Anyone mind if I join this?
The smaller the map the harder it is but the more carnage that can take place. Trade off, but since I like a nice small bang that takes out plenty of dudes, I usually play either arena or medium in any map, take your pick cause I dont give a stuff. Although, the maps with more ammo crates are certainly more apealing!
When it comes down to weaponary. The standard Beretta 92FS is good in more true to life gaming, but this is not one of them, naturally. So I most certainly say that its time to talk bigger... Here are some of my favourite combinations and/or situational weaponary...
TAVOR: The assault rifle which aint the Thompson. Its good for any time that is any time. All purpose mow everything and anything but to be honest, useless in the later stages of the game as the enemies get stronger!
DUAL LEVER SHOTGUN: Better than the auto shottie, because its almost auto if you leave it for about .7 of a second inbetween firings and it does more damage. But lets not forget that it is much more satisfying! Obtainable and useful at any time which is between midnight and midday.
LASER RIFLE: Good in early game, but loses power in late game. Get 100 kills with it for bonus and chuck it at someones head.
GRENADE DART LAUNCHER: May have on label "WARNING: CARNAGE MAY ENSUE" because this gun is a timed dart which goes into an enemy then blows up in their face. Fun. In late game, as long as you don have 5 guys with PANCOR's on you, fire on into the crowd, duck and boom, the lot are deeeeead.
TOXIC GUN: Forget what its called but good for covering your tracks. When the enemy passes through the gas, they either die or almost die which means wait as far away as possible with expendable ammo, then launch another toxic nade, then go back, rinse and repeat.
Thats about it for me, hope it helps, and just remember probably the best tip of the lot. If you are very low on health, perform an execution, cant be hit while you are doing that! HP regenerates, you survive, simple, easy, problem solvered!