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Loop_Stratos
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Loop_Stratos
5,291 posts
Jester

This is a game where players will go to hunt treasures wherever there is. You try to find one in towers with randomized enemies(by dice). Since it's not story heavy, for all intents and purposes, there will only be one city. The players will go to journey through various places. As a player levels up, the class can be upgraded into paths. Players will start off alone, but they can choose to temporarily, or permanently make a team.

Each Level up, you will gain 5 stat points to spend. The class you pick will add stat points to that stat.

I will use rolz to roll dices.

The City's Facilities
Item Shop: The place to buy equipments.
Weapon Shop: The place to buy Weaponry.
Training Hall: The place to get perks, skills and spells.
The Inn: The place to get yourself fully restored of HP, Stamina, and Mana... all for 1 gold!

Accesible Towers
Stars equal difficulty.
Training Tower *
Desert Tower **
Torn Tower **
Vast Tower ****(Requires Desert and Torn Tower clear)

Links
Classes and Stat Meanings

Please nevermind the fact that Level 100 haven't been implemented properly yet. There's another link i'm not sharing.

Character Sheet

[AG Name Here]
Name:
Age: (Optional)
Gender: (Optional)
Personality: (Optional)
Backstory: (Optional)
Class: (Pick one)
---
HP: 50/50
Armor: 0
Attack: 0, 0, 0(Physical, Ranged, Magic)
Stamina: 5/5
Mana: 5/5
Speed: 3
Dodge: 1
Crafting: 0
---
Lv1
0/10 Exp
Stat Points Unused: 5
STR: 0
DEX: 0
INT: 0
EN: 0
AGI: 0
CON: 0
---
Perks:
Skills:
Spells:
---
Equipped Armor: -
R-Weapon: -
L-Weapon: -
---
Inventory:
5x Health Potion(Restores 20 Health)
5x Stamina Potion(Restores 5 Stamina)
5x Mana Potion(Restores 5 Mana)

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