ForumsForum GamesSword 'n' Shield a WoW/D&D like RPG (Character Creation)

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nivlac724
offline
nivlac724
2,555 posts
Shepherd

Storyline:
In the year 650 C.E. The Kingdom Alliance was at war with The Underworld Alliance. The Kingdom Alliance consists of 3 kingdoms inhabited by 3 different races. The humans, the dwarves and the elves. The humans were ruled by King Ulric Terrowin. The human kingdom was named Steelward. The elves were ruled by Queen Orienla Silverleaf. The elven kingdom was named Elfield. The dwarves were ruled by King Kargeth Stonehammer Ironfist the Great. The dwarven kingdom was named Stoneforge. The Underworld Alliance also consists of 3 kingdoms inhabited by 3 different races. The orcs, the undead and the demons. The orcs were ruled by King Agronach Zugrak. The orcish kingdom was named Darksted. The undead were ruled my king Kendrick Grim. The undead kingdom was named Undergrave. The demons were ruled my King Ulthrak Draxen. The demonic kingdom was named Hellfernia. Everybody has there own theory about why the war was started. Some people think its just that the humans hate the undead and the other races in the alliances had to join in. Some people think its the valuable recourses in the dwarvern mine. Others think its because the demons sometimes burndown elven forests just for fun. But no one knows if there theory is right they just wonder, and wonder.

Character Sheet:

Name: (its optional but try and make it medieval)
Age: (Make it realistic)
Race: (See below)
Class: (See below)
Element: (only with mage, fire, water, earth, air, lightning, ice, dark, light or arcane)
Bio:
Physical Features:
Psychological Features:
Alliance: (depending on race you can also be rogue if you want and be solo)
-----
Racial Bonus:
Racial Penalty:
Class Bonus:
XP: 0/15
LVL: 1
HP: (based on class)
MP: (based on class)
-----
Inventory:
Money:
1 Silver
-----
Skills:
Cooking: 0
Running: 0
Climbing: 0
Swimming: 0
Battle: 0
Mining: 0
Smithing: 0
-----
Spells:
-----

The kingdom alliance races:

Human:

Racial perks:
none

Racial: penalty:
none

Reaches fighting age at:
18

Dwarf:

Racial perks:

Dwarven Might:
+3 damage with two-handed weapons and earth magic

Born Miner:
Automatic 25 in mining and smithing

Racial penalty:

Tiny legs:
running can only be raised to 250 other than 500

Reaches fighting age at:
50

Elf:

Racial perks:

Elven Might:
+3 damage with ranged weapons and life magic

Born Traveler:
Automatic 25 in swimming, climbing and running

Racial penalty:

Tiny Muscles:
-5 damage to melee attacks

Reaches fighting age at:
75

The underworld alliance races:

Orc:

Racial perks:

Orcish Might:
+3 damage with Axes, Crossbows and Dark magic

Born Warrior:
Automatic 25 in battle

Racial penalty:

Tiny Brains:
-5 damage in all magic but dark

Reaches fighting age at:
35

Undead:

Racial perks:

Undead Might:
+5 damage with Dark magic

Already Dead:
Easier to get through the underworld if you die

Racial penalty:

Intimidation:
Shops make you pay 25% more for stuff

Reaches fighting age at:
N/A

Demon:

Racial perks:

Demonic Might:
+3 damage with fire magic and dark magic

The fires of hell:
Automatic 50 in smithing

Racial penalty:

Forest Burner:
Elves hate you

Reaches fighting age at:
1,000

Classes:

Warrior:

Description: The warrior uses melee weapons to his advantage. He also uses heavy armor and shields.

Class bonuses:

+3 damage with melee weapons

HP: 100/100
MP: 0/0

Hunter:

Description: The hunt uses ranged weapons and a bit of life magic. He also can tame beasts and uses light armor.

Class bonuses:

+3 damage with ranged weapons

Able to tame beasts

HP: 80/80
MP: 20/20

Mage:

Description: The mage uses magic. He also uses light armor.

Class bonuses:

+3 damage with magic

HP: 50/50

MP: 80/80

Paladin:

Description: The paladin uses melee weapons and light magic to his advantage. He also uses heavy armor and shields.

Class bonuses:

+3 damage with melee weapons and light magic

HP: 85/85
MP: 50/50

Shaman:

Description: The shaman uses totems and arcane magic. He also uses heavy armor and shields.

Class bonuses:

+3 damage with arcane magic and totems

HP: 80/80
MP: 50/50

Warlock:

Description: The Warlock uses dark magic and summons demon minions. He also uses light armor.

Class bonuses:

+3 damage with dark magic and all attacks your minions use.

-Able to summon minions

HP: 65/65
MP: 65/65

Druid:

Description: The Druid uses shapeshifting and life magic. He also uses light armor.

Class bonuses:

+3 damage with life magic and when attacking while shape shifted

Able to shape shift

HP: 65/65
MP: 65/65

  • 21 Replies
silver199
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silver199
1,036 posts
Nomad

Name: Kalidor
Age: 7,000
Race: Demon
Class: Warlock
Bio: Wish to overthrow King Ulthrak Draxen and become the new Demon King. His secondary objective is to become God Of Darkness.
His Five Brothers: Jalex, Sharadon, Kane, Barackoro, and Satan, wish to kill him due to the fact he his rebellious and refuses to go along with his brothers Plan.
Physical Features:
Large, 2 Prominent Black Horns coming from his head, Blood Red Skin, Black Eyes.
Psychological Features: Power Hungry, Calm, Planning.
Alliance: Rogue.
-----
Racial Bonus:
Demonic Might:
+3 damage with fire magic and dark magic
The fires of hell:
Automatic 50 in smithing

Racial Penalty:
Forest Burner:
Elves hate you

Class Bonus:
+3 damage with dark magic and all attacks your minions use.
-Able to summon minions
XP: 0/15
LVL: 1
HP: 65/65
MP: 65/65
-----
Inventory:
Money:
1 Silver
-----
Skills:
Cooking: 0
Running: 0
Climbing: 0
Swimming: 0
Battle: 0
Mining: 0
Smithing: 50
-----
Spells:
-----

nivlac724
offline
nivlac724
2,555 posts
Shepherd

Sorry everyone my computer broke, its fixed now so I should be able to post more.

Name: Merek
Age: 105
Race: elf
Class: hunter
Bio: Merek lives alone in the woods. he used to live in a elven town until in was razed to the ground by demons. He has spent the last 20 years with little contact with any other people or any race. The little contact he has had is when he helps people in the woods against creatures or underworld soldiers. sometimes he will guide a lost person out of the woods.
Physical Features: 6ft one silver eye the others blue long pale hair
Psychological Features: scared from the burning of his home has nightmare. doesn't sleep much.
Alliance: (depending on race you can also be rogue if you want and be solo)
-----
Racial Bonus: +3 damage with ranged weapons and light magic, Automatic 25 in swimming, climbing and running
Racial Penalty:-5 damage to melee attacks
Class Bonus: +3 damage with ranged weapons
Able to tame beasts
XP: 0/15
LVL: 1
HP: 80/80
MP: 20/20
-----
Inventory:
T1 Bow
T1 Leather Bodyarmor
T1 Leather Leggings
T1 Leather boots
Money:
1 Silver
-----
Skills:
Cooking: 0
Running: 25
Climbing: 25
Swimming: 25
Battle: 0
Mining: 0
Smithing: 0
-----
Spells:
Life Blast [Life magic, 5-15 damage depending on how much life is in your area]

Based on your bio your solo/rogue right? You have 100 points to spend on skills

Name: Briar Cropman
Age: 22
Race: Human
Class: Shaman
Bio: Came from a farming background, but got chased off for casting weird spells on pigs.
Physical Features: Bristly black hair, bright green eyes and a generally lopsided lanky build.
Psychological Features: Eccentric, suspicious. Regional Accent.
Alliance: Kingdom Alliance
-----
Class Bonus: +3 damage with arcane magic and totems
XP: 0/15
LVL: 1
HP: 80/80
MP: 50/50
-----
Inventory:
Robes
Boots
Money:
1 Silver
-----
Skills:
Cooking: 0
Running: 0
Climbing: 0
Swimming: 0
Battle: 0
Mining: 0
Smithing: 0
-----
Spells:
Summon Arcane Totem [Arcane magic, deals 6-8 damage each attack]
Magic Missile [Arcane magic, deals 7-9 damage]
-----

You have 100 points to spend on skills. You must choose what symbol is engraved on your staff:

Spirit [10% more damage with totems]
Mana [10% more damage with offensive arcane magic]
Barrier [Arcane defensive magic is 10% more effective]

Name: Kalidor
Age: 7,000
Race: Demon
Class: Warlock
Bio: Wish to overthrow King Ulthrak Draxen and become the new Demon King. His secondary objective is to become God Of Darkness.
His Five Brothers: Jalex, Sharadon, Kane, Barackoro, and Satan, wish to kill him due to the fact he his rebellious and refuses to go along with his brothers Plan.
Physical Features:
Large, 2 Prominent Black Horns coming from his head, Blood Red Skin, Black Eyes.
Psychological Features: Power Hungry, Calm, Planning.
Alliance: Rogue.
-----
Racial Bonus:
Demonic Might:
+3 damage with fire magic and dark magic
The fires of hell:
Automatic 50 in smithing
Racial Penalty:
Forest Burner:
Elves hate you
Class Bonus:
+3 damage with dark magic and all attacks your minions use.
-Able to summon minions
XP: 0/15
LVL: 1
HP: 65/65
MP: 65/65
-----
Inventory:
Dark staff
Robes
Boots
Money:
1 Silver
-----
Skills:
Cooking: 0
Running: 0
Climbing: 0
Swimming: 0
Battle: 0
Mining: 0
Smithing: 50
-----
Spells:
Life Steal [Dark magic, Deals 4-5 damage, Heals 3-4 Health]
Summon Imp [Dark magic, Deals 6-7 damage each attack]
-----

You have 100 points to spend on skills.

Lowco1
offline
Lowco1
1,035 posts
Nomad

Name: The Overmaster
Age: Formely 40
Race: Undead
Class: Mage
Element: Dark
Bio: Long ago he was a human miner until he found a demon hideout. The demon gave him a curse turning him in a huge undead. After practicing dark magic he became the Overmaster most feared undead. He destroyed 200 cities.
Physical Features: Giant, 4 red eyes, grey skin, lumpy head.
Psychological Features: Fearfull, smart, powerfull, no humor.
Alliance: Underworld
-----
Racial Bonus: Undead might
Racial Penalty: Intimidation
Class Bonus:+3 magic damage
XP: 0/15
LVL: 1
HP: 50/50
MP: 80/80
-----
Inventory:
Money:
1 Silver
-----
Skills:
Cooking: 0
Running: 0
Climbing: 0
Swimming: 0
Battle: 0
Mining: 0
Smithing: 0
-----
Spells:
-----

nivlac724
offline
nivlac724
2,555 posts
Shepherd

Name: The Overmaster
Age: Formely 40
Race: Undead
Class: Mage
Element: Dark
Bio: Long ago he was a human miner until he found a demon hideout. The demon gave him a curse turning him in a huge undead. After practicing dark magic he became the Overmaster most feared undead. He destroyed 200 cities.
Physical Features: Giant, 4 red eyes, grey skin, lumpy head.
Psychological Features: Fearfull, smart, powerfull, no humor.
Alliance: Underworld
-----
Racial Bonus:
Undead Might:
+5 damage with Dark magic
Already Dead:
Easier to get through the underworld if you die
Racial Penalty:
Intimidation:
Shops make you pay 25% more for stuff
Class Bonus: +3 magic damage
XP: 0/15
LVL: 1
HP: 50/50
MP: 80/80
-----
Inventory:
Shadow Staff
Robes
Boots
Money:
1 Silver
-----
Skills:
Cooking: 0
Running: 0
Climbing: 0
Swimming: 0
Battle: 0
Mining: 0
Smithing: 0
-----
Spells:
Shadow bolt [Dark magic, 3-5 damage, inflicts fear]
-----

You have 100 points to spend on skills.

Lowco1
offline
Lowco1
1,035 posts
Nomad

Name: The Overmaster
Age: Formely 40
Race: Undead
Class: Mage
Element: Dark
Bio: Long ago he was a human miner until he found a demon hideout. The demon gave him a curse turning him in a huge undead. After practicing dark magic he became the Overmaster most feared undead. He destroyed 200 cities.
Physical Features: Giant, 4 red eyes, grey skin, lumpy head.
Psychological Features: Fearfull, smart, powerfull, no humor.
Alliance: Underworld
-----
Racial Bonus:
Undead Might:
+5 damage with Dark magic
Already Dead:
Easier to get through the underworld if you die
Racial Penalty:
Intimidation:
Shops make you pay 25% more for stuff
Class Bonus: +3 magic damage
XP: 0/15
LVL: 1
HP: 50/50
MP: 80/80
-----
Inventory:
Shadow Staff
Robes
Boots
Money:
1 Silver
-----
Skills:
Cooking: 0
Running: 0
Climbing: 10
Swimming: 0
Battle: 80
Mining: 10
Smithing: 0
-----
Spells:
Shadow bolt [Dark magic, 3-5 damage, inflicts fear]

nivlac724
offline
nivlac724
2,555 posts
Shepherd

Name: The Overmaster
Age: Formely 40
Race: Undead
Class: Mage
Element: Dark
Bio: Long ago he was a human miner until he found a demon hideout. The demon gave him a curse turning him in a huge undead. After practicing dark magic he became the Overmaster most feared undead. He destroyed 200 cities.
Physical Features: Giant, 4 red eyes, grey skin, lumpy head.
Psychological Features: Fearfull, smart, powerfull, no humor.
Alliance: Underworld
-----
Racial Bonus:
Undead Might:
+5 damage with Dark magic
Already Dead:
Easier to get through the underworld if you die
Racial Penalty:
Intimidation:
Shops make you pay 25% more for stuff
Class Bonus: +3 magic damage
XP: 0/15
LVL: 1
HP: 50/50
MP: 80/80
-----
Inventory:
T1 Shadow Staff
T1 Robes
T1 Boots
Money:
1 Silver
-----
Skills:
Cooking: 0
Running: 0
Climbing: 10
Swimming: 0
Battle: 80
Mining: 10
Smithing: 0
-----
Spells:
Shadow bolt [Dark magic, 3-5 damage, inflicts fear]

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