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Sin Mark
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Posted Jan 24, '09 at 8:09pm 23 posts
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Welcome, to my guide to Sin Mark! Sin Mark was created by ConArtists, creator of other great games such as Warfare 1917 and The Last Stand 1 and 2. You should check them out as well. TABLE OF CONTENTS 1. STORY MODE Story Mode has 3 Acts, each with 4 Chapters. The goal in every Chapter is to destroy every gate and kill all the monsters. Gates constantly spawn monsters, so they should be destroyed quickly. It's not very hard to beat the story. Most enemies don't do much damage, and the ones who do show up late and are really slow. If you understand the basic concept of "don't stand still and get beat up" you will be fine. ---- 2. SURVIVAL MODE
In Survival, you pick 1 of 4 maps to, exactly as the quote says, kill as many enemies as possible. The spells aren't dropped from enemies; it just appears on the ground. Health and Mana are also included as drops, so it's not the end of all things if you get hit once or twice. I personally like the Valley map the best. Map 1: Incline
Map 2: Valley
Map 3: Dunes
Map 4: Temple
---- 3. FINAL BOSS Here's what makes this boss pathetically simple. As you can see in the picture, he will shoot his fire in an arc. That arc gives you plenty of room to avoid getting hit while also not triggering his hammer. Just stay in that zone and wail away at him for an easy victory. The only time I got hit was when I had to run under him because he ran me into a wall and when an archer hit me. After playing some more, I noticed that when he chases after you, he'll stop and swing his hammer when you are *just* out of his range. He'll never spawn enemies, and will never move closer. It's just too easy. ---- 4. RUNES AND SPELLS Before you can use spells, though, you have to make them. To make spells, you use Runes. During a level you will find marker-type stones. If you push the Spacebar in front of these, you will gather Runes. You will be free to get hit while doing this, but it's nothing to worry about. Once Akahn has finished, you will see a message showing the three Runes you gathered. This is completely random. Be aware that destroying all the gates before you gather from a Rune Stone will deactivate that stone, keeping you from getting Runes from it. There are 6 types of Runes:
Creating the spells is very easy. After you beat a level, you will be taken to a screen where you can craft spells from your Runes. There is a recipe book on the left, but it is missing the recipes for the three best spells. Simply click on the Runes you want to use, and then the middle button to mix them. After you create the spells you want, go to the next screen and equip them on your bow for use in the next level. Easy as pie. Spellcrafting is a bit broken, though. You don't have to unlock the high-grade spells, so if you know the recipe, you can create them right away, completely skipping the weaker ones. Hopefully that will be changed in the sequal.
Recipe: 2 Fire Runes
Recipe: 2 Earth Runes
Recipe: 2 Destruction Runes
Recipe: 2 Chaos Runes
Recipe: 2 Storm Runes
Recipe: 3 Earth Runes
Recipe: 2 Chaos Runes, 1 Bone Rune
Recipe: 3 Chaos Runes
Recipe: 2 Destruction Runes, 1 Chaos Rune
Recipe: 2 Earth Runes, 2 Destruction Runes
Recipe: 4 Storm Runes
Recipe: 2 Fire Runes, 2 Storm Runes
Recipe: 2 Earth Runes, 2 Fire Runes
Recipe: 2 Bone Runes, 2 Earth Runes
Recipe: 2 Bone Runes, 1 Earth Rune, 1 Chaos Rune
Recipe: 2 Storm Runes, 1 Chaos Rune, 1 Destruction Rune
Recipe: 1 Destruction Rune, 1 Chaos Rune, 1 Bone Rune, 1 Earth Rune
Recipe: 1 Storm Rune, 1 Destruction Man, 1 Fire Rune, 1 Bone Rune ---- 5. TRINKETS
---- 6. OTHER 1. I find, though it's not 100%, that having the bow fully drawn can keep melee enemies from hitting you. They still hit occasionally, but this seems to lower their chances. It doesn't affect Archers or Mages/ 2. Ranged enemies (Archers and Mages) are you biggest enemies. You can out-run melee demons, but ranged guys can keep hitting you. Plus, they are much more accurate with their shots. 3. The guide linked to in-game says to get to the high ground, but I disagree. When you are on top of a hill, it is much easier for Archers and Mages to hit you. This is reversed when you are at the bottom of a valley. Their shots almost always go over you because they shoot the same way. 4. Although you get more power when your bow is fully drawn, you can quickly fire off shots at close range, doing more overall damage. This only works on gates or melee enemies, since ranged ones run away. 5. I usually use Arrow Storm, Bone Storm, and Warrior of Chaos as my spells. It just depends for the other 2. I like Volcano and Fire Storm a bit. Quick Draw is my trinket. ---- That's it. I hoped you enjoyed my guide to Sin Mark. |
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Posted Jan 24, '09 at 9:15pm 220 posts
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great one dude... dont you agree, that if the volcano hits a gate, it will die... also the volcano does have a lot slighter chance og hitting than bonestorm |
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Posted Jan 24, '09 at 10:52pm 23 posts
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Yes, Volcano will kill any Gate. Bone Storm vs Fire Storm vs Volcano I'm not sure which is the best of these. Bone Storm does the most damage, and can hit many separate targets. Fire Storm has a lot less range, but can be used twice from a full mana bar. Volcano can also be used twice in a mana bar, and is shot from the ground, usually having it hit more enemies. It costs the least amount of mana, but that doesn't really matter, since it's still almost empty after 2 shots. Volano is actually doing the most damage on the Final Boss (81-82, with Bone doing 80 and Fire doing 70). It and Bone Storm appear to shoot the most projectiles with 9. I count 6 with Fire Storm. Bone Storm projectiles move the fastest, so I assume they could hit moving targets the easiest. It looks like Volcano is "technically" the best. It was doing the most damage, and can shoot the most shots per Mana sphere (18). I personally like Bone Storm the best though, because...I like it the best. It's just my favorite. (Arrow Storm is probably the best overall spell, though) |
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Posted Jan 25, '09 at 12:16am 40 posts
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for the boss, you can just lure the boss just below some stalacites and just start shooting them, they will fall down and cause much more damage than your arrows could. |
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Posted Jan 25, '09 at 5:14pm 23 posts
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I didn't even know you could hit him with those. It's probably faster to just hit him with Arrow Storm and Fire Storm than it is to position him for it, though. |
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Posted Jan 26, '09 at 12:52am 1,114 posts
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It does two or three times the amount of damage than those spells 470? 490? just for hitting the stalactites. And there's a wide range, too, from the point where he sticks his head out to his wings. It isn't too hard to position him as he's usually near one or two at the start of the battle. |
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Posted Jan 26, '09 at 3:34pm 23 posts
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I've hit with all of the Arrow Storm arrows, it should have done about 600 damage. It's randomly hitting a bunch with Fire Storm, each doing 70 damage. I've hit up to 9 times with one spell, so that's 630 damage. 7 times with Volcano at about 80 per hit (560 damage). The most I've ever gotten with a stalactite is 470. I didn't have any runes equipped. I don't know why Fire Storm hits that many times. I guess it hits him a bunch when it goes down his neck. |
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Posted Jan 27, '09 at 5:09pm 377 posts
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i think gamer2127 should get a merit for this walktrhough |
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Posted Jan 28, '09 at 6:54pm 18 posts
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thanks it got me through the last level |
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Posted Jun 4, '09 at 4:53pm 15 posts
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Ok, after you beat the game, is their a way to get more runes??? |
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Posted Jun 4, '09 at 6:37pm 826 posts
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woa... you need a medal...or a merit! woa... |



A Rune Stone
Fire Rune
Earth Rune
Storm Rune
Bone Rune
Chaos Rune
Destruction Rune
Fire Arrow
Earth Arrow
Decay Armor
Mind Blast
Freeze
Rock Wall
Slow
Fear
Bloat
Thorns
Storm Strike
Fire Storm
Volcano
Bone Wall
Raise Dead
Arrow Storm
Warrior of Chaos
Bone Storm
Health Restoration
Trinket of Mana
Dead Eye
Strong Arm
Elusive Charm
Quick Draw
Pendant of Piercing
Lucky Charm
Rune Hunter's Charm











