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Hands of War RPG: Guide by Shintetsu[WA]
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Posted May 2, '09 at 12:34am 2,529 posts
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Before you reply: This is a guide for Hands of War, made by someone who is an expert +~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+ The second guide by Yours Truly. If you have any questions about the game, or have doubts QUICK FIND! Press CTRL + F to use the find feature in Windows XP / Vista to quickly +~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+ TABLE OF CONTENTS: I : Introduction to Hands of War II: Overview III: Classes to Choose From: IV: Playing the Game V: The Toolbar VI: F.A.Q's +~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+ I : Introduction to Hands of War Hands of War -- a highly-rated adventure/RPG game from Djugan that is very addicting to +~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+ II : Overview You are a traveler, in a land devastated by civil war between the factions. You are to set out +~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+ III : Classes to Choose From There are three classes, each having their own unique specialties and skills. After you choose Warrior : -- Melee sword attacks -- High armor -- Fast health recovery rate -- High health Description from the author: a classic battle character that is trained in power, defense Ranger : -- Ranged bow attacks -- Fast attacks -- Average health/energy recovery rate -- Fast movement speed Description from the author: A well-rounded character that starts off weak, but gradually Wizard : -- Ranged spell attacks -- High damage -- Fast energy recovery rate -- High energy Description from the author: The classic mage who is equipped with a variety of spells. The +~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+ IV : Playing the Game So you've chosen your character and are ready to start your grand adventure in this 2-d world Basic controls: Very simple: WASD keys for movement, mouse to aim, and left click to Attacking: Very simple as well, once you get the hang of it. Using your mouse will make your character face What's Shown on the Screen: You can see your progress of killing the enemy at the Items, and Picking Them Up Items are necessary for survival, believe it or not. They come in a variety of colors and picking There are also different kinds of items, specifically weaponry : Yellow -- Normal, everyday items you could buy at the store Brown -- Set items that come together with other parts of the body Purple -- Unique items that are generally the best of its kind. I'm Interacting : Unique characters, such as those that would give you quests, will be shown with a color circle Interacting characters : -- Commanding Officers -- Traders -- The Innkeeper What the colors mean : Yellow -- Has quest to give. Your influence in a faction will Green -- You have completed this quest, and he/she is ready to give Black -- You have already received this person's quest and are Orange -- This character has training services. Brown -- This character has trading services. Depending on your Blue -- This character can save your game for you. Click and wait Indestructibles : Shrubs, buckets, trees, the river, whatever it is, you cannot +~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+ V : The Toolbar The toolbar contains many sections of the game that you might need to manage and check. Here's Character : Shows your inventory, equipped weaponry, stats, and money. If you have something you want Strength -- Increases damage from melee weapons (keep out of Intelligence -- Increases your max energy and energy recovery rate. Agility -- Increases run speed and damage dealt with bows (Keep Vitality -- Increases your maximum health and health recovery rate. Focus -- Increase damage dealt with spells (Keep out of reach from Armor -- you can't increase this with points, it just shows you how The Map : This shows the world of 2-D Land in Hands of War RPG. Included are the symbols of every Abilities : Your current selection of spells and skills that you can use in battle. From here, you Quest Log : Shows the current quests you have accepted. Includes the description of the quest in Factions: The handful of 'clubs' in Hands of War RPG. Each has their description, whose enemy -- The Alliance (blue star) -- Shadow Runners (red...leaf thingy) -- Merchant's Guild (gold scales) -- The Mercenaries (crimson Stamp) -- Trackers (green and orange swirl) -- The Magicians (silver staff) -- The Blademasters (blue and red swords) Each of these factions has their own specific 'influence', which you can alter by Green -- Ally: Total bud, allows for any quest from that faction to Blue -- Friendly: Pals. Allows for quests to be taken, although some Grey -- Neutral: Okay with you. Considers you normal and Orange -- Unfriendly: Grudge against you. Will not attack you, Red -- Kill on Sight: Uh-oh, you've been marked for death. Don't Game Controls : Allows for certain tweaks in the game. Turn sound/music on/off, adjust the graphics quality, +~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+ VI: F.A.Q's -- How come I can't cross the bridge to the second town? You have to complete the first heart piece quest. See either the Alliance or Shadow Runner -- What's the best attributes for each class? Warrior : Lotsa Strength, Vitality, some Intelligence, but not a whole lot. Ranger : Lotsa Agility, Some Vitality, Some Intelligence Mage : Lotsa Focus, Lotsa Intelligence, good amount of Vitality ...As for specifics, that's up to you to decide what's best. -- How do you get moar uber weaponz?!? It all depends on luck. The boss of each cave will most definitely drop a unique item, though -- Glitch! I'm inside the wall! Help meee!! ... LOL!! Try wiggling or something. If all else fails, hopefully you didn't go too far... +~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+~+ Well, hopefully this is as good as my guide will ever be, I certainly did put a lot of |
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Posted May 2, '09 at 6:02am 3,503 posts
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*Finishes reading* Awesome! Though this guide is a detailed overview of the game, and does not provide as much strategy and technique as I hoped it would, it is still very good. |
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Posted May 2, '09 at 2:06pm 2,529 posts
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Well, I basically gave the whole aspect of Hands of War, and once you get the basics down, you're |
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Posted May 2, '09 at 2:41pm 104 posts
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Here's my guide |
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Posted May 3, '09 at 2:42am 3,503 posts
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@ShintetsuWA Exactly. Though it is more detailed then the help provided in-game, which makes it good. It is also well made. |
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Posted May 4, '09 at 10:05pm 2,529 posts
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There are certain parts of that game which really didn't give enough info about some things, |





