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SonnyNerd
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SonnyNerd
634 posts
Nomad

Story

In the beginning lived all races in harmony. Until one day. Dark clouds went over the Humans farms and they died. Same thing happened to the Night Elves. But they don't have any farms. Instead, their pets and forest animals almost got extinct. The Night Elves and the Humans blaimed The Orcs and The Minotaurs. Because they were the only races that knew what to do to become a Shaman and Ritualists. The Wolf-Men joined The Night Elves and The Humans. The Undead didn't care. But they looked evil so The Wolf-Men,The Humans and The Night Elves made The Undead their enemies so their only choice were to join The Orcs and The Minotaurs. Now... The two alliances is fighting each other. Good versus Evil.


It's your choice wich alliance you will join. Classes and
requirements for classes.

Classes

Mage(Human,Minotaur,Undead) - Casts Fire,Ice and Lightning spells. They often use wands and staffs. Best in group. Low Health,Low armor,Fast movement speed,Low melee damage,Very high magic damage.

Shaman(Orc,Minotaur,Night Elf) - Uses the power of nature in their spells. Earth and Wind spells. Can also enchant their staffs and small swords to make them more powerful. Good in solo. Average Health,Low armor,Average movement speed,Average melee damage,High magic damage.

Cleric(Human,Wolf-Man,Undead) - A holy man mostly based on healing. Have some attack spells and can power-up others a bit. Good in group. Low Health,High Armor,Slow movement speed,average melee damage,Low magic damage.

Warlock(Undead,Wolf-Men) - A unholy man that only uses Destruction and Shadow spells. Can summon demons to fight with them. Average in Solo. Low health,Low armor,Fast movement speed,Very low melee damage,High magic damage.

Warrior(All) - Only based on melee. Good at handling all melee weapons. Can burst into rage. Good in solo. High health,High armor,Very low movement speed,High melee damage.

Ranger(Human,Wolf-Men,Minotaur,Nigh Elf) - Uses bows in long-range and swords in close-range. Accuracute with the bow and arrow, good with swords. Great in solo. Average health,Average armor,Fast movement speed,Average melee damage.

Assassin(Human,Night Elf,Undead,) - Only uses daggers. A stealthy warrior who can fade into the shadows. Can hit very fast. Best in solo. Average health,Low armor,Very fast movement speed,High melee damage.

Barbarian(Orc,Minotaur,Wolf-Men) - Best at big axes and hammers. A grumpy,strong warrior. Can jump high. Awsome in group. High health,Low armor,Average movement speed,Very high melee damage.


Sheet


Name:
Age: (20-50)
Gender:
Race: (Minotaur,Orc,Undead,Human,Nigh Elf,Wolf-Man)
Side: (Good or Evil)
Class:
Lvl: 1
Exp: 0/20
Health:
Mana:
Armor:
Speed:
Melee Damage:
Magic Damage:
Main Hand:
Off Hand:
Equipment: (Armors,Helms etc etc)
Inventory:
Skills:

Skills and Attributes

Very Low = 1-5
Low = 6-11
Average = 12-16
High = 17-26
Very High = 27-32

Warriors starts with Rage
Barbarians starts with Great Hit
Assassin starts with Shadow Fade
Ranger starts with Double Shot
Mage starts with Fire Bolt
Warlock starts with Shadow Bolt
Cleric starts with Lightning Bolt
Shaman starts with Earth Bolt

Starting Equipment and Inventory

Warriors starts with Plate Set,Rusty Short Sword and Wooden Buckler
Barbarians starts with Hawk Feather Set and Rusty Great Axe
Assassin starts with Tight Deer Hide Set and a Tanning Knife
Ranger starts with Leather and Leaf Set and Bow with Bronze arrows
Mage starts with Blue Robe and Long Wooden Staff
Warlock starts with Dark Purple Robe and Rotten Wooden Club
Cleric starts with White Robe and Rusty Iron Mace
Shaman starts with Red Robe and Broken Iron Mace

Rangers and Melee fighters starts with 5 Cow Meat Chunks(Health)
Mages starts with 5 Bottles of Water(Mana)


P.S

5 Magic Damage = 50 Mana
5 Health = 100 Health


Bye and have fun!

  • 6 Replies
Gregbyte
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Gregbyte
1,053 posts
Nomad

Name: Lord Lupin
Age: 25
Gender: Male
Race: Wolf-man (werewolf?)
Side: Good
Class: Ranger
Lvl: 1
Exp: 0/20
Health:
Mana:
Armor:
Speed:
Melee Damage:
Magic Damage:
Main Hand: Bow w/ bronze arrows
Off Hand:
Equipment: Leather and Leaf Set
Inventory: 5 Beef chunks (Health)
Skills: Double Shot

Question how do we decide:
-What our skills are-Isn't there a points restriction or anything?
-Melee and magic damage

SonnyNerd
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SonnyNerd
634 posts
Nomad

Gregbyte you ahve 240 Health,120 Armor,Speed 17, Melee Damage 12(youre unarmed)

Take away Magic Damage and put Ranged Damage: 12-16
and take away mana

mattt15
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mattt15
1,669 posts
Nomad

Name: Matt
Age: 20
Gender:Male
Race: Wolf-man
Side: Evil
Class:Warlock
Lvl: 1
Exp: 0/20
Health:
Mana:
Armor:
Speed:
Melee Damage:
Magic Damage:
Main Hand:Right
Off Hand:Left
Equipment:
Inventory:
Skills:Shadow Fade

Now what?

mattt15
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mattt15
1,669 posts
Nomad

Name: Matt
Age: 20
Gender:Male
Race: Wolf-man
Side: Evil
Class:Warlock
Lvl: 1
Exp: 0/20
Health:
Mana:
Armor:
Speed:
Melee Damage:
Magic Damage:
Main Hand:Right
Off Hand:Left
Equipment: Dark Purple Robe and Rotten Wooden Club
Inventory:
Skills:Shadow Bolt

Now what?

Gregbyte
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Gregbyte
1,053 posts
Nomad

Name: Lord Lupin
Age: 25
Gender: Male
Race: Werewolf
Side: Good
Class: Ranger
Lvl: 1
Exp: 0/20
Health: 240
Armor: 120
Speed: 17
Melee Damage: 12
Ranged Damage: 12-16
Main Hand: Bow
Off Hand: Bronze Arrows
Equipment: Leather and Leaf Set
Inventory: 5 Beef chunks (Health)
Skills: Double Shot

klkl. Done it.

SonnyNerd
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SonnyNerd
634 posts
Nomad

i give up...

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