ForumsForum GamesCount to 500 II: 500 Miles to the Temple

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Swarmlord2
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Swarmlord2
2,081 posts
Marquis

Hello and welcome back! After a while (and me getting distracted), I have finally started the sequel to the original count to 500. Please read the rules and have fun... If you want to. It isn't in the rules.

In this game players must use dice to count to 500 by doing the following

1. State the current number which the count has reached
2. Roll 1d20
3. Flip 1 coin

Counting works as follows

The count starts at zero and resets upon completion of a count. You add the number on the 1d20 but, if the coin comes up as tails, divide the roll by 2 (rounding up) and take the resulting number away from the count. Mods and admins (if they ever join) always take away a full d20 and therefore don't have to flip a coin. The count can become negative and if it ever reaches -250, the mods and admins win, even if they haven't contributed. Any post that doesn't count or makes a mistake instantly removes 20 from the count (or adds twenty if it's a mod or admin). Missing the current count is a mistake (but if you still add to the count, the addition or subtraction counts as well as the penalty). Back to back (p1, p2, p1, p2, like in count to 100) counts as a mistake as well as double posting. B2b still counts, even if a mistake has been made in between viable posts. B2b only doesn't count if there is a reset. Double posting is allowed if it is to repeat a roll of flip which didn't work (because it contained invalid punctuation, for example).

Reaching 500 results in a win.

Players may name their rolls in any way (as long as it is not intentionally offensive).

A new addition to this game is that players must also count their personal scores with every post. This will be the players total contribution to their side in the game. At the end of each round, the totals shall be used to update a leaderboard. These totals are for all games and will not reset upon starting a new count.

Now, great players, you have started a great quest and must journey across the land of Armoria to find the legendary temple of the God of dice, Psuedo-rand, and his counterpart and wife in the other-realm, Flipper, Goddess of coins. This daunting task is harder than it may seem already as the defenders of the Temple are trying to stop you, misleading you in one way or another to send you the wrong way or hold you back. You must see through their tricks and reach the Temple.

Five_hundred = 5Miles_to_go = Tails

DICE RESULTS
5 = Five_hundred
COIN RESULTS
Miles_to_go
Tails
  • 418 Replies
armorplayergc
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armorplayergc
16,463 posts
King

84. can you, Doom? I want something to fight 1d20=8 Coin Flip = Tails

Personal Score: +132 -> +128

DICE RESULTS
8 = 1d20
COIN RESULTS
Coin Flip
Tails
Swarmlord2
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Swarmlord2
2,081 posts
Marquis

83. We must progress! More heads, please.

PS: 226

1d20=10Coin Flip = Tails

DICE RESULTS
10 = 1d20
COIN RESULTS
Coin Flip
Tails
Eldunari17
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Eldunari17
1,229 posts
Scribe

78. Not this time...not ever...

NeverEver = 18
AndEver = Tails

DICE RESULTS
18 = NeverEver
COIN RESULTS
AndEver
Tails
Swarmlord2
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Swarmlord2
2,081 posts
Marquis

69. I think that we are lost again.

PS: 221

1d20=1Coin Flip = Heads

DICE RESULTS
1 = 1d20
COIN RESULTS
Coin Flip
Heads
armorplayergc
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armorplayergc
16,463 posts
King

70. so, let's spread, each of us will run in a different direction! *starts running* 1d20=7 Coin Flip = Tails

Personal Score: +128 -> +124

DICE RESULTS
7 = 1d20
COIN RESULTS
Coin Flip
Tails
Swarmlord2
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Swarmlord2
2,081 posts
Marquis

74. We are going the right way again, I think...

PS: 222

1d20=8Coin Flip = Heads

DICE RESULTS
8 = 1d20
COIN RESULTS
Coin Flip
Heads
Eldunari17
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Eldunari17
1,229 posts
Scribe

82. You think?!?! We have no map. no compass, no... nothing. Except a headache.

PS. -13
SomebodyPlease = 3
DoSomethingUseful = Tails

DICE RESULTS
3 = SomebodyPlease
COIN RESULTS
DoSomethingUseful
Tails
Swarmlord2
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Swarmlord2
2,081 posts
Marquis

80. Just keep walking. Maybe, if we travel through the forest, we will reach a path through the mountains.

PS: 230

1d20=5Coin Flip = Tails

DICE RESULTS
5 = 1d20
COIN RESULTS
Coin Flip
Tails
armorplayergc
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armorplayergc
16,463 posts
King

77. I don't know, I'm afraid *tries to give Flipper another diamond* 1d20=1 Coin Flip = Heads

Personal Score: +124 -> +125

DICE RESULTS
1 = 1d20
COIN RESULTS
Coin Flip
Heads
armorplayergc
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armorplayergc
16,463 posts
King

70. oh no, I guess Pseudo-Rand didn't like the fact I gave her a diamond, and Flipper noticed it was a fake diamond IGetThem = 3 ByMining = Heads

Personal Score: +125 -> +128

DICE RESULTS
3 = IGetThem
COIN RESULTS
ByMining
Heads
HahiHa
online
HahiHa
8,254 posts
Regent

73. Hang on a minute... you are mining fake diamonds?

1d20=8

DICE RESULTS
8 = 1d20
armorplayergc
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armorplayergc
16,463 posts
King

65. no, I mine diamonds, but I bought a fake diamond to give her :/ 1d20=3 Coin Flip = Heads

Personal Score: +128 -> +131

DICE RESULTS
3 = 1d20
COIN RESULTS
Coin Flip
Heads
Swarmlord2
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Swarmlord2
2,081 posts
Marquis

87. Indeed, it does seem endless...

PS: 234

1d20=3Coin Flip = Heads

DICE RESULTS
3 = 1d20
COIN RESULTS
Coin Flip
Heads
Eldunari17
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Eldunari17
1,229 posts
Scribe

90. It is endless...how will we get anywhere?
PS: -15

UnlessTurningAround = 4
WillWork = Heads

DICE RESULTS
4 = UnlessTurningAround
COIN RESULTS
WillWork
Heads
Swarmlord2
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Swarmlord2
2,081 posts
Marquis

94. Wrong dice, Eldu. No penalty as you got a heads (meaning that you had a worse roll than you may have, which would have been beneficial for a tails meaning that if it had been a tails, you would have lost us 20).

PS: 237

1d20=19Coin Flip = Heads

DICE RESULTS
19 = 1d20
COIN RESULTS
Coin Flip
Heads
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