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will3
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will3
454 posts
Nomad

(Mods the last create a country was made by me so don't report this I'm making another one so I don't necro, also I'm starting from scratch.) a game where you make a country that can interact with other countries by way of war or peace also this is a RPG.

What your card should look like

Country:
Population: 1K(that's where it starts.)
Specialty:
Alliance: (none if you have none)
War: (again,none if you have none)
Age: Dawn Age (that's where this starts)

Also, no godmdding

  • 74 Replies
jcwgames
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jcwgames
113 posts
Jester

I'll try this.

Country: Scythia
Population: 1K
Specialty: Agriculture
Alliance: none right now
War: none right now
Age: Dawn Age

armorplayergc
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armorplayergc
16,463 posts
King

Well, I'm going to try... why not?
also, if I do something wrong, tell me, because this is the first RPG I join...

Country: Darkshadow
Population: 667
Speciality: Dark Magic
Alliance: none yet
War: none yet
Age: Dawn Age

will3
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will3
454 posts
Nomad

Yay


Country: Scythia
Population: 1K
Specialty: Agriculture
Alliance: none right now
War: none right now
Age: Dawn Age

(Btw dawn age means wood age) The Sythian tribes unite! So for now,you know only of yourself. What shall you do?

Country: Darkshadow
Population: 667
Speciality: Dark Magic
Alliance: none yet
War: none yet
Age: Dawn Age

(-insert above parentheses here-) The Darkshadow tribes unite! Your dark magic is an advantage when on the battlefield! As far as you know only you exist. What shall you do?

will3
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will3
454 posts
Nomad

Image doesn't wanna work... Whatever

Country: Tsura
Population: 1,000
Specialty: Hunting-Gathering
Alliance: None
War: None
Age: Dawn Age

The Tsuran tribes unite! As far as you know only you exist. What shall you do?

Gogotank
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Gogotank
3,165 posts
Lord

Country: Garan
Population: 1000
Specialty: Scavenging
Alliance: None
War: None
Age: Dawn Age

will3
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will3
454 posts
Nomad

Country: Tsura
Population: 1,000
Specialty: Hunting-Gathering
Alliance: None
War: None
Age: Dawn Age

You expand! While walking you find a new unification of tribes. Who may they be??? (Dun dun duuuuuuuu XD) also the trail leads to a newly founded creature it is named after you it's named the aetherian shall you fight it?

Country: Garan
Population: 1000
Specialty: Scavenging
Alliance: None
War: None
Age: Dawn Age

The Garanian tribes unite! Some of your people go scavenge for food. While they are doing this a few people from another country appear near your country. However they pass your country. What shall you do?

will3
offline
will3
454 posts
Nomad

Country: Tsura
Population: 1,000
Specialty: Hunting-Gathering
Alliance: None
War: None
Age: Dawn Age

It lures its prey by producing the smell of tasty tasty grass (lol) while camouflaging itself. When its prey gets close enough it maliciously slaughters its prey.

will3
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will3
454 posts
Nomad

Sorry for dub but lemme redo that

Country: Tsura
Population: 1,000
Specialty: Hunting-Gathering
Alliance: None
War: None
Age: Dawn Age

It lures its prey by producing the smell of tasty tasty grass (lol) while camouflaging itself. When its prey gets close enough it maliciously slaughters its prey.

will3
offline
will3
454 posts
Nomad

Country: Tsura
Population: 1,000
Specialty: Hunting-Gathering
Alliance: None
War: None
Age: Dawn Age

They fight the beast. This dice will determine how many of them live!
How_many_die = 6

DICE RESULTS
6 = How_many_die
will3
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will3
454 posts
Nomad

Country: Tsura
Population: 1988
Specialty: Hunting-Gathering
Alliance: None
War: None
Age: Dawn Age

Much food is gathered from the Atherian and your population grows! Your population is now doubled to 1988

ALSO GATHER MORE PEOPLE ITS JUST ME AND AETHER!

will3
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will3
454 posts
Nomad

Country: Tsura
Population: 1988
Specialty: Hunting-Gathering
Alliance: None
War: None
Age: Dawn Age

You find them. Meanwhile your unification becomes a kingdom. Meanwhile (again...) the unification of tribes sees you as an enemy.

(Oh... I played that game :P well hope he plays...)

will3
offline
will3
454 posts
Nomad

Country: Tsura
Population: 1990 (+2 per post)
Specialty: Hunting-Gathering
Alliance: None
War: None
Age: Dawn Age

You manage to install defences. Meanwhile, your people start mining! They mine stone then copper however still haven't found tin or iron.Theeeeeen your people start making babies (lol) and your population growth= +2 per post!

(True...)

Gogotank
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Gogotank
3,165 posts
Lord

Country: Garan
Population: 1000
Specialty: Scavenging
Alliance: None
War: None
Age: Dawn Age

I first ask them for information about their country.

will3
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will3
454 posts
Nomad

Country: Garan
Population: 1000
Specialty: Scavenging
Alliance: None
War: None
Age: Dawn Age

They tell you nothing as you attacked them (while you were gone I controlled your country)

Country: Tsura
Population: 1990 (+2 per post)
Specialty: Hunting-Gathering
Alliance: None
War: None
Age: Bronze Age

You make copper tools! Also, your miners find tin. One day a scientist melted then mixed copper n tin to make bronze, grats.

HyPuppy
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HyPuppy
28 posts
Nomad

Country: Acral
Population: 1K
Specialty: Building
Alliance:
War:
Age: Dawn Age

To late to join?

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