LIke honestly, your whole post replying to mine was completely full of assumptions.
First of all, I only mentioned my build points in attacks and not passives (except lasting pain, since it's that important).
Secondly, why waste your using demolish, you have a CHANCE to get 12% more strength, with bloodshed you have a 100% chance to get 15% more DIRECT DAMAGE than you. DIrect damage is more important than strength, strength is a determinning factor in damage, direct damage is the damage itself.
And what's up with your speel about 8% health? DO you really care that much about 8% health? It barely matters when you have over 4k health and you have a healer you can put on phalanx mode.
Thirdly, using demolish first is really stupid instead of using decimate first. Decimate is easily the best hot blooded attacking skill availible simply because it has the most powerful DOT of the three (and lasting pain makes it all the more effective).
Fourthly, if you put veradux on relentless, you'd be stupid in a PvP fight, PvP isn't the same as story mode. ENemies in PvP (like me) will be hitting over 4k damage per turn, you want vera on phalanx every turn.
Fifthly, I don't play world of warcraft, I'm sorry for the fact that I can't spend 15 dollars per month to keep playing the same game that I bought for 50 dollars (and more for expansions). However, you can't relate two RPG games that are completely different to another. Some games will benefit from having higher health, others will benefit from doing more damage for grinding. Sometimes it comes down to the role played in game (tank, puller, damage dealer, etc.).
Over a span of twelve turns, I only have to buff myself once for focus, you have to buff yourself 3 times for it, you see the advantage yet? Then the fact that your first buff does no damage at all like mine (but does increase your direct damage by a weak 15%) and your next two are weaksauce compared to the other attacks you could be doing (1k vs. 4k damage).
ANd you talk about veradux dispelling me from using focus regen abilties, my regulate could dispell you from having two "thrill of destructions" and any other buffs you cast on yourself save for avenger form. But I won't, why? Because it's not worth taking that extra turn to debuff the opponent when you should attack them. Same goes for veradux, it isn't' worth the extra turn to use electrobolt when he should be frantically healing your teammate.