Here are some screenshots of our upcoming game, "GemCraft chapter zero: Gem of Eternity".
Some of the new features: -multiple game modes for each level (including time siege, endurance, multiple difficulties, sudden death and more) -gem bombing mode - no need to drag each gem, just click-click-click to fire away all the gems in your inventory -drop a gem bomb on your nventory to colorize all gems in the target row. In other words, sacrificing a gem can give you up to 3 gems of that type. -start multiple waves at once -traps (instead of water trenches), you can place gems in them -shrines that can unleash powerful spells if you drop a gem in them -beacons that help the monsters by healing them, giving them temporary invulnerability, or preventing you from building towers and traps in their vicinity -infested buildings you can destroy with gem bombs -larger scenes -summon more monsters with your anger - higher risk, higher score -new skill tree -tons of amulets
Release date: as soon as it's ready, can't tell anything more exact.
We didn't forget about "GemCraft chapter two: Chasing Shadows", it will arrive later this year.
Again, sorry for the long waiting and thank you for your patience!
Hmmm... I wonder who David Gusman is? The info seems the same as on the GameInABottle site and similar to what I reported some weeks back from the Developer of the game.
Except on the GameInABottle website, the images aren't linked to a harddrive.
Hmmm... I wonder who David Gusman is? The info seems the same as on the GameInABottle site and similar to what I reported some weeks back from the Developer of the game.
Except on the GameInABottle website, the images aren't linked to a harddrive.
LOL.
daviddgu, next time you post something like this provide a link of where you go the info, don't just copy it.