ForumsForum GamesElemental Adventure (RPG)

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Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Interest check

Plot:
The World of Elements is once in peace. Once. Now it was in chaos. Monsters and evil magicians is everywhere. But... Where are they from? Why are they here?

In any case, the king of the world of Elements is trying to stop the chaos. Will you help? Are you up to the task?

---

CHARACTER CREATION AREA

In the game, there's no classes. You use stat points to create what your character excels at.

Character Sheet:

Name:
Age:
Bio:
---
Level: 1
EXP: 0/10
---
Stat Points: 50 to use(Gives 5 a level)
HP: 50/50 (5 each stat added)
Mana: 10/10 (5 each stat added)
Defense: (Decreases damage per hit)
Strength: (Increases melee damage, easier to break, push, and take objects and whatnot)
Agility: (Increases ranged damage, speed, and elasticity)
Intelligence: (Increases magic damage and effects)
---
Inventory:
Gold:
Equipment:
Weapons:
Perks:
Spells:

Weapons:
(Choose one combination)
Wooden Sword(5 Melee Dmg)+Wooden Shield(2 Def)
Wooden Bow(No bonus)+25 Wooden Arrows(4 Ranged Dmg)
Wooden Dagger(2x)(3 Melee Dmg, +2 Agility)
Wooden Staff(1 Melee Dmg, +2 Mana, +2 Intelligence

Spells:
(Choose one)
Fire Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 burn)
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)
Thunder Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 shock)

---

Misc. Stuff

How to determine randomness
I will use Rolz to determine chances.
For %: If 5d20 gets lower or equal with %, it happens.
For random number: Roll 1d[gap] to see where it gets.

Effects
T1 is small, T2 is small, T3 is medium, T4 is high, T5 is top tier.
Burn
T1: Deals 2-5 damage over time.
T2: Deals 6-8 damage over time.
T3: Deals 10-14 damage over time.
T4: Deals 15-20 damage over time.
T5: Deals 30 damage over time.

Shock
T1: Enemy moves slower.
T2: Enemy moves way slower.
T3: Enemy may not move.
T4: Enemy may not move and can't do non-spell attacks.
T5: Enemy may not move or attack.

Freeze
T1: Deals 2 damage over time and enemy moves somewhat slower.
T2: Deals 5 damage over time and enemy moves slower.
T3: Deals 7 damage over time, enemy moves slower and have slower reaction time.
T4: Deals 12 damage over time, enemy moves way slower and have way slower reaction time.
T5: Deals 18 damage over time, enemy may not move and have way slower reaction time.

More will be added when more effects are revealed.

Shop types

Training Hall
Can:
-Buy stat points for 1000 gold
-Buy perks
-Buy Spells

Adventurer's Shop
Can:
-Buy Equipment
-Buy Items
-Buy Weapons

Blacksmith
Can:
-Enhance equipments
Enhance will improve your equipment's chosen stat(s) with a certain sucsess rate. Rate can be increased by 10 gold/1%
1 pts: 100% chance
2 pts: 85% chance
3 pts: 75% chance
4 pts: 60% chance
5 pts: 50% chance
6 pts: 35% chance
7 pts: 25% chance
8 pts: 15% chance
9 pts: 10% chance
10 pts: 5% chance
Enhancing cost: 150 gold+Rate increase

Market
-Buy or sell misc. items. You can buy some stuff to sell in another town for more or less gold!

Arena
You will battle against other persons.
Two types of arena:
-Tournament: Participate in a 32-person tournament.
Rewards:
Novice Tourney: 100 Gold, 10 EXP
Amateur Tourney: 150 Gold, 15 EXP
Veteran Tourney: 200 Gold, 20 EXP
Professional Tourney: 250 Gold, 25 EXP
Best of the Best Tourney: 300 Gold, 30 EXP, Predetermined Item(High rarity)

-Duel: Battle against another person unoffically, with a bet set by you.

  • 335 Replies
silver199
offline
silver199
1,036 posts
Nomad

Name: Kaz de Roy
Age: 22
Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills.
---
Level: 2
EXP: 4/15
---
Stat Points: 0 to use
HP: 70/70
Mana: 10/10
Defense: 13
Strength: 9
Agility: 22
Intelligence: 7
---
Inventory: 2 Health Potion(20 HP)
Gold:
Equipment:
Weapons: Wooden Bow(No bonus), 14 Wooden Arrows(4 Ranged Dmg), 20 Arrows(6 Ranged Dmg)
Perks:
Spells:
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)

I try to find a map in the area.

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

Name: Maximus
Age: 20-ish
Bio: Worked originally for the palace guard of a small kingdom in the frosty north. He was banished due to him being framed for the murder of the only heir to the throne. He was stripped of his palace armor and weapons and was sent across the border. Within minuets a missive was under Maximus' nose sent from the current leader of the country he stood in, it beckoned him to the house of the king. There he was asked what had become of a palace guard, this nation prided itself on information gathering. So he told the story of how he had fallen asleep at his post and woke to find his sword missing, but it wasn't too far away. Looking around Maximus noticed the heir's rooms door was ajar, so he went in, where he saw his sword sticking out of the heir. He was caught by the High Priest, who Maximus had suspicions of being a traitor. He was then immediately exiled, he would have been executed had he not been one of the guard. Maximus showed the Ruler the pendent Maximus managed to hide before they took his armor and weapons. The ruler sat and listened and agreed, the High Priest was planning a coup, he offered Maximus a home and a safe haven should he ever return to the county but Maximus declined and said he planned to head south a while, to see what it was like and to escape from his past.
---
Level: 1
EXP: 7/10
---
Stat Points: 0/50
HP: 30/50
Mana: 0/10
Defense: 22(+2)
Strength: 17
Agility: 9
Intelligence: 2
---
Inventory: Palace guard pendant written "Maximus"(Possible Key Item)
Gold:
Equipment:
Weapons: Broken Wooden Sword(3 Melee Dmg), Wooden Shield(2 Def)
Perks:
Spells:
Fire Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 burn)

"Hello, I would like to see your weapons please."

poseidis
offline
poseidis
218 posts
Peasant

Name: Xephir Poisonshadow
Age: 16
Bio: Raised by dark forest nymphs in art of nature magic; both assassin and wizard, though slightly weak in both.
---
Level: 1
EXP: 0/10
---
Stat Points: 0 to use
HP: 50/50
Mana: 30/30
Defense: 9
Strength: 7
Agility: 15
Intelligence:15
---
Inventory:
Gold: 0
Equipment:
Weapons: Wooden Dagger x2
Perks:
Spells: Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)

I walk down the road toward nowhere in particular.
(are there "groups" like guilds or anything like that?)

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Name: Kaz de Roy
Age: 22
Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills.
---
Level: 2
EXP: 4/15
---
Stat Points: 0 to use
HP: 70/70
Mana: 10/10
Defense: 13
Strength: 9
Agility: 22
Intelligence: 7
---
Inventory: 2 Health Potion(20 HP)
Gold:
Equipment:
Weapons: Wooden Bow(No bonus), 14 Wooden Arrows(4 Ranged Dmg), 20 Arrows(6 Ranged Dmg)
Perks:
Spells:
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)

(what)

Name: Maximus
Age: 20-ish
Bio: Worked originally for the palace guard of a small kingdom in the frosty north. He was banished due to him being framed for the murder of the only heir to the throne. He was stripped of his palace armor and weapons and was sent across the border. Within minuets a missive was under Maximus' nose sent from the current leader of the country he stood in, it beckoned him to the house of the king. There he was asked what had become of a palace guard, this nation prided itself on information gathering. So he told the story of how he had fallen asleep at his post and woke to find his sword missing, but it wasn't too far away. Looking around Maximus noticed the heir's rooms door was ajar, so he went in, where he saw his sword sticking out of the heir. He was caught by the High Priest, who Maximus had suspicions of being a traitor. He was then immediately exiled, he would have been executed had he not been one of the guard. Maximus showed the Ruler the pendent Maximus managed to hide before they took his armor and weapons. The ruler sat and listened and agreed, the High Priest was planning a coup, he offered Maximus a home and a safe haven should he ever return to the county but Maximus declined and said he planned to head south a while, to see what it was like and to escape from his past.
---
Level: 1
EXP: 7/10
---
Stat Points: 0/50
HP: 30/50
Mana: 0/10
Defense: 22(+2)
Strength: 17
Agility: 9
Intelligence: 2
---
Inventory: Palace guard pendant written "Maximus"(Possible Key Item)
Gold:
Equipment:
Weapons: Broken Wooden Sword(3 Melee Dmg), Wooden Shield(2 Def)
Perks:
Spells:
Fire Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 burn)

"Here's what we have."

Leather Armor(+1 Defense)(25 Gold)
Sword(7 Melee Dmg)(50 Gold)
Lance(5 Melee Dmg, 3 Piercing)(50 Gold)
Spear(5 Melee Dmg)(50 Gold)
Shield(4 Def)(50 Gold)
Bow(+1 Agility)(50 Gold)
10 Wooden Arrows(4 Ranged Dmg)(25 Gold)
10 Arrows(6 Ranged Dmg)(50 Gold)
Staff(1 Melee Dmg, +5 Mana, +3 Intelligence)(75 Gold)
Dagger(4 Melee Dmg, +2 Agility)(50 Gold)
Health Potion(Heals 20 HP)(25 Gold)
Mana Potion(Replenishes 10 Mana)(25 Gold)

(Please don't complain that i copied it lol)

Name: Xephir Poisonshadow
Age: 16
Bio: Raised by dark forest nymphs in art of nature magic; both assassin and wizard, though slightly weak in both.
---
Level: 1
EXP: 0/10
---
Stat Points: 0 to use
HP: 50/50
Mana: 30/30
Defense: 9
Strength: 7
Agility: 15
Intelligence:15
---
Inventory:
Gold: 0
Equipment:
Weapons: Wooden Dagger x2
Perks:
Spells: Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)

You walked. You see paths to a forest and a cave.
(No)

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

Name: Maximus
Age: 20-ish
Bio: Worked originally for the palace guard of a small kingdom in the frosty north. He was banished due to him being framed for the murder of the only heir to the throne. He was stripped of his palace armor and weapons and was sent across the border. Within minuets a missive was under Maximus' nose sent from the current leader of the country he stood in, it beckoned him to the house of the king. There he was asked what had become of a palace guard, this nation prided itself on information gathering. So he told the story of how he had fallen asleep at his post and woke to find his sword missing, but it wasn't too far away. Looking around Maximus noticed the heir's rooms door was ajar, so he went in, where he saw his sword sticking out of the heir. He was caught by the High Priest, who Maximus had suspicions of being a traitor. He was then immediately exiled, he would have been executed had he not been one of the guard. Maximus showed the Ruler the pendent Maximus managed to hide before they took his armor and weapons. The ruler sat and listened and agreed, the High Priest was planning a coup, he offered Maximus a home and a safe haven should he ever return to the county but Maximus declined and said he planned to head south a while, to see what it was like and to escape from his past.
---
Level: 1
EXP: 7/10
---
Stat Points: 0/50
HP: 30/50
Mana: 0/10
Defense: 22(+2)
Strength: 17
Agility: 9
Intelligence: 2
---
Inventory: Palace guard pendant written "Maximus"(Possible Key Item)
Gold:
Equipment:
Weapons: Broken Wooden Sword(3 Melee Dmg), Wooden Shield(2 Def)
Perks:
Spells:
Fire Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 burn)

"Nice sword, there wouldn't happen to be a chance you need something doing? Some labor for the sword?"

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Name: Maximus
Age: 20-ish
Bio: Worked originally for the palace guard of a small kingdom in the frosty north. He was banished due to him being framed for the murder of the only heir to the throne. He was stripped of his palace armor and weapons and was sent across the border. Within minuets a missive was under Maximus' nose sent from the current leader of the country he stood in, it beckoned him to the house of the king. There he was asked what had become of a palace guard, this nation prided itself on information gathering. So he told the story of how he had fallen asleep at his post and woke to find his sword missing, but it wasn't too far away. Looking around Maximus noticed the heir's rooms door was ajar, so he went in, where he saw his sword sticking out of the heir. He was caught by the High Priest, who Maximus had suspicions of being a traitor. He was then immediately exiled, he would have been executed had he not been one of the guard. Maximus showed the Ruler the pendent Maximus managed to hide before they took his armor and weapons. The ruler sat and listened and agreed, the High Priest was planning a coup, he offered Maximus a home and a safe haven should he ever return to the county but Maximus declined and said he planned to head south a while, to see what it was like and to escape from his past.
---
Level: 1
EXP: 7/10
---
Stat Points: 0/50
HP: 30/50
Mana: 0/10
Defense: 22(+2)
Strength: 17
Agility: 9
Intelligence: 2
---
Inventory: Palace guard pendant written "Maximus"(Possible Key Item)
Gold:
Equipment:
Weapons: Broken Wooden Sword(3 Melee Dmg), Wooden Shield(2 Def)
Perks:
Spells:
Fire Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 burn)

(Whaaaaat)

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

(I'm bartering my time for the sword. It was a common practice way back when.)

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Name: Maximus
Age: 20-ish
Bio: Worked originally for the palace guard of a small kingdom in the frosty north. He was banished due to him being framed for the murder of the only heir to the throne. He was stripped of his palace armor and weapons and was sent across the border. Within minuets a missive was under Maximus' nose sent from the current leader of the country he stood in, it beckoned him to the house of the king. There he was asked what had become of a palace guard, this nation prided itself on information gathering. So he told the story of how he had fallen asleep at his post and woke to find his sword missing, but it wasn't too far away. Looking around Maximus noticed the heir's rooms door was ajar, so he went in, where he saw his sword sticking out of the heir. He was caught by the High Priest, who Maximus had suspicions of being a traitor. He was then immediately exiled, he would have been executed had he not been one of the guard. Maximus showed the Ruler the pendent Maximus managed to hide before they took his armor and weapons. The ruler sat and listened and agreed, the High Priest was planning a coup, he offered Maximus a home and a safe haven should he ever return to the county but Maximus declined and said he planned to head south a while, to see what it was like and to escape from his past.
---
Level: 1
EXP: 7/10
---
Stat Points: 0/50
HP: 30/50
Mana: 0/10
Defense: 22(+2)
Strength: 17
Agility: 9
Intelligence: 2
---
Inventory: Palace guard pendant written "Maximus"(Possible Key Item)
Gold:
Equipment:
Weapons: Broken Wooden Sword(3 Melee Dmg), Wooden Shield(2 Def)
Perks:
Spells:
Fire Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 burn)

"It's made to be a cheap-grade sword. And we only sell, you can ask blacksmiths to enhance though! So, buying anything?" He says.

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

Name: Maximus
Age: 20-ish
Bio: Worked originally for the palace guard of a small kingdom in the frosty north. He was banished due to him being framed for the murder of the only heir to the throne. He was stripped of his palace armor and weapons and was sent across the border. Within minuets a missive was under Maximus' nose sent from the current leader of the country he stood in, it beckoned him to the house of the king. There he was asked what had become of a palace guard, this nation prided itself on information gathering. So he told the story of how he had fallen asleep at his post and woke to find his sword missing, but it wasn't too far away. Looking around Maximus noticed the heir's rooms door was ajar, so he went in, where he saw his sword sticking out of the heir. He was caught by the High Priest, who Maximus had suspicions of being a traitor. He was then immediately exiled, he would have been executed had he not been one of the guard. Maximus showed the Ruler the pendent Maximus managed to hide before they took his armor and weapons. The ruler sat and listened and agreed, the High Priest was planning a coup, he offered Maximus a home and a safe haven should he ever return to the county but Maximus declined and said he planned to head south a while, to see what it was like and to escape from his past.
---
Level: 1
EXP: 7/10
---
Stat Points: 0/50
HP: 30/50
Mana: 0/10
Defense: 22(+2)
Strength: 17
Agility: 9
Intelligence: 2
---
Inventory: Palace guard pendant written "Maximus"(Possible Key Item)
Gold:
Equipment:
Weapons: Broken Wooden Sword(3 Melee Dmg), Wooden Shield(2 Def)
Perks:
Spells:
Fire Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 burn)

"So there isn't anything around here that needs doing? Nothing? Not anything you need to get to the next town?"

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Name: Maximus
Age: 20-ish
Bio: Worked originally for the palace guard of a small kingdom in the frosty north. He was banished due to him being framed for the murder of the only heir to the throne. He was stripped of his palace armor and weapons and was sent across the border. Within minuets a missive was under Maximus' nose sent from the current leader of the country he stood in, it beckoned him to the house of the king. There he was asked what had become of a palace guard, this nation prided itself on information gathering. So he told the story of how he had fallen asleep at his post and woke to find his sword missing, but it wasn't too far away. Looking around Maximus noticed the heir's rooms door was ajar, so he went in, where he saw his sword sticking out of the heir. He was caught by the High Priest, who Maximus had suspicions of being a traitor. He was then immediately exiled, he would have been executed had he not been one of the guard. Maximus showed the Ruler the pendent Maximus managed to hide before they took his armor and weapons. The ruler sat and listened and agreed, the High Priest was planning a coup, he offered Maximus a home and a safe haven should he ever return to the county but Maximus declined and said he planned to head south a while, to see what it was like and to escape from his past.
---
Level: 1
EXP: 7/10
---
Stat Points: 0/50
HP: 30/50
Mana: 0/10
Defense: 22(+2)
Strength: 17
Agility: 9
Intelligence: 2
---
Inventory: Palace guard pendant written "Maximus"(Possible Key Item)
Gold:
Equipment:
Weapons: Broken Wooden Sword(3 Melee Dmg), Wooden Shield(2 Def)
Perks:
Spells:
Fire Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 burn)

"To be specificier, our current blacksmiths aren't that good too. Where are you heading sir?"

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

Name: Maximus
Age: 20-ish
Bio: Worked originally for the palace guard of a small kingdom in the frosty north. He was banished due to him being framed for the murder of the only heir to the throne. He was stripped of his palace armor and weapons and was sent across the border. Within minuets a missive was under Maximus' nose sent from the current leader of the country he stood in, it beckoned him to the house of the king. There he was asked what had become of a palace guard, this nation prided itself on information gathering. So he told the story of how he had fallen asleep at his post and woke to find his sword missing, but it wasn't too far away. Looking around Maximus noticed the heir's rooms door was ajar, so he went in, where he saw his sword sticking out of the heir. He was caught by the High Priest, who Maximus had suspicions of being a traitor. He was then immediately exiled, he would have been executed had he not been one of the guard. Maximus showed the Ruler the pendent Maximus managed to hide before they took his armor and weapons. The ruler sat and listened and agreed, the High Priest was planning a coup, he offered Maximus a home and a safe haven should he ever return to the county but Maximus declined and said he planned to head south a while, to see what it was like and to escape from his past.
---
Level: 1
EXP: 7/10
---
Stat Points: 0/50
HP: 30/50
Mana: 0/10
Defense: 22(+2)
Strength: 17
Agility: 9
Intelligence: 2
---
Inventory: Palace guard pendant written "Maximus"(Possible Key Item)
Gold:
Equipment:
Weapons: Broken Wooden Sword(3 Melee Dmg), Wooden Shield(2 Def)
Perks:
Spells:
Fire Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 burn)

"Don't have a current destination, you need something delivered to another town?"

poseidis
offline
poseidis
218 posts
Peasant

Name: Xephir Poisonshadow
Age: 16
Bio: Raised by dark forest nymphs in art of nature magic; both assassin and wizard, though slightly weak in both.
---
Level: 1
EXP: 0/10
---
Stat Points: 0 to use
HP: 50/50
Mana: 30/30
Defense: 9
Strength: 7
Agility: 15
Intelligence:15
---
Inventory:
Gold: 0
Equipment:
Weapons: Wooden Dagger x2
Perks:
Spells: Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)

I enter the forest, not knowing what to expect.

silver199
offline
silver199
1,036 posts
Nomad

Name: Kaz de Roy
Age: 22
Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills.
---
Level: 2
EXP: 4/15
---
Stat Points: 0 to use
HP: 70/70
Mana: 10/10
Defense: 13
Strength: 9
Agility: 22
Intelligence: 7
---
Inventory: 2 Health Potion(20 HP)
Gold:
Equipment:
Weapons: Wooden Bow(No bonus), 14 Wooden Arrows(4 Ranged Dmg), 20 Arrows(6 Ranged Dmg)
Perks:
Spells:
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)

I try to find a map of the surrounding towns.

StormDragon
offline
StormDragon
4,584 posts
Peasant

Name: Storm K. Dragon
Age: 23
Bio: Storm K Dragon comes from a family that has become rich by doing assassinations for the king. Storm has trained to do the same but she isn't sure that the person always deserves to be killed. This is why she was glad when she was given the chance to adventure and do what she wants. This also gives her a chance to spend more time with Queen Mab. Queen Mab is her pet pseudo dragon that her uncle gave to her when she was five.
---
Level: 1
EXP: 0/10
---
Stat Points: 0 to use
HP: 50/50
Mana: 5/10
Defense: 12
Strength: 13
Agility: 13
Intelligence: 12
---
Inventory: Necklace(Quest item)
Gold:
Equipment:
Weapons: Wooden Dagger(2x)
Perks:
Spells: Thunder Ball(10 Magic dmg, 5 mana cost, Small chance to shock)
---
Allies:
Queen Mab
10/25 HP, 0/10 EXP, Scorch(12 Fire Damage)

Unknown Guy in Armor
HP: 126/150
Defense: 10
Known Spells:
Summon
Electric Shield

Fire Elemental
HP: 50/50
Defense: 2
Known Spells:
Fire Blast

I give a low growl at the fact that Queen Mab got hurt and try to attack with a calm furry now that the shield is gone.

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Name: Maximus
Age: 20-ish
Bio: Worked originally for the palace guard of a small kingdom in the frosty north. He was banished due to him being framed for the murder of the only heir to the throne. He was stripped of his palace armor and weapons and was sent across the border. Within minuets a missive was under Maximus' nose sent from the current leader of the country he stood in, it beckoned him to the house of the king. There he was asked what had become of a palace guard, this nation prided itself on information gathering. So he told the story of how he had fallen asleep at his post and woke to find his sword missing, but it wasn't too far away. Looking around Maximus noticed the heir's rooms door was ajar, so he went in, where he saw his sword sticking out of the heir. He was caught by the High Priest, who Maximus had suspicions of being a traitor. He was then immediately exiled, he would have been executed had he not been one of the guard. Maximus showed the Ruler the pendent Maximus managed to hide before they took his armor and weapons. The ruler sat and listened and agreed, the High Priest was planning a coup, he offered Maximus a home and a safe haven should he ever return to the county but Maximus declined and said he planned to head south a while, to see what it was like and to escape from his past.
---
Level: 1
EXP: 7/10
---
Stat Points: 0/50
HP: 30/50
Mana: 0/10
Defense: 22(+2)
Strength: 17
Agility: 9
Intelligence: 2
---
Inventory: Palace guard pendant written "Maximus"(Possible Key Item)
Gold:
Equipment:
Weapons: Broken Wooden Sword(3 Melee Dmg), Wooden Shield(2 Def)
Perks:
Spells:
Fire Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 burn)

"It's just that, there's no 'next town' if you're heading north."

Name: Xephir Poisonshadow
Age: 16
Bio: Raised by dark forest nymphs in art of nature magic; both assassin and wizard, though slightly weak in both.
---
Level: 1
EXP: 0/10
---
Stat Points: 0 to use
HP: 50/50
Mana: 30/30
Defense: 9
Strength: 7
Agility: 15
Intelligence:15
---
Inventory:
Gold: 0
Equipment:
Weapons: Wooden Dagger x2
Perks:
Spells: Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)

You enter the forest. It's quiet.

Name: Kaz de Roy
Age: 22
Bio: A hunter who has loved the outdoors since he was a boy, taught himself how to hunt and track animals with ease, does not have good social skills.
---
Level: 2
EXP: 4/15
---
Stat Points: 0 to use
HP: 70/70
Mana: 10/10
Defense: 13
Strength: 9
Agility: 22
Intelligence: 7
---
Inventory: 2 Health Potion(20 HP)
Gold:
Equipment:
Weapons: Wooden Bow(No bonus), 14 Wooden Arrows(4 Ranged Dmg), 20 Arrows(6 Ranged Dmg)
Perks:
Spells:
Ice Ball(10 Magic dmg, 5 mana cost, 5% chance to T1 freeze)

You asked and they say heading north, south, and east you can go to another town.

Name: Storm K. Dragon
Age: 23
Bio: Storm K Dragon comes from a family that has become rich by doing assassinations for the king. Storm has trained to do the same but she isn't sure that the person always deserves to be killed. This is why she was glad when she was given the chance to adventure and do what she wants. This also gives her a chance to spend more time with Queen Mab. Queen Mab is her pet pseudo dragon that her uncle gave to her when she was five.
---
Level: 1
EXP: 0/10
---
Stat Points: 0 to use
HP: 50/50
Mana: 5/10
Defense: 12
Strength: 13
Agility: 13
Intelligence: 12
---
Inventory: Necklace(Quest item)
Gold:
Equipment:
Weapons: Wooden Dagger(2x)
Perks:
Spells: Thunder Ball(10 Magic dmg, 5 mana cost, Small chance to shock)
---
Allies:
Queen Mab
10/25 HP, 0/10 EXP, Scorch(12 Fire Damage)

Fire Elemental
HP: 50/50
Defense: 2
Known Spells:
Fire Blast

You attack him for another twelve damage, but then summons a fire blast from the ground. You got knocked and fell.
"I think i'm wasting too much time..." He says, as he summons rocks to form walls so you're trapped in a narrow area with the elemental and queen mab.
"Either you'll be burned, or you'll die in starvation. Good bye..." He says as a teleporting sound appears and disappears.

Here's a small map:

---------O----------O-------
TM O QM FE O
O SD O
---------O----------O-------

- = Cave walls
O= Rocks(No, there's no holes)
SD= You
QM= Queen Mab
FE= Fire Elemental

Although it's actually larger than this, i can't be bothered to make it larger.

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