ForumsForum Gameskill or be killed...

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valkyrie1119
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valkyrie1119
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Nomad

kill or be killed in a world of violence. choose your perks, earn experience, and taste the blood of your victims. for when you enter the arena, there is no turning back...

character sheet:

name:
description:
character type:
starting HP: 20
Starting Experience: 0
Money: $0
Strength:all stats depend on your class. read the class section for info on their stats.
Speed:
Agility:
Endurance:
Preferred Weapon:
Perks: here you will list your perks.

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Starting Perk List:

blood lust: with each opponent you kill, you gain 5 HP. earn experience and level up this perk to gain more HP per kill. requirements (none)

silent death: with this perk your starting agility is automatically raised by 1. requirements (none)

brutality: deal more damage to enemies with each strike. also raises strength by 1. requirements (none)

merciless attacker: raises your endurance by 1, allowing you more energy during a fight.

more perks will become available as you play. you are allowed one of the above perks.

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Stats:

Speed: speed is a matter of how fast you can move as well as how fast you can strike your opponents. speed also determines your reaction times.

Strength: Strength is how hard you can attack an opponent. more strength equals more damage, but also hinders your speed by a little.

Agility: agility is how fast you can dodge an attack and also helps you with certain attacks.

Endurance: endurance measures how long you can survive in a fight. the lower your endurance, the more likely your character is to tire out and get killed.

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character classes: each class specializes in certain stat areas. depending on which one you choose, you will start of with more of two particular stats than others.

bio-mech: bio mechs are a combination of man and machine. with lots of experience, they can be immensley powerful monstrosities. sometimes more machine then man, these fearless warriors are by far a more difficult opponent to defeat. they are the equivalent of a heavy class, focusing on endurance and strength but lack speed and agility.

bio-mech starting stats:
speed:4
strength:6
agility:4
endurance:6

human: while considered the under dog, it can sometimes be unwise to underestimate the power of a human. humans can have good all around stats, making a good balance of each one.

human starting stats:
speed:5
strength:5
agility:5
endurance:5

mutants: little is known about these creatures. the most that people know is that they were once people, but are now strange abominations, twisted and distorted by science and experiments. some purchase mutants and pit them in fights because of their cheap price. however, all mutants are different.

starting stats: for the mutants, you can distribute up to 20 stat points to any of the stat categories, but no more then twenty. for example, a mutant could have fifteen strength, 2 speed, 2 agility, and 1 endurance. it may not be the wisest choice, but mutants allow for free distribution of points depending on the character you wish to create.

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weapons: you may have any preferred weapon as long as it is a melee weapon, such as a knife.

note: only five players can join. experience is earned by killing competition. currency allows you to buy more health and is gained through killing competition. if you have any questions contact me via my messenger.

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