I just can't get through these 2 guys because actually they are not so strong, even if they heal like 400 after each turn. But when I kill one of them, the other one gets some special power immediatly, and kills me and my mates becuase he does like 6000 damage with that spell. I dont know how to get through him. plz help.
Don't kill one of them first, kill them both equally. Then when one dies, the other one is almost dead already, and he won't be able to get back up to 2000 focus.
I personaly like the Hydro class because if you're fast enough you don't face problems like this. When the enemies get buffs like that, you keep them stunned and kill them, since when you're cold, all of your attacks do the same amount of damage (with titanic instinct, you get monstrous attacks that have all these awesome debuffs).
Ouch...on testing, court order (the one that does HUGE damage) uses up 1800 focus, so pretty much what Jerkoid said, kill them equally so they don't get state of emergency and then rain debuffs and court order on you, 1hitting you. Also, all the buffs they get last for 99 turns, and if you've got lots of debuffs on you, especially be seated and the one that lowers your health, you're pretty much dead if court order hits you and crits, nothing will save you, not even guardian form if you're hydro. You could try to buff up your vitality so you won't get 1hit, and only drop into the orange zone, and put veradux on phalanx, because it will take him 3 turns to be able to use court order, and by then you should be able to kill him.
I actually didn't know they could do that until you posted this, and then I tried it. Yeah, it does incredible damage, so don't let him recover 1800 focus (On a side note...why the hell do they need 2000 focus? Krin just could've gave them 200...).
Try to break through both of their shields before you kill one. Your friends will likely attack the weakest enemy, except on aggressive, so once one council members' shield is down, start working on the other one. You should be able to break through his shield and do some damage before your friends kill the other.
As long as you kill them equally, they won't pose a threat.
PS: That debuff is so OP. 5000 damage a turn for 15 turns, no dispelling?!?!
It's bugged. Doesn't affect you once it happens, tried it a lot. Just healed myself back to full as if nothing had happened. Could also be like one of the Warden's debuffs, a perhaps "filler" to sheild other debuffs from dispels...
Are you talking about the "debuff" that says that you take 0% more damage? I never understood what it meant.
Since you can't dispel it, it's not a filler. Krin probably forgot to put in the damage.
On a side note, the Warden's "Death Sentence" debuff's description is actually wrong. It doesn't kill you, it just does 9999 or 11,999 damage.
I respecced, put all the points into Vit, equipped him with full Android (From Z5) and gave a him a weak attack.
He survived Death Sentence by a few hundred HP. So yeah, my character survived a debuff that said "This unit is going to die".
For those that haven't gotten this far in the game *cough*, don't worry, he only uses it when he is about to die, and if you die, Veradux will finish him.
He's talkin about the one that the council member puts on himself when the other one dies that regenerates 700 focus each turn. They have an attack that costs 2000 focus and hurts really bad.