choose a primary weapon for three infantrymen, unless you want to pick their gear and everything) or do you want to go it alone?

Rank:Warrant Officer
Name:Jake Gaus
Type:Warrant Officer
Age:28
Size: 7'10", 230 lbs, very muscular
---------------
---------------
Conditions: Healthy, Adrenalized
HP:185/185
Vehicle:
Group: N/A
Gear: Plated Boots (10hp), Plated leggings (30hp), Midriff Guard (10hp), Plated Jacket (50hp), Armored Interface Helmet (30hp, allows advanced piloting), Oxygen Tank (-25hp, allows space survival)
Primary: M20 Assault Rifle (180/30 rounds)
Secondary: 40mm Rocket launcher (9/3 rockets)
Sidearm: Colt M911 (42/7 rounds)
Melee:Trench knife
Augment:
Backpack: 2 Flares, water bottle, power cube, flashlight

Yessiree.

Choose an augment:
Enhanced Genetics: +30hp
Born Leader: Increases your group size from none (0) to crew (5). Having a team allows you to use turrets on your vehicles.
Cybernetic Enhancement: Allows you to dual wield primary, secondary, sidearm, or melee. Your choice.

http://cdn.wcnews.com/newestshots/thumb/Carrier-Hangart.jpg

You doubletime out of the corridor leading to the hanger. A flight deck officer yells in your direction, "What vehicle are you assigned to?" Choose a vehicle to pilot. You cannot pilot anything with turrets unless you have a crew.
Tor_Che
offline
Tor_Che
35 posts
Peasant

Rank:Warrant Officer
Name:Jake Gaus
Type:Warrant Officer
Age:28
Size: 7'10", 230 lbs, very muscular
---------------
---------------
Conditions: Healthy, Adrenalized
HP:185/185
Vehicle: Vulture
Group:
Gear: Plated Boots (10hp), Plated leggings (30hp), Midriff Guard (10hp), Plated Jacket (50hp), Armored Interface Helmet (30hp, allows advanced piloting), Oxygen Tank (-25hp, allows space survival)
Primary: M20 Assault Rifle (180/30 rounds)
Secondary: 40mm Rocket launcher (9/3 rockets)
Sidearm: Colt M911 (42/7 rounds)
Melee:Trench knife
Augment:Born Leader
Backpack: 2 Flares, water bottle, power cube, flashlight

I go to the nearest vulture and get in the pilot seat. I check diagnostics and make sure that everything is alright for takeoff.

JACKinbigletters
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JACKinbigletters
9,363 posts
Treasurer

Rank: 2nd Lt.
Name: Sean Deane
Type: Officer.
Age: Late-20's
Gender: M
Size: 6 foot dead
---------------
---------------
Conditions:
HP: 60/60
Vehicle:
Group:
Primary: A41 Carbine
Secondary: B12 Shotgun
Sidearm: Colt M911
Melee: combat knife
Augment:
Backpack:
--------------

Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

Rank:Warrant Officer
Name:Jake Gaus
Type:Warrant Officer
Age:28
Size: 7'10", 230 lbs, very muscular
---------------
---------------
Conditions: Healthy, Adrenalized
HP:185/185
Vehicle: Vulture
700/700
Type: Gunship
Weapons: 4 20mm cannon pods front, 2 side, 2 wing-mounted 40mm rocket pods
Turrets: door-mounted .700 gatling guns L8000/R8000 (left gunner, right gunner)
Crew: Gunner Left 60/60, Gunner Right 60/60, Engineer 50/50, Technician 50/50, Co-pilot 50/50
Gear: Plated Boots (10hp), Plated leggings (30hp), Midriff Guard (10hp), Plated Jacket (50hp), Armored Interface Helmet (30hp, allows advanced piloting), Oxygen Tank (-25hp, allows space survival)
Primary: M20 Assault Rifle (180/30 rounds)
Secondary: 40mm Rocket launcher (9/3 rockets)
Sidearm: Colt M911 (42/7 rounds)
Melee:Trench knife
Augment:Born Leader
Backpack: 2 Flares, water bottle, power cube, flashlight

Your crew don't know who you are and you don't know them, but since you're wearing the uniform they assume you're in charge. Your vulture and 11 others in the hangar are cycled out of the ship on a conveyor belt, and the ship's autopilot turns you to face the planet.

http://fc06.deviantart.net/fs50/i/2009/311/1/4/Alien_Planet_by_aapie014.jpg

Hundreds of dropships, gunships, strikecraft, and small ships are cruising in towards the planet. Your crew looks to you for what to do.

Diagnostics report:

Hull Potential (HP): 700/700
Forward cannon pods: 2400/2400/2400/2400 rounds. Status: Not deployed
Side Cannons: L8000/R8000 rounds. Status: Not deployed
Rocket pods: Left: 8 rockets loaded, 24 in reserve. Right: 8 rockets loaded, 24 in reserve. Status: Active.
Primary Systems: Online
Secondary systems: Online
Malfunctions: None

(you can do a diagnostic of your vehicle at any time, I'll keep track of what's going on)


Rank: 2nd Lt.
Name: Sean Deane
Type: Officer.
Age: 27
Gender: M
Size: 6'0", 180 pounds, toned
---------------
---------------
Conditions: Healthy, adrenalized
HP: 160/160
Vehicle(s):
Platoon:
Gear: Padded Boots (5hp), padded pants (5hp), padded jacket (5hp), Padded Gloves (5hp), Knee guards (5hp), elbow guards (5hp), shoulder guards (5hp), Plate Vest (25hp), Tactical Interface Helmet (40hp, allows platoon helmet cam access, mobile command interfacing with vehicles)
Primary: A41 Carbine (180/30 rounds)
Secondary: B12 Shotgun (45/5 shells)
Sidearm: Colt M911 (42/7)
Melee: combat knife
Augment: N/A
Backpack: 2 flares, command radio (allows access to fire support, reinforcements), 2 smoke grenades, 4 MREs, 2 bottles of water, 2 power cubes, flashlight
--------------

http://magazine.uc.edu/famousalumni/movies/Elysium/_jcr_content/MainContent/image_8/image.img.jpg/1376796271177.jpg

Your CO, Major Ganner, strides up to you. "Are you ready to get your first platoon outfitted, lieutenant?"

Choose 3 squads. Each squad consists of 4 teams. Each time is 3 men. That's a total of 48 men. You also have access to any APC for your squad. You personally can use a mech suit. Instead of selecting 48 individual soldiers and loadoats, you can choose to pick 12 teams' combat role. (e.g. fire support, medical, recon, engineer, direct fire, etc)

Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

And sorry if my replies take a while. Have to work what you do into the story and find new pics every time you go somewhere new. Guys, feel free to let me know if there's anything you'd like to see in this RPG. I am open to suggestions. I'll open my comments if you guys need anything.

Tor_Che
offline
Tor_Che
35 posts
Peasant

Rank:Warrant Officer
Name:Jake Gaus
Type:Warrant Officer
Age:28
Size: 7'10", 230 lbs, very muscular
---------------
---------------
Conditions: Healthy, Adrenalized
HP:185/185
Vehicle: Vulture
700/700
Type: Gunship
Weapons: 4 20mm cannon pods front, 2 side, 2 wing-mounted 40mm rocket pods
Turrets: door-mounted .700 gatling guns L8000/R8000 (left gunner, right gunner)
Crew: Gunner Left 60/60, Gunner Right 60/60, Engineer 50/50, Technician 50/50, Co-pilot 50/50
Gear: Plated Boots (10hp), Plated leggings (30hp), Midriff Guard (10hp), Plated Jacket (50hp), Armored Interface Helmet (30hp, allows advanced piloting), Oxygen Tank (-25hp, allows space survival)
Primary: M20 Assault Rifle (180/30 rounds)
Secondary: 40mm Rocket launcher (9/3 rockets)
Sidearm: Colt M911 (42/7 rounds)
Melee:Trench knife
Augment:Born Leader
Backpack: 2 Flares, water bottle, power cube, flashlight

I follow the closest vehicle to where they are going.

Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

Rank:Warrant Officer
Name:Jake Gaus
Type:Warrant Officer
Age:28
Size: 7'10", 230 lbs, very muscular
---------------
---------------
Conditions: Healthy, Adrenalized
HP:185/185
Vehicle: Vulture
700/700
Type: Gunship
Weapons: 4 20mm cannon pods front, 2 side, 2 wing-mounted 40mm rocket pods
Turrets: door-mounted .700 gatling guns L8000/R8000 (left gunner, right gunner)
Crew: Gunner Left 60/60, Gunner Right 60/60, Engineer 50/50, Technician 50/50, Co-pilot 50/50
Gear: Plated Boots (10hp), Plated leggings (30hp), Midriff Guard (10hp), Plated Jacket (50hp), Armored Interface Helmet (30hp, allows advanced piloting), Oxygen Tank (-25hp, allows space survival)
Primary: M20 Assault Rifle (180/30 rounds)
Secondary: 40mm Rocket launcher (9/3 rockets)
Sidearm: Colt M911 (42/7 rounds)
Melee:Trench knife
Augment:Born Leader
Backpack: 2 Flares, water bottle, power cube, flashlight

Blue energy bolts resembling bullets fly up from the planet's surface, popping in large explosions near larger clusters of ships entering orbit. Dropships carrying tanks are ripped apart by the blasts. Debris is flying all over the place. Your copilot frantically flips switches, trying to avoid hitting the larger pieces. He glances at your rank, then at you. "Sir, what should we do?"

danwar123
offline
danwar123
3,075 posts
Jester

Rank:Specialist
Name:Codename "Venus" (I'm a genetic mutation.Therefore,i deserve a name different from a humanâs.)
Typereadnaught
Age:43
Size: 7'0,300 lbs,muscular
---------------
---------------
Conditions:
HP:
Vehicle:
Group:
Primary:20MM autocannon rifle
Secondary:UTS-15
Sidearm:.50BMG pistol
Melee:Trench knife XL
Augment:
Backpack:
--------------

Tor_Che
offline
Tor_Che
35 posts
Peasant

Rank:Warrant Officer
Name:Jake Gaus
Type:Warrant Officer
Age:28
Size: 7'10", 230 lbs, very muscular
---------------
---------------
Conditions: Healthy, Adrenalized
HP:185/185
Vehicle: Vulture
700/700
Type: Gunship
Weapons: 4 20mm cannon pods front, 2 side, 2 wing-mounted 40mm rocket pods
Turrets: door-mounted .700 gatling guns L8000/R8000 (left gunner, right gunner)
Crew: Gunner Left 60/60, Gunner Right 60/60, Engineer 50/50, Technician 50/50, Co-pilot 50/50
Gear: Plated Boots (10hp), Plated leggings (30hp), Midriff Guard (10hp), Plated Jacket (50hp), Armored Interface Helmet (30hp, allows advanced piloting), Oxygen Tank (-25hp, allows space survival)
Primary: M20 Assault Rifle (180/30 rounds)
Secondary: 40mm Rocket launcher (9/3 rockets)
Sidearm: Colt M911 (42/7 rounds)
Melee:Trench knife
Augment:Born Leader
Backpack: 2 Flares, water bottle, power cube, flashlight

I activate my Interface Helmet to plot the best course to my objective, then take control of the Vulture and speed along that course, dodging bolts as best I can.

Jagatai_Khan
offline
Jagatai_Khan
312 posts
Nomad

Rank:Specialist
Name: Venus
Type: Dreadnaught
Age:43
Size: 7'0,300 lbs,muscular
---------------
---------------
Conditions: Adrenalized
HP: 210/210
Vehicle:
Group: N/A
Gear: Padded Boots (5hp), Padded jumpsuit (5hp)
Primary: 20MM autocannon rifle
Secondary: UTS-15
Sidearm: WTS .50 BMG pistol
Melee: Trench knife XL
Augment:
Backpack: N/A
--------------

Choose two:

Dread Maxx: Adds a twin weapon to any mech suit you pilot
Dread Hawk: Adds a jump booster to any mech suit you pilot
Juggernaut: +100hp to self, +250 hull potential to any mech suit you pilot
Cybernetically Upgraded: Allows you to dual wield any person weapon, and pair them up. (e.g. trench knife XL with WTS .50 or rockets with autocannon)

https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcSEt35I9AWXtTdxDpWpgjO7lvgd41gFogcZppgeizNR7oZVuvmK-LPXri4

You wake up in a clear, light-blue liquid slowly draining out of a glass tank through a shrapnel hole. An interface is blinking in front of your eyes, asking you what exosuit you want to equip. Your arms are locked into side grips and the interface is neurally controlled.



Rank:Warrant Officer
Name:Jake Gaus
Type:Warrant Officer
Age:28
Size: 7'10", 230 lbs, very muscular
---------------
---------------
Conditions: Healthy, Adrenalized
HP:185/185
Vehicle: Vulture
700/650
Type: Gunship
Weapons: 4 20mm cannon pods front, 2 side, 2 wing-mounted 40mm rocket pods
Turrets: door-mounted .700 gatling guns L8000/R8000 (left gunner, right gunner)
Crew: Gunner Left 60/60, Gunner Right 60/60, Engineer 50/50, Technician 50/50, Co-pilot 50/50
Gear: Plated Boots (10hp), Plated leggings (30hp), Midriff Guard (10hp), Plated Jacket (50hp), Armored Interface Helmet (30hp, allows advanced piloting), Oxygen Tank (-25hp, allows space survival)
Primary: M20 Assault Rifle (180/30 rounds)
Secondary: 40mm Rocket launcher (9/3 rockets)
Sidearm: Colt M911 (42/7 rounds)
Melee:Trench knife
Augment:Born Leader
Backpack: 2 Flares, water bottle, power cube, flashlight

Debris rake your hull. Fortunately it's only small pieces, and only a little bit of the laser shrapnel hits your Vulture.

-50 hull potential

You're entering the atmosphere, and the laserfire is thicker, Fortunately several frigates are in the lead shield the heavier fire. Several sleek, light-blue fighters are streaking up against the oncoming invasion forces, spraying laserfire amok. A sensor screen indicates a larger force is coming in from a different angle.

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

Rank: 2nd Lt.
Name: Sean Deane
Type: Officer.
Age: 27
Gender: M
Size: 6'0", 180 pounds, toned
---------------
---------------
Conditions: Healthy, adrenalized
HP: 160/160
Vehicle(s):
Platoon:
Gear: Padded Boots (5hp), padded pants (5hp), padded jacket (5hp), Padded Gloves (5hp), Knee guards (5hp), elbow guards (5hp), shoulder guards (5hp), Plate Vest (25hp), Tactical Interface Helmet (40hp, allows platoon helmet cam access, mobile command interfacing with vehicles)
Primary: A41 Carbine (180/30 rounds)
Secondary: B12 Shotgun (45/5 shells)
Sidearm: Colt M911 (42/7)
Melee: combat knife
Augment: N/A
Backpack: 2 flares, command radio (allows access to fire support, reinforcements), 2 smoke grenades, 4 MREs, 2 bottles of water, 2 power cubes, flashlight
--------------------

(If you have the time could you list all the combat rolls and their basic equipment. I do like knowing all the information I can have before making a decision. If you don't I will just work with what you have given me.)

danwar123
offline
danwar123
3,075 posts
Jester

Rank:Specialist
Name: Venus
Type: Dreadnaught
Age:43
Size: 7'0,300 lbs,muscular
---------------
---------------
Conditions: Adrenalized
HP: 210/210
Vehicle:
Group: N/A
Gear: Padded Boots (5hp), Padded jumpsuit (5hp)
Primary: 20MM autocannon rifle
Secondary: UTS-15
Sidearm: WTS .50 BMG pistol
Melee: Trench knife XL
Augment:
Backpack: N/A
--------------

I try to select juggernaut and dread maxx.I then look around,trying to see what's outside the tank of water,and then inspecting myself,checking for any physical mutations yet knowing that there should be at least one area that's genetically enhanced.

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