The last edition was a HUUUUGE success! It was awesome to see so many entries and participants in an Armor Games' Armatar Contest!
So, let's try and continue this momentum. Unfortunately we had to skip it last year, but the beloved seasonal theme is back! Let's dive into the...
As always, the rules remained the same. Here they are once more...
ARMATAR CONTEST GUIDELINES :
ne: All entries must be appropriate. They cannot be offensive or profane in nature. Keep it clean! The entry must be square and at least 512x512 pixels in dimension. Your entry must scale down well to 100x100. So if it looks good in its larger form, make sure that it will still look good when it is scaled down to the armatar size. Here are a few suggestions about this : Sometimes keeping it simple is better. If you go into a lot of detail, it might not look as great when you scale it down. So keep in mind what the Armatar size will be and check often how it looks when it is scaled down. Remember to save a lot while you are making it! Better to delete 20 -in between made- save files later on, than ending up with a finished piece you don't like or an end result that is showing up blurred when scaled down... If you are able to do vector, by all means! That can help with the sharpness of the image. However, since they are small in Armatar size, this is probably not a big issue. All entries must be fitting to the current contest's theme. If a certain entry is debatable to whatever extend, a Mod or Admin will give the decisive and final ruling for submission. An entry must be completely original. You cannot use entire (or even elements from) pieces of artwork made by someone else, the entire armatar must be 100% created by you! A Moderator can ask you to provide conclusive proof that the entry was created by you entirely and you are obligated to provide this when asked for.
Plagiarism will not only exclude your submission by means of disqualification, it will also exclude you from participation in any future contests AND will have further consequences!
CLOSING DATE OF THIS CONTEST :
This Contest will be held untill 07/30/2017, so there's more than enough time to enter your artwork!
WINNING SUBMISSIONS :
Every participant of an official edition of the Armor Games' Armatar Contest receives a well deserved Merit for submitting one -or more- entries to every separate edition held. This means a maximum of one Merit per participant, per edition.(Note: Your entry needs to be according to the contest rules and has to be chosen for uploading to be valid.)
Alongside this Merit for your participation, we have a special non-game Quest to award for the winning submissions of the Armor Games' Armatar Contest! This special Armatar Creator Quest will be bestowed upon the creators of the winning entries that were chosen for every contest held. The winners will receive this Quest to show our appreciation for their outstanding work. Wear this Quest with pride!
Winners will be chosen after the edition is officially closed;
The winning entries are non-debatable, results are final;
The Armatar Creator Quest can only be awarded once per user. If a particular user wins another edition, they will not receive this Quest again, as Quests can not be achieved a second time;
As a special appreciation for their outstanding work, all the winners and their winning entries of every edition will be placed into the Armatar Creator Quest Winners Hall of Fame!
Allright! Now grab your pencils and paper, and/or your mouse, and start making your wonderful original works of art once more! As always... be creative and amaze us! =)
Oh wow, I thought we wouldn't have a summer contest, so I submitted flowers on the previous one .. xD I guess we'll be getting a lot of oceany submissions. And sandcastles. Looking forward to it.
@Jimnuke Yes, the theme is 'Summer' in general. Anything related to summer goes! The beach is only the most thought of when it comes to this, but you can be creative and enter other related stuff of course. Looking forward to your entries!
Welcome back @Tigrex12437 ! We've missed you! Glad to see your back participating again! Yay!
Nice entries so far btw! Keep 'em coming!
@Saiyoku If you can inflate the ball a bit more, that would certainly help with the image. But it's not a necessity here; only of you feel like it.
Avoid using all black, @Tigrex12437 , using matching colors gives more of a feel. It's not a summer color either, so gives more of a dead and drained look. Surrounding colors are important. It's also a total no-go for shading things even if you use it at low opacity.
Just art stuff in general. Don't mind me. I like talking about art.
edit: when you're choosing to shade, don't make the color just darker! Change up the hue and saturation a bit, too. More life.
Thanks for the advices @Saiyoku, I just made some changes. Is this better or at least corresponding to what you meant? :c (couldn't decide between the 2 backgrounds xD )