ForumsForum GamesCount to 500 III: The Maze

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Swarmlord2
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Swarmlord2
2,081 posts
Marquis

Welcome to the third count to 500 game.

In this game players must use dice to count to 500 by doing the following

1. State the current number which the count has reached
2. Roll 1d20
3. Flip 1 coin

Counting works as follows

The count starts at zero and resets upon completion of a count. You add the number on the 1d20 but, if the coin comes up as tails, divide the roll by 2 (rounding up) and take the resulting number away from the count. Mods and admins (if they ever join) always take away a full d20 and therefore don't have to flip a coin. The count can become negative and if it ever reaches -250, the mods and admins win, even if they haven't contributed. Any post that doesn't count or makes a mistake instantly removes 20 from the count (or adds twenty if it's a mod or admin). Missing the current count is a mistake (but if you still add to the count, the addition or subtraction counts as well as the penalty). Back to back (p1, p2, p1, p2, like in count to 100) counts as a mistake as well as double posting. B2b still counts, even if a mistake has been made in between viable posts. B2b only doesn't count if there is a reset. Double posting is allowed if it is to repeat a roll of flip which didn't work (because it contained invalid punctuation, for example).

Reaching 500 results in a win.

Players may name their rolls in any way (as long as it is not intentionally offensive).

Players must also count their personal scores with every post. This will be the players total contribution to their side in the game, including mistakes. At the end of each round, the totals shall be used to update the leaderboard. These totals are for all games and will not reset upon starting a new count.

Leaderboard

@HahiHa - 799
@armorplayergc - 633
@KatPryde - 579
@Swarmlord2 - 315
@Eldunari17 - 77
@Muffin1634 - -25

If anybody was missed, please say so.

Now, having reached the temple, you see the guardian disappear. You now go inside and start to examine what you find. There are large statues of the gods and ancient writing on the walls. As you go underground, you notice that the corridors split... You have entered a maze. You hear a laughing sound (sounds a bit like 'ha hi ha'). The guardian reappears, from a hidden door and leaves through another. The maze starts to shift around you, blocking the way out. You try to open the hidden door, but cannot. You must now go through the shifting maze, controlled by the guardian, in order to be allowed into the inner chambers of the temple.

  • 423 Replies
Ramit12
offline
Ramit12
2,966 posts
Baron

33. Can you be a head Mr. Coin?

Personal Score: 261

1d20=2
Coin Flip = Tails
It didn't work...

DICE RESULTS
2 = 1d20
COIN RESULTS
Coin Flip
Tails
Moegreche
offline
Moegreche
3,829 posts
Duke

32. I know that I'm falling into fallacious thinking, but this tails thing is really starting to get weird. I guess I'm p-hacking my life.

PHackIt = 19

DICE RESULTS
19 = PHackIt
will3
offline
will3
454 posts
Nomad

11. huh, maybe we can get it above 30 in this roll...

Hopefully = 15

WeWillWin = Heads

(edit: wow not bad)

DICE RESULTS
15 = Hopefully
COIN RESULTS
WeWillWin
Heads
HahiHa
offline
HahiHa
8,259 posts
Regent

We should be at 27 now, not 26. will3 made a mistake and counted Kat's roll in full. However, as this mistake is to your disadvantage (albeit small)... I'll ask @Swarmlord2 to apply judgment in this case.

1d20=2

DICE RESULTS
2 = 1d20
Moegreche
offline
Moegreche
3,829 posts
Duke

So, I guess I'll use the 27 count until a decision is made.
27-2=25

ConfusedRoll = 19

DICE RESULTS
19 = ConfusedRoll
Muffin1634
offline
Muffin1634
380 posts
Jester

6. How did the count go from the 400s to almost 0?

Seriously = 11
People = Heads

PS: does it even matter :/

New number: 15 steps

DICE RESULTS
11 = Seriously
COIN RESULTS
People
Heads
Moegreche
offline
Moegreche
3,829 posts
Duke

17. My rolls have been pretty ridiculous lately. Fingers crossed for getting to the negatives!

FingersCrossed = 14

DICE RESULTS
14 = FingersCrossed
HahiHa
offline
HahiHa
8,259 posts
Regent

3. Ooh, almost! I'll allow myself to do the decisive roll :3

1d20=3

Edit: Haha, seriously?

DICE RESULTS
3 = 1d20
armorplayergc
offline
armorplayergc
16,463 posts
King

11. Flipper... why? did she hear those bad things I said about her this weekend while I was drunk? 1d20=4 Coin Flip = Tails

Personal Score: +802 -> +800

DICE RESULTS
4 = 1d20
COIN RESULTS
Coin Flip
Tails
Moegreche
offline
Moegreche
3,829 posts
Duke

9. Decent chance with this roll to get us into the negatives!

1d20=9

DICE RESULTS
9 = 1d20
HahiHa
offline
HahiHa
8,259 posts
Regent

0. Heh, looks like Pseudo-Rand really likes the number 0. :P

1d20=5

DICE RESULTS
5 = 1d20
armorplayergc
offline
armorplayergc
16,463 posts
King

-5. if they like the Number Zero, I will get 5 and Heads! 1d20=19 Coin Flip = Heads

Personal Score: +800 -> +819

not Number Zero, but YAY!

DICE RESULTS
19 = 1d20
COIN RESULTS
Coin Flip
Heads
Ramit12
offline
Ramit12
2,966 posts
Baron

12. Go, go, go.

Personal Score: 260

1d20=16
Coin Flip = Tails

DICE RESULTS
16 = 1d20
COIN RESULTS
Coin Flip
Tails
Moegreche
offline
Moegreche
3,829 posts
Duke

4. Oooh, this is getting intense!

IntenseRoll = 17

DICE RESULTS
17 = IntenseRoll
HahiHa
offline
HahiHa
8,259 posts
Regent

-13. "Battleground Zero", hihi.
PS. This is NOT a reference to anything in the real world. Please forgive me if this offended anyone's sensibilities in any way.

1d20=18

DICE RESULTS
18 = 1d20
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