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choazmachine
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choazmachine
1,044 posts
Nomad

NOTICE: I AM ONLY ACCEPTING 5 PEOPLE TO START

INTRO:

Welcome to the series, of RPG's called 'The Survivors' Guide...' . In these RPG's you will travel through time and try to survive the time period. With obvious challenges and sacrifices that will vary greatly throughout each age, who will be the survivor?

NEOLITHIC TIMES:

Or as a simpleton would say: Cavemen. So go bang some rocks together or get into a fight with Geico. Or is it that simple?

CHARACTER SHEET:

[Name]:
[Tribe]: choose from- (The Og, Wumba, or Yuka)
[Specialty]: choose from- (Crafts, Hunting, Gathering, Battle, or Defending)
Weapon: start with- wood club [hp: 93]

--------------------------------------------------------------->

You may start out differently than others, but the general is the same. Your main goal is to keep yourself and your tribe alive. I will give you your information about your tribe, here is an example sheet below:

TRIBE SHEET:

[Name]:
[Overall Pop.]: choose from- (200, 500, 1000)
[Food]: start with- 200
[Wood]: start with- 200
[Gold]: start with- 200
------------------------------------>
[Active Effects]:
[Passive Effects]:

Have fun and follow the rules of the community!

  • 10 Replies
daleksparta
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daleksparta
1,648 posts
Nomad

Name; Londas (character name MIGHT change with time period, so note that down)
Tribe; Spata (again, might change with time period. Custom)
Specialty; battle (If we're doing classical times, I think you can guess what the names would become now)
Weapon ; wooden club

Spata info-
Overall population - 200
Food - 200
Wood - 200
Gold - 200

no current effects.

choazmachine
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choazmachine
1,044 posts
Nomad

Sorry but the name of your tribe must be chosen from: Og, Wumba, or Yuka

C_is_for_Cookie
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C_is_for_Cookie
713 posts
Nomad

Name: Mog (name will evolve also)
Tribe: Yuka
Specialty: Crafts
Weapon: Wooden Club

Name: Yuka
Population: 500
Food: 200
Wood: 200
Gold: 200

effects: ?

: )

choazmachine
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choazmachine
1,044 posts
Nomad

3 Slots Open

Effects are either:

Passive; constant: Age, etc...

Active; temporary; Siege, Drought, Disease, etc...

---------------------------------------------->

C_is_for_Cookie; Mog:

You wake up in a cave to notice that you are not in your home. You look around and see other members from your tribe (Yuka); you see they are unable to move or get up...

You've been kidnapped by the Wumba!

In this RPG, things are different! You will make the decisions yourself, not from a pool. And I will decide your fate from up to six possible outcomes from the roll of a die.


Tribe; Yuka:

Population; at home: 483; kidnapped: 14; killed 3
Overall Population: 497
Food: 117
Wood: 168 [!]
Gold: 257 [!]

Effects: Passive: None
Active: Siege; food stolen: 56; wood stolen: 92; gold stolen: 86

You've found a gold mine! [+ 147 Gold]
You've successfully chopped down trees! [+ 82 Wood]

choazmachine
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choazmachine
1,044 posts
Nomad

UPDATE

You now have to send your tribe (and yourself) on certain missions and errands to stay alive! i.e:

Go hunting, make crafts, work on technology (more info upon asking), etc...

If you do not follow up on this your tribe will DIE! But you can get an extra life if you have a reasonable excuse!

C_is_for_Cookie
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C_is_for_Cookie
713 posts
Nomad

Kk, can I have like a few days to check on this? Cuz I'm like really busy right now lol.
Kk, so I'm going to make crafts (weapons?) and try to rescue my kidnapped tribe members.

ArmorHero
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ArmorHero
332 posts
Nomad

Name: Grumbak (name will evolve also)
Tribe: Yuka
Specialty: Hunting
Weapon: Wooden Club


Name: Yuka
Population: 497?
Food: 117?
Wood: 168?
Gold: 257?
effects: siege?

choazmachine
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choazmachine
1,044 posts
Nomad

That's correct!

NOTE:

When in a tribe; you will share it with anyone else in that tribe! So yah...

2 SLOTS OPEN

Timegoesby
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Timegoesby
1,006 posts
Nomad

[Name]: Time
[Tribe]: Wumba
[Specialty]: Crafts
Weapon: wood club [hp: 93]
Name]: Wumba
[Overall Pop.]: 500
[Food]: 200
[Wood]: 200
[Gold]: 200
------------------------------------>
[Active Effects]:
[Passive Effects]:

choazmachine
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choazmachine
1,044 posts
Nomad

1 SLOT OPEN

C_is_for_Cookie; Mog:

You wake up in a cave to notice that you are not in your home. You look around and see other members from your tribe (Yuka); you see they are unable to move or get up...

You search the cave and notice a small sharp rock nearby you but it is beside a guard's foot. But you are successful in grabbing it!

Congratulations!: You successfully escape with your tribe members!


Tribe; Yuka:

Overall Population: 497
Food: 68
Wood: 114
Gold: 68[!]

Effects: Passive: None
Active: None

You create crafts! (weapons, tools, and every day things) [+ 10 Attack]
------------------------------------------------------------->
ArmorHero; Grumbak:


You wake up to a normal day... what will you do?

Tribe; Yuka:


Overall Population: 497
Food: 68
Wood: 114
Gold: 68[!]

Effects: Passive: None
Active: None
------------------------->

Timegoesby; Time:

You are at work in a mine...

Congratulations!: You successfully mine 30 Gold!


Tribe; Wumba:

Population: Healthy: 456; Diseased: 25; Killed: 19
Overall Population: 481[!]
Food: 284
Wood: 217
Gold: 358[!]

Effects: Passive: None
Active: Disease

You mine gold [+ 84 Gold]

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