Forums → Forum Games → Zombie Adventure (Choose Your Fate)
Welcome to KoolFace's ZOMBIE ADVENTURE RPG This is very simple..You get 1 LIFE
There are 4 things you must do before you start.
1. Choose your name/age/sex.
2. Choose 3 perks.
3. Choose 100$ worth of starting items.
4. I will have 2-4 choices for you to pick, that is how you will control your character and progress through the rpg. There are certain areas of the RPG world that will have certain types of enemies...
If you still have ?'s I have posted a sample character sheet and sample character choice list at the end of this thread
choose 3 out of the 28.
Road Rage= You know how to drive a car/truck/bike.
No key required= You know how to start any vehicle without its key.
Wingz= You know how to pilot a aircraft.
Call me captian!= You know how to take the wheel of a seacraft.
Jumper= You can jump great distances (across close by building roofs.. from parked car to car..etc..etc..)
Climber= You know how to climb things without the use of ladders/ropes.
Aquaman= You can swim faster an hold your breath underwater then others.
Shovel Head= You can dig a hole in the ground..find some nearby scrap an create a makeshift bunker.
Sizzle= Your especially resistant to fire/flame an can resists fire/burns quite well.
Badass= You look ruff an scare/intimidate people easier.
Angel= You look trusting an charm/convine people easier.
Gear head= You know how to fix up cars/bikes/trucks/boats/aircraft.
Craftsman= You know how to build barriers and walls.
Treehugger= Your good with nature an can how to create plant mixtures to cure wounds.
Scientist= You can combine chemicals to create mixtures(acid/glues/strong smells).
Surgeon= If someone/you breaks a leg/arm you can fix it.
Map Head= You know your way around the area you play in.
Hunter= More accurate with rifles.
Pistoleer= More accurate with pistols.
Close Combat= More accurate with shotguns.
3.2.1.Boom= You know how to use TNT,C4,and all other explosives...**NOT MAKE THEM**
Doc'= You know all about medical supplies an how to use them correctly.
Beefcake= Your strong, you can lift manholes, bust down doors, an other strength requiring tasks.
Lock-B-Gone= You can pick locks an get into normal buildings.
Crack-The-Code= You can hack computers to get into doors, pull up files,control security, an other computer tasks.
Killer= You know how to create a homemade weapon in emergancies..spiked bat, moltive cocktail, small knife.
Lucky= ***COUNTS AS TWO PERKS*** ....eheheh, your..lucky ;]
Extra Life= ***COUNTS AS TWO PERKS*** You get ONE REDO.
Pistol Comes with 20 shots(2clips)__Cost=80$
Rifle, Comes with 20 shots(2clips)__Cost=100$
Shotgun, Comes with 20 shots(2 clips)__Cost=100$
Watercooler with packets of cold blood__Cost=20$
Flare Gun, Comes with 3 shots__Cost=60$
Backpack of lumber__Cost=50$
TNT,Grenade, C4..one use*__Cost=100$
Case of Medical tools__Cost=50$
Vehicle Repair Kit__Cost=20$
Case of Lockpicking gear__Cost=50$
Case of Hacking gear__Cost=50$
Backpack with parachute__Cost=20$
Rope Ladder/Grappling Hook__Cost=50$
Smoke Bomb, one use*__Cost=20$
Pain-Ignore-Injection, one use*__Cost=70$
1 Lighter/20 matches__Cost=10$
Bullet Proof Vest__Cost=90$
Red Gas Can__Cost=10$
SAMPLE CHARACTER SHEET
Name: Jess Sample Normalton
Perks= Road Rage, Gear Head, Angel
S/E= Toolkit, Motorcycle, Rope
SAMPLE CHOICE LIST
Jess Sample Normalton
You are speeding NORTH down a deserted dusty road in your bright red kawasaki motocycle an are at the SOUTHERN outskirts of the city when you come to a 3 way street, there is a bent red stop sign, a road to the EAST, WEST and there is the one that heads NORTH, SOUTH...the one your on..as the sign nears you quickly think an!!!
A. Keep heading NORTH.
B. Take A LEFT heading EAST.
C. Take A RIGHT heading WEST.
NOTE* See how because she has the ROAD RAGE perk she can drive the bike an get to area's quicker, an she has the GEAR HEAD perk so she can fix up her bike with her TOOLKIT she bought...then again,,If she had the MAPHEAD PERK...she would know where the roads lead to.... PERKS are very important...Remember somethings are more handy then firepower, strength, or even medicene.
NOTE2* AS SOON AS ALL THE CHARACTERS MEET UP I WILL START GIVING THEM OBJECTIVES...WHEATHER THE CHARACTER WORK TOGETHER, STEAL FROM EACH OTHER OR ATTACK EACH OTHER IS THEIR CHOICE.
...goodluck...you'll need it
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