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Posted Nov 3, '09 at 3:22pm

munch

munch

159 posts

Gold - Serf

Game 10

 

Posted Nov 4, '09 at 7:33pm

hippyman

hippyman

121 posts

Gold - Serf

what happened

 

Posted Nov 5, '09 at 1:35am

munch

munch

159 posts

Gold - Serf

Still working on it.  got 2 waves over 10m pts though and I'm still not to 90.

 

Posted Nov 5, '09 at 9:58pm

ConnerC

ConnerC

515 posts

Gold - Squire

what waves? 42 and 54? pics plz

 

Posted Nov 6, '09 at 8:24am

munch

munch

159 posts

Gold - Serf

Yep.  And I hammered 75 w/ 1x20 and 12 X 18s and 17s and only got up to 6.6m pts X 477 monst. that all came out in about a 16 square stretch and are going to be a real nuisance unless I take the time to spread them out. :-/

On the good side I've got 2X20, 11X18, 1x17 on the board for 90 and 2 more waves to go.  But desperately need more arsenal.  2.45m at this break.  1900 bad guys on board of the 40-121m hp variety. 

I've got lots of pics to post after 90... Tonight most likely. 

Current: wave 87-  ~2.5t pts; *275 mult; lots of 10m pt and 6m on board.  It's a good game. 

I also stumbled on a way to reduce lag by ~75% by launching simultaneous games, one local cache and one standard.  It duplicates a bottle neck resource (don't know what).  Can be done mid-game. I've experimented turning it on and off during this game.  Goes from 1 gem combine per frame @ 1frame every 1.5 seconds to 3-5 gem combinations per frame 1 frame every .5 seconds. HUGE difference. I wish someone was playing a game w/lag so I could have them try it to see if it's just my machine.  I've had 2500-2800 monsters since wv35 and can chug along at about 70% max people speed.  Anyone playing?

 

Posted Nov 6, '09 at 8:50am

ConnerC

ConnerC

515 posts

Gold - Squire

im waiting for an update in gemcraft

 

Posted Nov 6, '09 at 12:17pm

bbear

bbear

2 posts

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To make sure you don't lose saved data make sure you regularly copy the code at the bottom whenever you go to save. Then if your saves end up getting deleted you can just paste the code (w/o word wrap) in the load menu.

 

Posted Nov 7, '09 at 5:08am

munch

munch

159 posts

Gold - Serf

Here's Game 10.  You know that saying 10th times a charm:-)

5m may be enough for wave 228 but I need it by wave 100 >:-|  Ugh!

Highlights:
1t at wave 74; 2t at wave 85, 3t at wave 89.  If I get 4t by 100 I'll be ahead of 10t pace. 
Manapool is going ahead of pace.  current multiplier at wv89=*276
Record pts/monster wave 91 (pic wave 89).  Note Anger gems: 3X20; 3X19; 5X18.  HP is 70m less than my goal cap which is good because there is more monsters than I calced (of course missed the easiest math calc... another duh moment).  Wave 91 = 191b HP whew!
Arsenal at wave89 - 3.1m (permanent residents). Tragic.  Just bombed with 900K dmg :'-(

Too Many Pics :-0

Wave 41 - Anger specs wave 42
http://i928.photobucket.com/albums/ad128/Munch_022/GEM%20Game%2010/GEMg10wav41.png
Wave 45 - Anger specs wave 46
http://i928.photobucket.com/albums/ad128/Munch_022/GEM%20Game%2010/GEMg10wav45.png
Wave 56 - Anger specs wave 57
http://i928.photobucket.com/albums/ad128/Munch_022/GEM%20Game%2010/GEMg10wav56.png
Wave 57 - Anger specs wave 58
http://i928.photobucket.com/albums/ad128/Munch_022/GEM%20Game%2010/GEMg10wav57.png
Wave 58 - Interesting monster specs for wave 42mon.  Speeding along at .3 low BC.
http://i928.photobucket.com/albums/ad128/Munch_022/GEM%20Game%2010/GEMg10wav58.png
Wave 70 - if 3s a crowd...
http://i928.photobucket.com/albums/ad128/Munch_022/GEM%20Game%2010/GEMg10wav70.png
Wave 73 - Watch this tradgedy unfold frame by frame.
http://i928.photobucket.com/albums/ad128/Munch_022/GEM%20Game%2010/GEMg10wav73.png
http://i928.photobucket.com/albums/ad128/Munch_022/GEM%20Game%2010/GEMg10wav73b.png
http://i928.photobucket.com/albums/ad128/Munch_022/GEM%20Game%2010/GEMg10wav73c.png
http://i928.photobucket.com/albums/ad128/Munch_022/GEM%20Game%2010/GEMg10wav73d.png
http://i928.photobucket.com/albums/ad128/Munch_022/GEM%20Game%2010/GEMg10wav73e.png
Wave 76 - Anger specs wave 78 - cheap points example, one of ~ 8waves
http://i928.photobucket.com/albums/ad128/Munch_022/GEM%20Game%2010/GEMg10wav76.png
Wave 85 - 2t.  Only unobstructed pic...enjoy:-) 
http://i928.photobucket.com/albums/ad128/Munch_022/GEM%20Game%2010/GEMg10wav85.png
Wave 89 - 3t; Anger specs wave 91.  Personal record pts/monster.
http://i928.photobucket.com/albums/ad128/Munch_022/GEM%20Game%2010/GEMg10wav89.png

Worried about having 2K monsters left and 850 coming in next 2 waves and the next 10 waves has 3 good scoring waves, 2 ignore and 5 token anger and need to get to 4.5m arsenal by 102 sigh.  Not sure what I'm going to sacrifice yet. I'll sleep on it. 

I'm still interested in anyone playing game w/lag.  I'm interested in seeing if my lag reduction works for anyone.

Doesn't look like it but I cut this post in half.  Hope it's not to tedious :-)

 

Posted Nov 7, '09 at 5:44am

munch

munch

159 posts

Gold - Serf

Great :-(

http://i928.photobucket.com/albums/ad128/Munch_022/GEM%20Game%2010/Picture1.png

Still going but the Next 140 waves I'll go blind.  Anyone seen this before? Any solutions?

 

Posted Nov 7, '09 at 1:52pm

Karsten75

Karsten75

218 posts

Wood - Squire

@munch: That sucks. Never seen that before, except sometimes Windows (Vista or Win7) dims out a window if it thinks the window (task) is unresponsive. It partially bases this on CPU consumed and ability to preempt the threads running in that task.

Now why I came here.  Have you ever sometimes bombed a few waves ahead and then ran out of gems to bomb with and accidentally clicked in a wave stone down the list, thus releasing a whole lot of angered waves prematurely? Well, today I was messing around in an endurance game and I noticed that if I click on one of the top wave stones, then you can effectively stop all the waves from being released.

For instance, if you have clicked on wave 25 and released waves 16, 17 thru 25, then if you are quick and click on wave 16, that will be the last wave released.

ALso, I was getting bored and wanted to see how high monster HP could go in an endurance game. On level #69, wave 305, the giant monster HP was 1.42338529258655e+21. I don't even know what that number is.

I'm still slugging my way through playing every mode on every level. I'm now at >270M XP and I think about lvl 1600 wizard.

It's getting mightly boring, I can barely bring myself to play more than 2 games a day.

 
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