ForumsForum GamesCount to 500 IV: The Hidden Path

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Swarmlord2
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Swarmlord2
2,081 posts
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Welcome to the fourth count to 500 game.

In this game players must use dice to count to 500 by doing the following

1. State the current number which the count has reached
2. Roll 1d20
3. Flip 1 coin

Counting works as follows

The count starts at zero and resets upon completion of a count. You add the number on the 1d20 but, if the coin comes up as tails, divide the roll by 2 (rounding up) and take the resulting number away from the count. Mods and admins (if they ever join) always take away a full d20 and therefore don't have to flip a coin. The count can become negative and if it ever reaches -250, the mods and admins win, even if they haven't contributed. Any post that doesn't count or makes a mistake instantly removes 20 from the count (or adds twelve if it's a mod or admin), unless it is an intentional mistake meant to hinder one side, in which case it should be completely ignored. Missing the current count is a mistake (but if you still add to the count, the addition or subtraction counts as well as the penalty). Back to back (p1, p2, p1, p2, like in count to 100) counts as a mistake as well as double posting. B2b still counts, even if a mistake has been made in between viable posts. B2b only doesn't count if there is a reset. Double posting is allowed if it is to repeat a roll or flip which didn't work (because it contained invalid punctuation, for example) or which was forgotten.

Reaching 500 results in a win.

Players may name their rolls in any way (as long as it is not intentionally offensive).

Players must also count their personal scores with every post. This will be the players total contribution to their side in the game, including mistakes. At the end of each round, the totals shall be used to update the leaderboard. These totals are for all games and will not reset upon starting a new count.

Leaderboard

@HahiHa - 1638
@KatPryde - 828
@Swarmlord2 - 336
@Ramit12 - 325
@Muffin1634 - 290
@Touchemoisituveux - -22

If you didn't post your score from the last game, then please do so now.

Having escaped the maze, you need to find another way into the inner chambers. The guardians don't bother you at all, as you explore the smaller ruins in the area around the large temple. You soon find a building which has collapsed on the inside, revealing tunnels, below the level of the maze. They are largely blocked off, unstable passages and will be difficult to traverse, however this is most likely the only way to get back to the temple. However, before you can enter the old tunnels, you must clear the rubble blocking the small entrance.

  • 299 Replies
Swarmlord2
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Swarmlord2
2,081 posts
Marquis

8. Thanks @Moegreche I am indeed fine with that, since it appears to have been a troll. I am slightly confused about why you didn't roll/flip, but that's OK with me .

PS: 345

1d20=6Coin Flip = Tails

DICE RESULTS
6 = 1d20
COIN RESULTS
Coin Flip
Tails
Ramit12
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Ramit12
2,966 posts
Baron

(5) So, just like CT100, can you add the rule: "Posts with intentional mistakes should be ignored."

Personal Score: 304 -> 312

1d20=8
Coin Flip = Heads

DICE RESULTS
8 = 1d20
COIN RESULTS
Coin Flip
Heads
Swarmlord2
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Swarmlord2
2,081 posts
Marquis

13. I have edited the rules.

PS: 342
1d20=5Coin Flip = Heads

DICE RESULTS
5 = 1d20
COIN RESULTS
Coin Flip
Heads
Ramit12
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Ramit12
2,966 posts
Baron

11. Good idea!

Personal Score: 312 -> 305

1d20=14
Coin Flip = Tails

DICE RESULTS
14 = 1d20
COIN RESULTS
Coin Flip
Tails
Swarmlord2
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Swarmlord2
2,081 posts
Marquis

4. Progress is always good... As long as we are the ones progressing.

PS: 347

1d20=20Coin Flip = Heads

DICE RESULTS
20 = 1d20
COIN RESULTS
Coin Flip
Heads
Ramit12
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Ramit12
2,966 posts
Baron

24. Nice one @Swarmlord2.

Personal Score: 305 -> 315

1d20=10
Coin Flip = Heads

DICE RESULTS
10 = 1d20
COIN RESULTS
Coin Flip
Heads
HahiHa
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HahiHa
8,254 posts
Regent

34. So many posts already, and we're only that far? Are you unsure what direction to take? ^^

PS (as of the beginning of this round): 1638

1d20=6

DICE RESULTS
6 = 1d20
Swarmlord2
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Swarmlord2
2,081 posts
Marquis

33. @HahiHa I changed it so that mods now roll 1d12, to try to balance the game a bit. I won't count that as a mistake, as I should have mentioned it.

PS: 367

1d20=6Coin Flip = Tails

DICE RESULTS
6 = 1d20
COIN RESULTS
Coin Flip
Tails
HahiHa
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HahiHa
8,254 posts
Regent

30. Oh, I hadn't noticed. Thanks for the heads-up!

1d12=7

DICE RESULTS
7 = 1d12
Swarmlord2
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Swarmlord2
2,081 posts
Marquis

23. Hopefully, it will help. We will see if it is more balanced.

PS: 364

1d20=10Coin Flip = Tails

DICE RESULTS
10 = 1d20
COIN RESULTS
Coin Flip
Tails
Ramit12
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Ramit12
2,966 posts
Baron

1 (18) Is it okay to edit the number in case if you get ninja'd?

Personal Score: 315 -> 307

1d20=16
Coin Flip = Tails

DICE RESULTS
16 = 1d20
COIN RESULTS
Coin Flip
Tails
Swarmlord2
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Swarmlord2
2,081 posts
Marquis

29. That's fine, @Ramit12 as long as you can still edit, then do so. It will, however, still be counted as a mistake if somebody else posts before you can edit, as they will have seen and counted it as a mistake.

PS: 359

1d20=7Coin Flip = Tails

DICE RESULTS
7 = 1d20
COIN RESULTS
Coin Flip
Tails
Ramit12
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Ramit12
2,966 posts
Baron

1 (21)

29. That's fine, @Ramit12 as long as you can still edit, then do so. It will, however, still be counted as a mistake if somebody else posts before you can edit, as they will have seen and counted it as a mistake.
Ah, I get it now.

Personal Score: 307 -> 299

1d20=15
Coin Flip = Tails

DICE RESULTS
15 = 1d20
COIN RESULTS
Coin Flip
Tails
Swarmlord2
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Swarmlord2
2,081 posts
Marquis

13. It is unusually inactive for some reason... Where are the mods and the other players?

PS: 355

1d20=12Coin Flip = Tails

DICE RESULTS
12 = 1d20
COIN RESULTS
Coin Flip
Tails
HahiHa
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HahiHa
8,254 posts
Regent

7. I'm here. Though right now, you guys don't appear to pose a real threat

PS: 1651

1d12=11

DICE RESULTS
11 = 1d12
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