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The Way of Moderation has ended (page 566)

Posted Mar 28, '10 at 10:49am

Strop

Strop

10,822 posts

Moderator

Yes, I see no problem with your plans. When I update around Wednesday, you should see the results of your nefarious activities begin to unfold...

 

Posted Mar 28, '10 at 6:50pm

KnockoutSloth

KnockoutSloth

928 posts

strop you make the >_> face too much lol.

 

Posted Mar 28, '10 at 8:59pm

the_manta

the_manta

3,006 posts

Manta will scale the wall. He sees no problem with that and thinks Frank needs a break.

 

Posted Mar 28, '10 at 9:55pm

Strop

Strop

10,822 posts

Moderator

How about Frank and Manta have a fight to the death to decide who scales the wall while I go take a coffee br- I mean finish preparing the updates for the next round!

strop you make the >_> face too much lol.

Rubbish! I only make it as much as I do the

 

Posted Mar 28, '10 at 10:44pm

Xzeno

Xzeno

2,082 posts

No dude, you do the >_> face way more.

Both Manta and Frank can climb (possibly up Kingryan's ladder?). Then Leon will shoot Chill with Strop. It'll be like male bonding, only with more violence.

Actual question: What are we going to do about arrows? Strop's quiver will be used, but don't we have to pick an individual arrow, so as to not blow up Chill? So far, we have a list of some types of arrows that may be in Strop's quiver. It's far from comprehensive.

...Am I the only one who feels a bit guilty about how fast these pages fill up?

 

Posted Mar 29, '10 at 1:02am

Pois0nArr0w

Pois0nArr0w

1,556 posts

How about Frank and Manta have a fight to the death

I'll go get my harpoon and gutting knife.

There can be only one!

 

Posted Mar 29, '10 at 1:03am

Strop

Strop

10,822 posts

Moderator

No dude, you do the >_> face way more.

NO U

Actual question: What are we going to do about arrows?

I'll decide the outcome using randomisation.

TIME TO ROLL.

I'm going to take two regular d6, or whatever you call it. If I roll a 7 or higher, the type of arrow is such that Chill will be relatively unhurt. That is to say, the fire types, the regular types and the ones designed for stealth and other subterfuge.

However, If I roll 6 or lower, then you've picked an explosive arrow, and Chill will end up in Armor Hospital. Don't worry, by the time Chill needs to use his arm, it will be restored, but the story will progress a little differently.

Any objections?

 

Posted Mar 29, '10 at 1:18am

Xzeno

Xzeno

2,082 posts

NO U

Upon further investigation, you will actually find U.

Any objections?

I wouldn't have it any other way. If you can, use real dice.

...I assume you're using two dice (or 2d6, if you prefer) to give me an advantage deliberately. If you aren't, know that it is more likely that you will roll 7 or greater (21:15, my favor, IIRC).

 

Posted Mar 29, '10 at 2:47am

Strop

Strop

10,822 posts

Moderator

Upon further investigation, you will actually find U.

With a NO in front of it, therefore, NO U! >:D

...I assume you're using two dice (or 2d6, if you prefer) to give me an advantage deliberately.

I want to give the semblance of- I mean I have compassion towards Chill

 

Posted Mar 29, '10 at 3:07am

Xzeno

Xzeno

2,082 posts

With a NO in front of it, therefore, NO U! >:D

Yes, but, if you think about it, it's also a NO U, so ha!

Unfortunately, I have never had occasion to use them, so as far as my place goes, no dice!

No occasion to- what if you need to make decision? What do you do, flip a coin? At least it uses atmospheric noise rather than, say, Java's built-in "random" number generator. Still, you no what they say: "Never trust a number generator unless it rolls or measures radioactive decay!" Now that I think about it, only I say that.

Aren't you lucky, Chill!

Well, the odds were in his favor. Still: Yay! He didn't die! The dice gods have smiled upon us today! See, dice gods are related to atmosphere monsters, which is how they influenced these roles. I'm glad to see dice-based justice has been dealt.

Now that that's all sorted out, I'll just wait for next round.

 
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