ForumsGamesSwords&Souls II: Your ideas!

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SoulGame
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SoulGame
32 posts
Shepherd

Thanks for all your suggestions guys! I'd like to inform you the game design of S&S2 is pretty much done, and I'm glad to tell you that LOT of stuff you mentioned will be in the game
That doesn't include multiplayer, which is impossible for us to make right now.
Here is a short list of the game features:
- World map of the Neverseen to explore. Main path + other side quests locations.
- Town to build and upgrade. Cool NPC to discover and interact with. (Blacksmith, alchemist, in keeper, other weirdos...)
- More dynamic combat system (real time dodge, block, counter, critical, etc.)
- More interesting enemies: attack patterns, abilities and Epic Boss Fight!
- Deeper Hero customization (Male/Female, More skins, skills, abilities, equipment, stats, etc.)
- Evolution in Training mini game with more features to unlock as you progress, more missions, medals, etc.
- 6 Different weapons class to upgrade/equip/loot individually.
- Unique Armor system to collect and upgrade.
- Awesome art and animations improvement
- Pets to catch and rich ally system, they will help you in fights.
- Secrets hidden in the dark...
- TONS of other stuff we want to add if we have time

  • 1,338 Replies
seeker73
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seeker73
1 posts
Peasant

add pets to help you fight

Dark_Jesus
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Dark_Jesus
2 posts
Peasant

pets

Dark_Jesus
offline
Dark_Jesus
2 posts
Peasant

-more than 1 arena witch 30 levels
-pvp fights / multiplayer
-pets= attackers or defenders
-orbs can be use to upgrade weapons and armors
-coop fights / multiplayer
-dungeons ( find new orbs for upgrading weapons and armors )
-in first game, we are champions in one kingdom ( make 3 more kingdoms )
-the game must be harder

thats all from me ( and sorry if I have bad enghlish )

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