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Posted Nov 4, '09 at 7:50pm

Moabarmorgamer
1,899 posts

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Name: Firetail
Age: 17
Class: Medic
Level: 1(9/22)
Division: 42nd Rainbow(you switched, remember? xP)
Rank: Private(Pvt.)
Strength: 1
Endurance: 4
Dexterity: 4
Intelligence: 4
Charisma: 2
Abilities: Heal, SOS, Moral Boost
Medical Condition(s): Healthy
Health: 45/45
Morale: 20/20
Equipment: Radio, Scope, Full Tactical Armor, FP-45 Liberator, Bayonet
You scatter fire after the pilot goes lower, and you hit one(Kill Enemy:+9 XP, +9 Morale). You parachute down. Now what?
A) Explore
B) Make your own option
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Posted Nov 4, '09 at 7:54pm

firetail_madness
16,636 posts

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Name: Firetail
Age: 17
Class: Medic
Level: 1(9/22)
Division: 42nd Rainbow
Rank: Private(Pvt.)
Strength: 1
Endurance: 4
Dexterity: 4
Intelligence: 4
Charisma: 2
Abilities: Heal, SOS, Moral Boost
Medical Condition(s): Healthy
Health: 45/45
Morale: 20/20
Equipment: Radio, Scope, Full Tactical Armor, FP-45 Liberator, Bayonet
I'll explore.
(Oh, can you tell us what each attribute affects us detailedly?)
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Posted Nov 4, '09 at 8:00pm

Moabarmorgamer
1,899 posts

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Sure, sure.
Strength: Affects melee damage, how much equipment you can carry, your chances of lifting something, breaking something, etc.
Endurance: Affects Health, Morale, how quickly you recover Health and go from being injured to healthy, also affects your chances of getting sick, etc.
Dexterity: Affects stealth, speed, climbing, swimming, etc.
Intelligence: Affects levelling up and experience. Also affects your technological abilities and your ability to pilot or drive.
Charisma: Affects bluffing, lying, how persuasive you are, how much respect and loyalty people show you, etc.
Not really detailed, but I made it quickly.
Oh, people, please copy and paste the character sheet I provide, so that you're updated.
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Posted Nov 4, '09 at 8:03pm

firetail_madness
16,636 posts

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Possibly I should have put more into Charisma...
Will we get more attribute points later?
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Posted Nov 4, '09 at 8:05pm

Moabarmorgamer
1,899 posts

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Yes, you will, when you level up.
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Posted Nov 4, '09 at 8:07pm

firetail_madness
16,636 posts

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Alright, continue with my story x.x
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Posted Nov 4, '09 at 9:38pm

devos12
40 posts

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Name:Devos
Age:19
Class:Engineer
Level: 2(2/26)
Division:45th Thunderbird Division
Rank: Private First Class(PFC)
Strength:2
Endurance:2
Dexterity:2
Intelligence:7
Charisma:5
Abilities: Repair, Sabotage, and Minor Hack,Language(russian)
Medical Condition: Injured(Shot leg, shot shoulder; limp, decreased weapon accuracy and melee damage)
Health: 5/27
Morale: 12/12
Equipment:M1 Carbine,Bayonet,Smith and Wesson Model 10,Scope,Radio
E.walk until i find someone that can help me but hide and walk slowly to avoid further injury
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Posted Nov 4, '09 at 9:41pm

TheWhiteStripe
130 posts

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Name: Joseph Moore
Age: 21
Class: Soldier
Level: 1(9/20)
Division: 45th Thunderbird Division
Rank: Private
Attributes:
Strength: 3
Endurance: 2
Dexterity: 1
Intelligence: 5
Charisma: 4
Abilities: Combat Knowledge, Gun Proficiency, and Armor Proficiency.
Medical Condition(s): Healthy
Health: 18/25
Morale: 5/10
Equipment: Full tactical armor, Scope, Radio, ML911 Pistol, ML903 Springfield rifle
A. take cover
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Posted Nov 4, '09 at 9:44pm

KnockoutSloth
36 posts

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Name: Zaliex Varscar (Russian Immigrant.)
Age: 24
Class: Medic
Level: 1
Division: 45th Thunderbird
Rank: Private
Strength: 3
Endurance: 5
Dexterity: 4
Intelligence: 3
Charisma: 0
Abilities: Heal, Morale Boost, SOS
Medical Condition(s): Injured(Shot leg; limp)
Morale: 20/25
Equipment: M197 Johnson, Knife, Bayonet, Radio, Full Tactical Armor
A. Take cover then return fire
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Posted Nov 4, '09 at 11:48pm

singid25
347 posts

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Name: Mike
Age: 17
Class: Engineer
Level: 1
Division: 42nd Rainbow
Rank: Private
Attributes:
-------------------------------------------------------
Strength:2
Endurance:4
Dexterity:4
Intelligence:4
Charisma:1
-------------------------------------------
Abilities: Repair, Sabotage, and Minor Hack
Health: 45/45
Morale: 20/20
Medical Condition(s): Healthy
Equipment:Full Tactical Armor, M1903 Springfield Rifle, M1911 pistol, Scope, Radio
D. Hide in a bush, attach the scope to my rifle, then proceed to take them out. I keep my pistol close at hand in case they zero in on my location.
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