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will3
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will3
454 posts
Nomad

(Mods the last create a country was made by me so don't report this I'm making another one so I don't necro, also I'm starting from scratch.) a game where you make a country that can interact with other countries by way of war or peace also this is a RPG.

What your card should look like

Country:
Population: 1K(that's where it starts.)
Specialty:
Alliance: (none if you have none)
War: (again,none if you have none)
Age: Dawn Age (that's where this starts)

Also, no godmdding

  • 74 Replies
will3
offline
will3
454 posts
Nomad

Country: Matthia, population Matthians
Population: 1K (500=soldiers)
Specialty: Engineering
Alliance:
War:
Age: Iron Age
Buildings: Mine (50 workers), Farm (50 workers), Water reserve, 3 wooden walls, 4 iron gates, City hall, Armory, Barracks/Training base.
Religion: The Great Pencil that has drawn us all

You build/train these things/folks!

Country: Hammojura
Population: 1K
Specialty: Rituals
Alliance:
War:
Age: Dawn Age
Buildings:
Religion: Voodoo

And that's the last spot... Welp I kinda don't wanna repeat myself but here we go! The Hammojurians unite! What shall you do?

Country: The Red Horde
Population: 1K
Specialty: pillaging
Alliance: none
War: none
Age: Dawn Age

Nope.

The Ravenians decide to pause weapons production and focus on strengthing their borders. Soldiers receive training for 5 hours a day and the Ravenians begin expeditions to map the surrounding unknown lands.

Please show your card, this is a RPG. But Anyways, You train soldiers but find no other countries... Huh.

Country: Cel
Population: 1003 (+2 per post)
Specialty: Farming
Alliance:
War:
Age: Dawn Age
Buildings: Farms
Religion:

You train people and you make researching groups! Food & Science increase!

pablo4270
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pablo4270
1,931 posts
Peasant

Country: Hammojura
Population: 1K
Specialty: Rituals
Alliance:
War:
Age: Dawn Age
Buildings:
Religion: Voodoo

We attempt to cultivate our land and expand our agriculture through farming

Loop_Stratos
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Loop_Stratos
5,291 posts
Jester

Country: Cel
Population: 1003 (+2 per post)
Specialty: Farming
Alliance:
War:
Age: Dawn Age
Buildings: Farms
Religion:

I have them research more about mining efficiently. I ask those who was trained to hunt animals usable as food in the wild in groups.

will3
offline
will3
454 posts
Nomad

Country: Hammojura
Population: 1K
Specialty: Rituals
Alliance:
War:
Age: Dawn Age
Buildings:Farm...
Religion: Voodoo

You build a farm.

Country: Cel
Population: 1006 (+3 per post)
Specialty: Farming
Alliance:
War:
Age: Dawn Age
Buildings: Farms
Religion:

You research but find nothing. Pop. Growth Increase!

Country: Matthia, population Matthians
Population: 1K (500=soldiers)
Specialty: Engineering
Alliance:
War:
Age: Iron Age
Buildings: Mine (50 workers), Farm (50 workers), Water reserve, 3 wooden walls, 4 iron gates, City hall, Armory, Barracks/Training base.
Religion: The Great Pencil that has drawn us all

You find no one around you...

pablo4270
offline
pablo4270
1,931 posts
Peasant

Country: Hammojura
Population: 1K
Specialty: Rituals
Alliance:
War:
Age: Dawn Age
Buildings:Farm
Religion: Voodoo

We begin to train in farming and hunting

will3
offline
will3
454 posts
Nomad

Country: Hammojura
Population: 1K
Specialty: Rituals
Alliance:
War:
Age: Dawn Age
Buildings:Farm
Religion: Voodoo

You train... no real status gain or loss

Loop_Stratos
offline
Loop_Stratos
5,291 posts
Jester

Country: Cel
Population: 1006 (+3 per post)
Specialty: Farming
Alliance:
War:
Age: Dawn Age
Buildings: Farms
Religion:

Then, i dispatch a small trained group to seek for a mining place.

Shoeminor
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Shoeminor
912 posts
Blacksmith

Country: Kia
Population: 1000
Specialty: Water magic
Alliance:
War:
Age: Dawn Age
Can I still join or what?

will3
offline
will3
454 posts
Nomad

Country: Cel
Population: 1006 (+3 per post)
Specialty: Farming
Alliance:
War:
Age: Bronze Age
Buildings: Farms
Religion:

You find a rich copper & tin mine! Bronze age!

Shoeminor

Sorry no spaces left...
will3
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will3
454 posts
Nomad

Sorry for dub but I gotta get this game off the third page...

will3
offline
will3
454 posts
Nomad

Wow, this actually died... Wow...

Alp_Ehni
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Alp_Ehni
315 posts
Farmer

It did not!

Country: Noween
Pop: 1000
Specialty: Expanding territory
Alliance:
War:
Age: Dawn Age

Alp_Ehni
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Alp_Ehni
315 posts
Farmer

Oops. Guess I didn't read the previous post. Sorry, @will3

FromHellBG
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FromHellBG
37 posts
Peasant

Country: Pumpkinland
Population: 1230 (+2 per post)
Specialty:Thefting
Alliance:Non
War:Non
Age: Middle Ages
Buildings: Maisonettes
Religion:Atheism

The thieves rob their own population to be happy.

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